Fix T103170: missing Cycles viewport light threshold update after exposure edit
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blender-bot
2023-02-14 08:49:53 +01:00
Referenced by issue #103170, Cycles: Light threshold does not update as the exposure is adjusted in viewport rendering.
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@ -257,6 +257,9 @@ void Scene::device_update(Device *device_, Progress &progress)
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light_manager->tag_update(this, ccl::LightManager::LIGHT_MODIFIED);
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object_manager->tag_update(this, ccl::ObjectManager::OBJECT_MODIFIED);
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}
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if (film->exposure_is_modified()) {
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integrator->tag_modified();
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}
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progress.set_status("Updating Shaders");
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shader_manager->device_update(device, &dscene, this, progress);
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