Fix PlayAnim X/Y flipping
This functionality was missed in recent GLSL drawing update
fd3e44492e
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@ -489,6 +489,13 @@ static void draw_display_buffer(PlayState *ps, ImBuf *ibuf)
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BLI_rctf_init(&canvas, 0.0f, 1.0f, 0.0f, 1.0f);
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BLI_rctf_init(&preview, 0.0f, 1.0f, 0.0f, 1.0f);
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if (ps->draw_flip[0]) {
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SWAP(float, canvas.xmin, canvas.xmax);
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}
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if (ps->draw_flip[1]) {
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SWAP(float, canvas.ymin, canvas.ymax);
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}
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immAttr2f(texCoord, canvas.xmin, canvas.ymin);
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immVertex2f(pos, preview.xmin, preview.ymin);
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