UI: dim icons in inactive tabs, similar to text
This makes the properties editor navigation bar less saturated. Internally the icon theme coloring was refactored a bit to move more towards the button drawing code.
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6148ed8cf9
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60ca2fe338
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@ -56,6 +56,7 @@ void UI_icons_reload_internal_textures(void);
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int UI_icon_get_width(int icon_id);
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int UI_icon_get_height(int icon_id);
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bool UI_icon_get_theme_color(int icon_id, unsigned char color[4]);
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void UI_id_icon_render(const struct bContext *C,
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struct Scene *scene,
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@ -74,7 +75,8 @@ void UI_icon_draw_ex(float x,
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float aspect,
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float alpha,
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float desaturate,
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const char mono_color[4]);
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const char mono_color[4],
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const bool mono_border);
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void UI_icon_draw_desaturate(float x,
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float y,
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@ -384,7 +384,7 @@ void UI_GetThemeColorType3ubv(int colorid, int spacetype, unsigned char col[3]);
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void UI_GetThemeColorType4ubv(int colorid, int spacetype, unsigned char col[4]);
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// get theme color for coloring monochrome icons
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bool UI_GetIconThemeColor4fv(int colorid, float col[4]);
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bool UI_GetIconThemeColor4ubv(int colorid, unsigned char col[4]);
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// shade a 3 byte color (same as UI_GetColorPtrBlendShade3ubv with 0.0 factor)
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void UI_GetColorPtrShade3ubv(const unsigned char cp1[3], unsigned char col[3], int offset);
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@ -1222,6 +1222,17 @@ int UI_icon_get_height(int icon_id)
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return 0;
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}
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bool UI_icon_get_theme_color(int icon_id, uchar color[4])
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{
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Icon *icon = BKE_icon_get(icon_id);
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if (icon == NULL) {
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return false;
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}
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DrawInfo *di = icon_ensure_drawinfo(icon);
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return UI_GetIconThemeColor4ubv(di->data.texture.theme_color, color);
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}
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void UI_icons_init()
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{
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#ifndef WITH_HEADLESS
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@ -1762,7 +1773,8 @@ static void icon_draw_size(float x,
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enum eIconSizes size,
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int draw_size,
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const float desaturate,
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const char mono_rgba[4])
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const char mono_rgba[4],
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const bool mono_border)
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{
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bTheme *btheme = UI_GetTheme();
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Icon *icon = NULL;
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@ -1843,19 +1855,14 @@ static void icon_draw_size(float x,
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false);
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}
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else if (di->type == ICON_TYPE_MONO_TEXTURE) {
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/* icon that matches text color, assumed to be white */
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bool with_border = false;
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/* Monochrome icon that uses text or theme color. */
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bool with_border = mono_border && (btheme->tui.icon_border_intensity > 0.0f);
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float color[4];
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if (!UI_GetIconThemeColor4fv(di->data.texture.theme_color, color)) {
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if (mono_rgba) {
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rgba_uchar_to_float(color, (const uchar *)mono_rgba);
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}
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else {
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UI_GetThemeColor4fv(TH_TEXT, color);
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}
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if (mono_rgba) {
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rgba_uchar_to_float(color, (const uchar *)mono_rgba);
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}
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else {
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with_border = (btheme->tui.icon_border_intensity > 0.0f);
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UI_GetThemeColor4fv(TH_TEXT, color);
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}
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mul_v4_fl(color, alpha);
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@ -2233,17 +2240,17 @@ int UI_idcode_icon_get(const int idcode)
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/* draws icon with dpi scale factor */
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void UI_icon_draw(float x, float y, int icon_id)
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{
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UI_icon_draw_ex(x, y, icon_id, 1.0f / UI_DPI_FAC, 1.0f, 0.0f, NULL);
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UI_icon_draw_ex(x, y, icon_id, 1.0f / UI_DPI_FAC, 1.0f, 0.0f, NULL, false);
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}
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void UI_icon_draw_alpha(float x, float y, int icon_id, float alpha)
