Manipulator: use offset-scale for lamp target

This commit is contained in:
Campbell Barton 2017-08-09 23:49:27 +10:00
parent 2f20b5242c
commit 5fac99ca7a
1 changed files with 1 additions and 0 deletions

View File

@ -275,6 +275,7 @@ static void WIDGETGROUP_lamp_target_draw_prepare(const bContext *C, wmManipulato
copy_m4_m4(mpr->matrix_basis, ob->obmat);
unit_m4(mpr->matrix_offset);
mpr->matrix_offset[3][2] = -2.4f / mpr->scale_basis;
WM_manipulator_set_flag(mpr, WM_MANIPULATOR_DRAW_OFFSET_SCALE, true);
}
void VIEW3D_WGT_lamp_target(wmManipulatorGroupType *wgt)