Sound: add stubs to build without audaspace
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blender-bot
2023-02-13 11:57:55 +01:00
Referenced by commit 2b9965122e
, Sound: Revert all the recent changes to sound
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@ -1217,6 +1217,14 @@ char **BKE_sound_get_device_names(void)
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return names;
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}
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void BKE_sound_free_waveform(bSound *UNUSED(sound))
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{
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}
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void BKE_sound_load_audio(Main *UNUSED(bmain), bSound *UNUSED(sound))
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{
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}
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#endif /* WITH_AUDASPACE */
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void BKE_sound_update_and_seek(Main *bmain, Depsgraph *depsgraph)
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