Cycles: Don't explicitly add debug passes, this is now handled via RNA
This commit is contained in:
parent
eff1b54362
commit
6322867e54
|
@ -447,10 +447,6 @@ void BlenderSession::render()
|
|||
/* add passes */
|
||||
vector<Pass> passes;
|
||||
Pass::add(PASS_COMBINED, passes);
|
||||
#ifdef WITH_CYCLES_DEBUG
|
||||
Pass::add(PASS_BVH_TRAVERSAL_STEPS, passes);
|
||||
/* Pass::add(PASS_RAY_BOUNCES, passes); */
|
||||
#endif
|
||||
|
||||
if(session_params.device.advanced_shading) {
|
||||
|
||||
|
|
Loading…
Reference in New Issue