Fix: Node link drag search doesn't list shader sockets

Shader sockets were only available when dragging from inputs.
This commit is contained in:
Hans Goudey 2022-01-20 16:26:43 -06:00
parent 1ac2d2dcb6
commit 5fca280c80
1 changed files with 2 additions and 1 deletions

View File

@ -509,7 +509,8 @@ bool Shader::can_connect(const bNodeSocket &socket) const
}
/* Basic types can convert to shaders, but not the other way around. */
if (in_out_ == SOCK_IN) {
return ELEM(socket.type, SOCK_VECTOR, SOCK_RGBA, SOCK_FLOAT, SOCK_INT, SOCK_BOOLEAN);
return ELEM(
socket.type, SOCK_VECTOR, SOCK_RGBA, SOCK_FLOAT, SOCK_INT, SOCK_BOOLEAN, SOCK_SHADER);
}
return socket.type == SOCK_SHADER;
}