Fix edge selection ignoring clipping in wire-frame display

This commit is contained in:
Campbell Barton 2019-08-02 22:53:27 +10:00
parent d8c6105366
commit 5cf6d7e2b0
3 changed files with 119 additions and 9 deletions

View File

@ -209,6 +209,16 @@ void mesh_foreachScreenEdge(struct ViewContext *vc,
int index),
void *userData,
const eV3DProjTest clip_flag);
void mesh_foreachScreenEdge_clip_bb_segment(struct ViewContext *vc,
void (*func)(void *userData,
struct BMEdge *eed,
const float screen_co_a[2],
const float screen_co_b[2],
int index),
void *userData,
const eV3DProjTest clip_flag);
void mesh_foreachScreenFace(
struct ViewContext *vc,
void (*func)(void *userData, struct BMFace *efa, const float screen_co[2], int index),

View File

@ -29,6 +29,7 @@
#include "BLI_utildefines.h"
#include "BLI_rect.h"
#include "BLI_math_geom.h"
#include "BKE_action.h"
#include "BKE_armature.h"
@ -259,6 +260,98 @@ void mesh_foreachScreenEdge(ViewContext *vc,
/* ------------------------------------------------------------------------ */
/**
* Only call for bound-box clipping.
* Otherwise call #mesh_foreachScreenEdge__mapFunc
*/
static void mesh_foreachScreenEdge_clip_bb_segment__mapFunc(void *userData,
int index,
const float v0co[3],
const float v1co[3])
{
foreachScreenEdge_userData *data = userData;
BMEdge *eed = BM_edge_at_index(data->vc.em->bm, index);
BLI_assert(data->clip_flag & V3D_PROJ_TEST_CLIP_BB);
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
float v0co_clip[3];
float v1co_clip[3];
if (!clip_segment_v3_plane_n(v0co, v1co, data->vc.rv3d->clip_local, 4, v0co_clip, v1co_clip)) {
return;
}
float screen_co_a[2];
float screen_co_b[2];
/* Clipping already handled, no need to check in projection. */
eV3DProjTest clip_flag_nowin = data->clip_flag &
~(V3D_PROJ_TEST_CLIP_WIN | V3D_PROJ_TEST_CLIP_BB);
if (ED_view3d_project_float_object(data->vc.ar, v0co_clip, screen_co_a, clip_flag_nowin) !=
V3D_PROJ_RET_OK) {
return;
}
if (ED_view3d_project_float_object(data->vc.ar, v1co_clip, screen_co_b, clip_flag_nowin) !=
V3D_PROJ_RET_OK) {
return;
}
if (data->clip_flag & V3D_PROJ_TEST_CLIP_WIN) {
if (!BLI_rctf_isect_segment(&data->win_rect, screen_co_a, screen_co_b)) {
return;
}
}
data->func(data->userData, eed, screen_co_a, screen_co_b, index);
}
}
/**
* A version of #mesh_foreachScreenEdge that clips the segment when
* there is a clipping bounding box.
*/
void mesh_foreachScreenEdge_clip_bb_segment(ViewContext *vc,
void (*func)(void *userData,
BMEdge *eed,
const float screen_co_a[2],
const float screen_co_b[2],
int index),
void *userData,
eV3DProjTest clip_flag)
{
foreachScreenEdge_userData data;
Mesh *me = editbmesh_get_eval_cage_from_orig(
vc->depsgraph, vc->scene, vc->obedit, &CD_MASK_BAREMESH);
ED_view3d_check_mats_rv3d(vc->rv3d);
data.vc = *vc;
data.win_rect.xmin = 0;
data.win_rect.ymin = 0;
data.win_rect.xmax = vc->ar->winx;
data.win_rect.ymax = vc->ar->winy;
data.func = func;
data.userData = userData;
data.clip_flag = clip_flag;
BM_mesh_elem_table_ensure(vc->em->bm, BM_EDGE);
if ((clip_flag & V3D_PROJ_TEST_CLIP_BB) && (vc->rv3d->clipbb != NULL)) {
ED_view3d_clipping_local(vc->rv3d, vc->obedit->obmat); /* for local clipping lookups. */
BKE_mesh_foreach_mapped_edge(me, mesh_foreachScreenEdge_clip_bb_segment__mapFunc, &data);
}
else {
BKE_mesh_foreach_mapped_edge(me, mesh_foreachScreenEdge__mapFunc, &data);
}
}
/* ------------------------------------------------------------------------ */
static void mesh_foreachScreenFace__mapFunc(void *userData,
int index,
const float cent[3],

View File

@ -848,11 +848,14 @@ static bool do_lasso_select_mesh(ViewContext *vc,
vc->obedit->runtime.select_id, SCE_SELECT_EDGE) :
0,
};
mesh_foreachScreenEdge(
vc, do_lasso_select_mesh__doSelectEdge_pass0, &data_for_edge, V3D_PROJ_TEST_CLIP_NEAR);
const eV3DProjTest clip_flag = V3D_PROJ_TEST_CLIP_NEAR |
(use_zbuf ? 0 : V3D_PROJ_TEST_CLIP_BB);
mesh_foreachScreenEdge_clip_bb_segment(
vc, do_lasso_select_mesh__doSelectEdge_pass0, &data_for_edge, clip_flag);
if (data.is_done == false) {
mesh_foreachScreenEdge(
vc, do_lasso_select_mesh__doSelectEdge_pass1, &data_for_edge, V3D_PROJ_TEST_CLIP_NEAR);
mesh_foreachScreenEdge_clip_bb_segment(
vc, do_lasso_select_mesh__doSelectEdge_pass1, &data_for_edge, clip_flag);
}
}
@ -2824,11 +2827,14 @@ static bool do_mesh_box_select(ViewContext *vc,
vc->obedit->runtime.select_id, SCE_SELECT_EDGE) :
0,
};
mesh_foreachScreenEdge(
vc, do_mesh_box_select__doSelectEdge_pass0, &cb_data, V3D_PROJ_TEST_CLIP_NEAR);
const eV3DProjTest clip_flag = V3D_PROJ_TEST_CLIP_NEAR |
(use_zbuf ? 0 : V3D_PROJ_TEST_CLIP_BB);
mesh_foreachScreenEdge_clip_bb_segment(
vc, do_mesh_box_select__doSelectEdge_pass0, &cb_data, clip_flag);
if (data.is_done == false) {
mesh_foreachScreenEdge(
vc, do_mesh_box_select__doSelectEdge_pass1, &cb_data, V3D_PROJ_TEST_CLIP_NEAR);
mesh_foreachScreenEdge_clip_bb_segment(
vc, do_mesh_box_select__doSelectEdge_pass1, &cb_data, clip_flag);
}
}
@ -3410,7 +3416,8 @@ static bool mesh_circle_select(ViewContext *vc,
}
}
else {
mesh_foreachScreenEdge(vc, mesh_circle_doSelectEdge, &data, V3D_PROJ_TEST_CLIP_NEAR);
mesh_foreachScreenEdge_clip_bb_segment(
vc, mesh_circle_doSelectEdge, &data, V3D_PROJ_TEST_CLIP_NEAR | V3D_PROJ_TEST_CLIP_BB);
}
}