Fix asset-only loading optimizatoin not working as intended
Introduced in fc7beac8d6
, but I think this never worked because the
`asset_library_ref` of the temporary file-list used for reading in a
background thread is nulled. Now there's a different pointer that we can
use that works properly.
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@ -3614,7 +3614,7 @@ static void filelist_readjob_recursive_dir_add_items(const bool do_lib,
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}
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/* Only load assets when browsing an asset library. For normal file browsing we return all
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* entries. `FLF_ASSETS_ONLY` filter can be enabled/disabled by the user. */
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if (filelist->asset_library_ref) {
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if (filelist->asset_library) {
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list_lib_options |= LIST_LIB_ASSETS_ONLY;
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}
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std::optional<int> lib_entries_num = filelist_readjob_list_lib(
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