Cycles: Don't explicitly add debug passes, this is now handled via RNA

This commit is contained in:
Sergey Sharybin 2015-07-24 12:12:24 +02:00
parent eff1b54362
commit 6322867e54
1 changed files with 0 additions and 4 deletions

View File

@ -447,10 +447,6 @@ void BlenderSession::render()
/* add passes */
vector<Pass> passes;
Pass::add(PASS_COMBINED, passes);
#ifdef WITH_CYCLES_DEBUG
Pass::add(PASS_BVH_TRAVERSAL_STEPS, passes);
/* Pass::add(PASS_RAY_BOUNCES, passes); */
#endif
if(session_params.device.advanced_shading) {