Fix for problem with fly speed, caused by other speed tweaks.

This commit is contained in:
Campbell Barton 2014-03-03 01:08:55 +11:00
parent 49e21f6978
commit 6137ae29c1
1 changed files with 35 additions and 5 deletions

View File

@ -1168,19 +1168,47 @@ void VIEW3D_OT_rotate(wmOperatorType *ot)
#define NDOF_HAS_TRANSLATE ((!ED_view3d_offset_lock_check(v3d, rv3d)) && !is_zero_v3(ndof->tvec))
#define NDOF_HAS_ROTATE (((rv3d->viewlock & RV3D_LOCKED) == 0) && !is_zero_v3(ndof->rvec))
static float view3d_ndof_pan_speed_calc(RegionView3D *rv3d)
/**
* \param depth_pt: A point to calculate the depth (in perspective mode)
*/
static float view3d_ndof_pan_speed_calc_ex(RegionView3D *rv3d, const float depth_pt[3])
{
float speed = rv3d->pixsize * NDOF_PIXELS_PER_SECOND;
if (rv3d->is_persp) {
float tvec[3];
negate_v3_v3(tvec, rv3d->ofs);
speed *= ED_view3d_calc_zfac(rv3d, tvec, NULL);
speed *= ED_view3d_calc_zfac(rv3d, depth_pt, NULL);
}
return speed;
}
static float view3d_ndof_pan_speed_calc_from_dist(RegionView3D *rv3d, const float dist)
{
float viewinv[4];
float tvec[3];
BLI_assert(dist >= 0.0f);
copy_v3_fl3(tvec, 0.0f, 0.0f, dist);
/* rv3d->viewinv isn't always valid */
#if 0
mul_mat3_m4_v3(rv3d->viewinv, tvec);
#else
invert_qt_qt(viewinv, rv3d->viewquat);
mul_qt_v3(viewinv, tvec);
#endif
return view3d_ndof_pan_speed_calc_ex(rv3d, tvec);
}
static float view3d_ndof_pan_speed_calc(RegionView3D *rv3d)
{
float tvec[3];
negate_v3_v3(tvec, rv3d->ofs);
return view3d_ndof_pan_speed_calc_ex(rv3d, tvec);
}
/**
* Zoom and pan in the same function since sometimes zoom is interpreted as dolly (pan forward).
*
@ -1352,7 +1380,9 @@ void view3d_ndof_fly(
rv3d->rot_angle = 0.0f; /* disable onscreen rotation doo-dad */
if (has_translate) {
float speed = view3d_ndof_pan_speed_calc(rv3d);
/* ignore real 'dist' since fly has its own speed settings,
* also its overwritten at this point. */
float speed = view3d_ndof_pan_speed_calc_from_dist(rv3d, 1.0f);
float trans[3], trans_orig_y;
if (use_precision)