Refactor: move World .blend I/O to IDTypeInfo callbacks

This commit is contained in:
Jacques Lucke 2020-09-10 17:06:35 +02:00
parent 095a53bd88
commit 60e102c0a0
3 changed files with 61 additions and 66 deletions

View File

@ -27,6 +27,9 @@
#include "MEM_guardedalloc.h"
/* Allow using deprecated functionality for .blend file I/O. */
#define DNA_DEPRECATED_ALLOW
#include "DNA_defaults.h"
#include "DNA_scene_types.h"
#include "DNA_texture_types.h"
@ -35,6 +38,7 @@
#include "BLI_listbase.h"
#include "BLI_utildefines.h"
#include "BKE_anim_data.h"
#include "BKE_icons.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
@ -51,6 +55,8 @@
#include "GPU_material.h"
#include "BLO_read_write.h"
/** Free (or release) any data used by this world (does not free the world itself). */
static void world_free_data(ID *id)
{
@ -122,6 +128,54 @@ static void world_foreach_id(ID *id, LibraryForeachIDData *data)
}
}
static void world_blend_write(BlendWriter *writer, ID *id, const void *id_address)
{
World *wrld = (World *)id;
if (wrld->id.us > 0 || BLO_write_is_undo(writer)) {
/* Clean up, important in undo case to reduce false detection of changed datablocks. */
BLI_listbase_clear(&wrld->gpumaterial);
/* write LibData */
BLO_write_id_struct(writer, World, id_address, &wrld->id);
BKE_id_blend_write(writer, &wrld->id);
if (wrld->adt) {
BKE_animdata_blend_write(writer, wrld->adt);
}
/* nodetree is integral part of world, no libdata */
if (wrld->nodetree) {
BLO_write_struct(writer, bNodeTree, wrld->nodetree);
ntreeBlendWrite(writer, wrld->nodetree);
}
BKE_previewimg_blend_write(writer, wrld->preview);
}
}
static void world_blend_read_data(BlendDataReader *reader, ID *id)
{
World *wrld = (World *)id;
BLO_read_data_address(reader, &wrld->adt);
BKE_animdata_blend_read_data(reader, wrld->adt);
BLO_read_data_address(reader, &wrld->preview);
BKE_previewimg_blend_read(reader, wrld->preview);
BLI_listbase_clear(&wrld->gpumaterial);
}
static void world_blend_read_lib(BlendLibReader *reader, ID *id)
{
World *wrld = (World *)id;
BLO_read_id_address(reader, wrld->id.lib, &wrld->ipo); // XXX deprecated - old animation system
}
static void world_blend_read_expand(BlendExpander *expander, ID *id)
{
World *wrld = (World *)id;
BLO_expand(expander, wrld->ipo); // XXX deprecated - old animation system
}
IDTypeInfo IDType_ID_WO = {
.id_code = ID_WO,
.id_filter = FILTER_ID_WO,
@ -139,10 +193,10 @@ IDTypeInfo IDType_ID_WO = {
.foreach_id = world_foreach_id,
.foreach_cache = NULL,
.blend_write = NULL,
.blend_read_data = NULL,
.blend_read_lib = NULL,
.blend_read_expand = NULL,
.blend_write = world_blend_write,
.blend_read_data = world_blend_read_data,
.blend_read_lib = world_blend_read_lib,
.blend_read_expand = world_blend_read_expand,
};
World *BKE_world_add(Main *bmain, const char *name)

