Clean-up: Fix BLI_rect.h collision with windows.h
windows.h `#defines rct1` as a number which is problematic if we include `BLI_rect.h` after `windows.h` . by renaming `rct1/2` to `rct_a/b` we side step the collision and straighten up the naming with the functions directly above it.
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@ -110,8 +110,8 @@ bool BLI_rcti_isect_circle(const struct rcti *rect, const float xy[2], const flo
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bool BLI_rctf_isect_circle(const struct rctf *rect, const float xy[2], const float radius);
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bool BLI_rcti_inside_rcti(const rcti *rct_a, const rcti *rct_b);
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bool BLI_rctf_inside_rctf(const rctf *rct_a, const rctf *rct_b);
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void BLI_rcti_union(struct rcti *rct1, const struct rcti *rct2);
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void BLI_rctf_union(struct rctf *rct1, const struct rctf *rct2);
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void BLI_rcti_union(struct rcti *rct_a, const struct rcti *rct_b);
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void BLI_rctf_union(struct rctf *rct_a, const struct rctf *rct_b);
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void BLI_rcti_rctf_copy(struct rcti *dst, const struct rctf *src);
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void BLI_rctf_rcti_copy(struct rctf *dst, const struct rcti *src);
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void BLI_rcti_rctf_copy_floor(struct rcti *dst, const struct rctf *src);
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