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{
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UI_icon_draw_ex(x, y, icon_id, 1.0f / UI_DPI_FAC, alpha, 0.0f, NULL);
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UI_icon_draw_ex(x, y, icon_id, 1.0f / UI_DPI_FAC, alpha, 0.0f, NULL, false);
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}
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void UI_icon_draw_preview(float x, float y, int icon_id, float aspect, float alpha, int size)
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{
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icon_draw_size(x, y, icon_id, aspect, alpha, ICON_SIZE_PREVIEW, size, false, NULL);
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icon_draw_size(x, y, icon_id, aspect, alpha, ICON_SIZE_PREVIEW, size, false, NULL, false);
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}
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void UI_icon_draw_ex(float x,
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@ -2252,8 +2259,18 @@ void UI_icon_draw_ex(float x,
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float aspect,
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float alpha,
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float desaturate,
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const char mono_color[4])
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const char mono_color[4],
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const bool mono_border)
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{
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int draw_size = get_draw_size(ICON_SIZE_ICON);
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icon_draw_size(x, y, icon_id, aspect, alpha, ICON_SIZE_ICON, draw_size, desaturate, mono_color);
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icon_draw_size(x,
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y,
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icon_id,
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aspect,
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alpha,
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ICON_SIZE_ICON,
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draw_size,
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desaturate,
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mono_color,
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mono_border);
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}
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@ -771,7 +771,8 @@ void ui_draw_aligned_panel(uiStyle *style,
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(block->aspect / UI_DPI_FAC),
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1.0f,
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0.0f,
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(const char *)col_title);
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(const char *)col_title,
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false);
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GPU_blend(false);
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}
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@ -1506,20 +1506,27 @@ static void widget_draw_icon(
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ys = (int)(ys + 0.1f);
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}
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/* Get theme color. */
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char color[4] = {mono_color[0], mono_color[1], mono_color[2], mono_color[3]};
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bool has_theme = UI_icon_get_theme_color(icon, (uchar *)color);
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/* to indicate draggable */
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if (but->dragpoin && (but->flag & UI_ACTIVE)) {
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UI_icon_draw_ex(xs, ys, icon, aspect, 1.25f, 0.0f, mono_color);
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UI_icon_draw_ex(xs, ys, icon, aspect, 1.25f, 0.0f, color, has_theme);
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}
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else if ((but->flag & (UI_ACTIVE | UI_SELECT | UI_SELECT_DRAW))) {
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UI_icon_draw_ex(xs, ys, icon, aspect, alpha, 0.0f, mono_color);
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UI_icon_draw_ex(xs, ys, icon, aspect, alpha, 0.0f, color, has_theme);
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}
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else if (!UI_but_is_tool(but)) {
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UI_icon_draw_ex(xs, ys, icon, aspect, alpha, 0.0f, mono_color);
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if (has_theme) {
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alpha *= 0.8f;
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}
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UI_icon_draw_ex(xs, ys, icon, aspect, alpha, 0.0f, color, has_theme);
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}
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else {
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const bTheme *btheme = UI_GetTheme();
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const float desaturate = 1.0 - btheme->tui.icon_saturation;
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UI_icon_draw_ex(xs, ys, icon, aspect, alpha, desaturate, mono_color);
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UI_icon_draw_ex(xs, ys, icon, aspect, alpha, desaturate, color, has_theme);
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}
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}
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@ -1586,7 +1593,8 @@ static void ui_text_clip_right_ex(const uiFontStyle *fstyle,
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BLI_assert(str[0]);
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/* If the trailing ellipsis takes more than 20% of all available width, just cut the string
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* (as using the ellipsis would remove even more useful chars, and we cannot show much already!).
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* (as using the ellipsis would remove even more useful chars, and we cannot show much
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* already!).
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*/
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if (sep_strwidth / okwidth > 0.2f) {
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l_end = BLF_width_to_strlen(fstyle->uifont_id, str, max_len, okwidth, &tmp);
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@ -1701,7 +1709,8 @@ float UI_text_clip_middle_ex(const uiFontStyle *fstyle,
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/* Corner case, the str already takes all available mem,
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* and the ellipsis chars would actually add more chars.
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* Better to just trim one or two letters to the right in this case...