View File

@ -2911,27 +2911,6 @@ static void direct_link_key(BlendDataReader *reader, Key *key)
/** \} */
/* -------------------------------------------------------------------- */
/** \name Read ID: World
* \{ */
static void lib_link_world(BlendLibReader *reader, World *wrld)
{
BLO_read_id_address(reader, wrld->id.lib, &wrld->ipo); // XXX deprecated - old animation system
}
static void direct_link_world(BlendDataReader *reader, World *wrld)
{
BLO_read_data_address(reader, &wrld->adt);
BKE_animdata_blend_read_data(reader, wrld->adt);
BLO_read_data_address(reader, &wrld->preview);
BKE_previewimg_blend_read(reader, wrld->preview);
BLI_listbase_clear(&wrld->gpumaterial);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Read ID: Texture
* \{ */
@ -6889,9 +6868,6 @@ static bool direct_link_id(FileData *fd, Main *main, const int tag, ID *id, ID *
case ID_KE:
direct_link_key(&reader, (Key *)id);
break;
case ID_WO:
direct_link_world(&reader, (World *)id);
break;
case ID_LI:
direct_link_library(fd, (Library *)id, main);
break;
@ -6954,6 +6930,7 @@ static bool direct_link_id(FileData *fd, Main *main, const int tag, ID *id, ID *
case ID_MB:
case ID_CU:
case ID_CA:
case ID_WO:
/* Do nothing. Handled by IDTypeInfo callback. */
break;
}
@ -7580,9 +7557,6 @@ static void lib_link_all(FileData *fd, Main *bmain)
* 3D viewport may contains pointers to other ID data (like bgpic)! See T41411. */
lib_link_screen(&reader, (bScreen *)id);
break;
case ID_WO:
lib_link_world(&reader, (World *)id);
break;
case ID_LP:
lib_link_lightprobe(&reader, (LightProbe *)id);
break;
@ -7649,6 +7623,7 @@ static void lib_link_all(FileData *fd, Main *bmain)
case ID_MB:
case ID_CU:
case ID_CA:
case ID_WO:
/* Do nothing. Handled by IDTypeInfo callback. */
break;
}
@ -8345,11 +8320,6 @@ static void expand_texture(BlendExpander *expander, Tex *tex)
BLO_expand(expander, tex->ipo); // XXX deprecated - old animation system
}
static void expand_world(BlendExpander *expander, World *wrld)
{
BLO_expand(expander, wrld->ipo); // XXX deprecated - old animation system
}
/* callback function used to expand constraint ID-links */
static void expand_constraint_cb(bConstraint *UNUSED(con),
ID **idpoin,
@ -8745,9 +8715,6 @@ void BLO_expand_main(void *fdhandle, Main *mainvar)
case ID_TE:
expand_texture(&expander, (Tex *)id);
break;
case ID_WO:
expand_world(&expander, (World *)id);
break;
case ID_KE:
expand_key(&expander, (Key *)id);
break;

View File

@ -1440,30 +1440,6 @@ static void write_texture(BlendWriter *writer, Tex *tex, const void *id_address)
}
}
static void write_world(BlendWriter *writer, World *wrld, const void *id_address)
{
if (wrld->id.us > 0 || BLO_write_is_undo(writer)) {
/* Clean up, important in undo case to reduce false detection of changed datablocks. */
BLI_listbase_clear(&wrld->gpumaterial);
/* write LibData */
BLO_write_id_struct(writer, World, id_address, &wrld->id);
BKE_id_blend_write(writer, &wrld->id);
if (wrld->adt) {
BKE_animdata_blend_write(writer, wrld->adt);
}
/* nodetree is integral part of world, no libdata */
if (wrld->nodetree) {
BLO_write_struct(writer, bNodeTree, wrld->nodetree);
ntreeBlendWrite(writer, wrld->nodetree);
}
BKE_previewimg_blend_write(writer, wrld->preview);
}
}
static void write_collection_nolib(BlendWriter *writer, Collection *collection)
{
/* Shared function for collection data-blocks and scene master collection. */
@ -2740,9 +2716,6 @@ static bool write_file_handle(Main *mainvar,
case ID_KE:
write_key(&writer, (Key *)id_buffer, id);
break;
case ID_WO:
write_world(&writer, (World *)id_buffer, id);
break;
case ID_SPK:
write_speaker(&writer, (Speaker *)id_buffer, id);
break;
@ -2802,6 +2775,7 @@ static bool write_file_handle(Main *mainvar,
case ID_MB:
case ID_CU:
case ID_CA:
case ID_WO:
/* Do nothing, handled in IDTypeInfo callback. */
break;
case ID_LI: