UI: Simplify cloth filter type description

Remove extra words in the message and avoid repeating
the name in the description.
This commit is contained in:
Hans Goudey 2020-08-16 08:57:46 -04:00
parent 4f57e1aaea
commit 5c78c16b14
Notes: blender-bot 2023-02-14 05:04:52 +01:00
Referenced by issue #101913, Regression: panels in the properties panel lose their place when scrolling one of the other property panels.
Referenced by issue #80297, 2.91 texture alpha is not transparent
Referenced by issue #78267, Crash when starting a VR Session using SteamVR
1 changed files with 1 additions and 5 deletions

View File

@ -1043,11 +1043,7 @@ static EnumPropertyItem prop_cloth_filter_type[] = {
{CLOTH_FILTER_GRAVITY, "GRAVITY", 0, "Gravity", "Applies gravity to the simulation"},
{CLOTH_FILTER_INFLATE, "INFLATE", 0, "Inflate", "Inflates the cloth"},
{CLOTH_FILTER_EXPAND, "EXPAND", 0, "Expand", "Expands the cloth's dimensions"},
{CLOTH_FILTER_PINCH,
"PINCH",
0,
"Pinch",
"Pinches the cloth to the point where the cursor was when the filter started"},
{CLOTH_FILTER_PINCH, "PINCH", 0, "Pinch", "Pulls the cloth to the cursor's start position"},
{0, NULL, 0, NULL, NULL},
};