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* Note: with a single-char ellipsis, this should never happen! But better be safe here...
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* Note: with a single-char ellipsis, this should never happen! But better be safe
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* here...
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*/
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ui_text_clip_right_ex(
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fstyle, str, max_len, okwidth, sep, sep_len, sep_strwidth, &final_lpart_len);
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@ -5203,7 +5212,7 @@ void ui_draw_menu_item(
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GPU_blend(true);
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/* XXX scale weak get from fstyle? */
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UI_icon_draw_ex(xs, ys, iconid, aspect, 1.0f, 0.0f, wt->wcol.text);
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UI_icon_draw_ex(xs, ys, iconid, aspect, 1.0f, 0.0f, wt->wcol.text, false);
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GPU_blend(false);
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}
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}
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@ -1357,7 +1357,7 @@ void UI_GetThemeColorType4ubv(int colorid, int spacetype, uchar col[4])
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col[3] = cp[3];
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}
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bool UI_GetIconThemeColor4fv(int colorid, float col[4])
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bool UI_GetIconThemeColor4ubv(int colorid, uchar col[4])
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{
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if (colorid == 0) {
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return false;
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@ -1371,12 +1371,11 @@ bool UI_GetIconThemeColor4fv(int colorid, float col[4])
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return false;
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}
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const uchar *cp;
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cp = UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
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col[0] = ((float)cp[0]) / 255.0f;
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col[1] = ((float)cp[1]) / 255.0f;
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col[2] = ((float)cp[2]) / 255.0f;
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col[3] = ((float)cp[3]) / 255.0f;
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const uchar *cp = UI_ThemeGetColorPtr(theme_active, theme_spacetype, colorid);
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col[0] = cp[0];
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col[1] = cp[1];
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col[2] = cp[2];
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col[3] = cp[3];
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return true;
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}
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@ -203,7 +203,7 @@ static void area_draw_azone_fullscreen(short x1, short y1, short x2, short y2, f
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alpha = min_ff(alpha, 0.75f);
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UI_icon_draw_ex(x, y, ICON_FULLSCREEN_EXIT, 0.7f / UI_DPI_FAC, 0.0f, alpha, NULL);
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UI_icon_draw_ex(x, y, ICON_FULLSCREEN_EXIT, 0.7f / UI_DPI_FAC, 0.0f, alpha, NULL, false);
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/* debug drawing :
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* The click_rect is the same as defined in fullscreen_click_rcti_init
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@ -478,7 +478,7 @@ static void file_draw_preview(uiBlock *block,
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GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
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if (icon) {
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UI_icon_draw_ex((float)xco, (float)yco, icon, icon_aspect, 1.0f, 0.0f, NULL);
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UI_icon_draw_ex((float)xco, (float)yco, icon, icon_aspect, 1.0f, 0.0f, NULL, false);
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}
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/* border */
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@ -1801,7 +1801,13 @@ static void tselem_draw_icon(uiBlock *block,
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/* restrict column clip... it has been coded by simply overdrawing,
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* doesn't work for buttons */
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UI_icon_draw_alpha(x, y, data.icon, alpha);
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char color[4];
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if (UI_icon_get_theme_color(data.icon, (uchar *)color)) {
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UI_icon_draw_ex(x, y, data.icon, 1.0f / UI_DPI_FAC, alpha, 0.0f, color, true);
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}
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else {
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UI_icon_draw_ex(x, y, data.icon, 1.0f / UI_DPI_FAC, alpha, 0.0f, NULL, false);
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}
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}
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else {
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uiDefIconBut(block,
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@ -442,7 +442,7 @@ void wm_drags_draw(bContext *C, wmWindow *win, rcti *rect)
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drag_rect_minmax(rect, x, y, x + iconsize, y + iconsize);
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}
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else {
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UI_icon_draw_ex(x, y, drag->icon, 1.0f / UI_DPI_FAC, 0.8, 0.0f, text_col);
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UI_icon_draw_ex(x, y, drag->icon, 1.0f / UI_DPI_FAC, 0.8, 0.0f, text_col, false);
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}
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}
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