Fix PlayAnim X/Y flipping

This functionality was missed in recent GLSL drawing update
fd3e44492e.
This commit is contained in:
Campbell Barton 2021-05-08 14:27:28 +10:00
parent 9cdf11676e
commit 5ec6bcd474
1 changed files with 7 additions and 0 deletions

View File

@ -489,6 +489,13 @@ static void draw_display_buffer(PlayState *ps, ImBuf *ibuf)
BLI_rctf_init(&canvas, 0.0f, 1.0f, 0.0f, 1.0f);
BLI_rctf_init(&preview, 0.0f, 1.0f, 0.0f, 1.0f);
if (ps->draw_flip[0]) {
SWAP(float, canvas.xmin, canvas.xmax);
}
if (ps->draw_flip[1]) {
SWAP(float, canvas.ymin, canvas.ymax);
}
immAttr2f(texCoord, canvas.xmin, canvas.ymin);
immVertex2f(pos, preview.xmin, preview.ymin);