Cleanup: fix various typos

Contributed by luzpaz.

Differential Revision: https://developer.blender.org/D14443
This commit is contained in:
Brecht Van Lommel 2022-04-05 22:21:13 +02:00
parent 0d43ff43a4
commit 5f1adfc508
6 changed files with 7 additions and 7 deletions

View File

@ -489,7 +489,7 @@ def is_path_builtin(path):
:type path: str
:rtype: bool
"""
# Note that this function is is not optimized for speed,
# Note that this function isn't optimized for speed,
# it's intended to be used to check if it's OK to remove presets.
#
# If this is used in a draw-loop for example, we could cache some of the values.

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@ -40,7 +40,7 @@
* | | Each state is a chunk_list user,
* | | avoids duplicating lists when there is no change between states.
* | |
* | +- chunk_refs (List of BChunkRef): Each chunk_ref links to a a BChunk.
* | +- chunk_refs (List of BChunkRef): Each chunk_ref links to a BChunk.
* | Each reference is a chunk user,
* | avoids duplicating smaller chunks of memory found in multiple states.
* |

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@ -32,7 +32,7 @@ class StrokeTesselator {
/** Builds a line rep contained from a Stroke */
LineRep *Tesselate(Stroke *iStroke);
/** Builds a set of lines rep contained under a a NodeShape, itself contained under a NodeGroup
/** Builds a set of lines rep contained under a NodeShape, itself contained under a NodeGroup
* from a set of strokes.
*/
template<class StrokeIterator> NodeGroup *Tesselate(StrokeIterator begin, StrokeIterator end);

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@ -42,11 +42,11 @@ class ViewMapTesselator {
{
}
/** Builds a set of lines rep contained under a a NodeShape, itself contained under a NodeGroup
/** Builds a set of lines rep contained under a NodeShape, itself contained under a NodeGroup
* from a ViewMap */
NodeGroup *Tesselate(ViewMap *iViewMap);
/** Builds a set of lines rep contained under a a NodeShape, itself contained under a NodeGroup
/** Builds a set of lines rep contained under a NodeShape, itself contained under a NodeGroup
* from a set of view edges
*/
template<class ViewEdgesIterator>

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@ -245,7 +245,7 @@ static void read_curve_positions(const Curves &curves_id,
r_coords->reserve(r_coords->size() + total_size * transforms.size());
r_coords->as_mutable_span().take_back(total_size).copy_from(curves.evaluated_positions());
for (const float3 &position : curves.evaluated_positions()) {
r_coords->append(transform * postition);
r_coords->append(transform * position);
}
}

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@ -1644,7 +1644,7 @@ static int arg_handle_scene_set(int argc, const char **argv, void *data)
CTX_data_scene_set(C, scene);
/* Set the scene of the first window, see: T55991,
* otherwise scrips that run later won't get this scene back from the context. */
* otherwise scripts that run later won't get this scene back from the context. */
wmWindow *win = CTX_wm_window(C);
if (win == NULL) {
win = CTX_wm_manager(C)->windows.first;