Refactor: move Object .blend I/O to IDTypeInfo callbacks

This commit is contained in:
Jacques Lucke 2020-11-06 18:25:44 +01:00
parent 16732def37
commit 638913a3c0
6 changed files with 627 additions and 625 deletions

View File

@ -421,6 +421,9 @@ void BKE_object_modifiers_lib_link_common(void *userData,
struct ID **idpoin,
int cb_flag);
struct PartEff;
struct PartEff *BKE_object_do_version_give_parteff_245(struct Object *ob);
#ifdef __cplusplus
}
#endif

View File

@ -21,6 +21,9 @@
* \ingroup bke
*/
/* Allow using deprecated functionality for .blend file I/O. */
#define DNA_DEPRECATED_ALLOW
#include <math.h>
#include <stdio.h>
#include <string.h>
@ -35,6 +38,7 @@
#include "DNA_collection_types.h"
#include "DNA_constraint_types.h"
#include "DNA_defaults.h"
#include "DNA_effect_types.h"
#include "DNA_fluid_types.h"
#include "DNA_gpencil_modifier_types.h"
#include "DNA_gpencil_types.h"
@ -47,6 +51,8 @@
#include "DNA_meshdata_types.h"
#include "DNA_meta_types.h"
#include "DNA_movieclip_types.h"
#include "DNA_nla_types.h"
#include "DNA_object_fluidsim_types.h"
#include "DNA_object_types.h"
#include "DNA_pointcloud_types.h"
#include "DNA_rigidbody_types.h"
@ -519,6 +525,614 @@ static void object_foreach_id(ID *id, LibraryForeachIDData *data)
}
}
static void write_defgroups(BlendWriter *writer, ListBase *defbase)
{
LISTBASE_FOREACH (bDeformGroup *, defgroup, defbase) {
BLO_write_struct(writer, bDeformGroup, defgroup);
}
}
static void write_fmaps(BlendWriter *writer, ListBase *fbase)
{
LISTBASE_FOREACH (bFaceMap *, fmap, fbase) {
BLO_write_struct(writer, bFaceMap, fmap);
}
}
static void object_blend_write(BlendWriter *writer, ID *id, const void *id_address)
{
Object *ob = (Object *)id;
const bool is_undo = BLO_write_is_undo(writer);
if (ob->id.us > 0 || is_undo) {
/* Clean up, important in undo case to reduce false detection of changed data-blocks. */
BKE_object_runtime_reset(ob);
if (is_undo) {
/* For undo we stay in object mode during undo presses, so keep edit-mode disabled on save as
* well, can help reducing false detection of changed data-blocks. */
ob->mode &= ~OB_MODE_EDIT;
}
/* write LibData */
BLO_write_id_struct(writer, Object, id_address, &ob->id);
BKE_id_blend_write(writer, &ob->id);
if (ob->adt) {
BKE_animdata_blend_write(writer, ob->adt);
}
/* direct data */
BLO_write_pointer_array(writer, ob->totcol, ob->mat);
BLO_write_raw(writer, sizeof(char) * ob->totcol, ob->matbits);
bArmature *arm = NULL;
if (ob->type == OB_ARMATURE) {
arm = ob->data;
if (arm && ob->pose && arm->act_bone) {
BLI_strncpy(
ob->pose->proxy_act_bone, arm->act_bone->name, sizeof(ob->pose->proxy_act_bone));
}
}
BKE_pose_blend_write(writer, ob->pose, arm);
write_defgroups(writer, &ob->defbase);
write_fmaps(writer, &ob->fmaps);
BKE_constraint_blend_write(writer, &ob->constraints);
animviz_motionpath_blend_write(writer, ob->mpath);
BLO_write_struct(writer, PartDeflect, ob->pd);
if (ob->soft) {
/* Set deprecated pointers to prevent crashes of older Blenders */
ob->soft->pointcache = ob->soft->shared->pointcache;
ob->soft->ptcaches = ob->soft->shared->ptcaches;
BLO_write_struct(writer, SoftBody, ob->soft);
BLO_write_struct(writer, SoftBody_Shared, ob->soft->shared);
BKE_ptcache_blend_write(writer, &(ob->soft->shared->ptcaches));
BLO_write_struct(writer, EffectorWeights, ob->soft->effector_weights);
}
if (ob->rigidbody_object) {
/* TODO: if any extra data is added to handle duplis, will need separate function then */
BLO_write_struct(writer, RigidBodyOb, ob->rigidbody_object);
}
if (ob->rigidbody_constraint) {
BLO_write_struct(writer, RigidBodyCon, ob->rigidbody_constraint);
}
if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) {
BLO_write_struct(writer, ImageUser, ob->iuser);
}
BKE_particle_system_blend_write(writer, &ob->particlesystem);
BKE_modifier_blend_write(writer, &ob->modifiers);
BKE_gpencil_modifier_blend_write(writer, &ob->greasepencil_modifiers);
BKE_shaderfx_blend_write(writer, &ob->shader_fx);
BLO_write_struct_list(writer, LinkData, &ob->pc_ids);
BKE_previewimg_blend_write(writer, ob->preview);
}
}
/* XXX deprecated - old animation system */
static void direct_link_nlastrips(BlendDataReader *reader, ListBase *strips)
{
BLO_read_list(reader, strips);
LISTBASE_FOREACH (bActionStrip *, strip, strips) {
BLO_read_list(reader, &strip->modifiers);
}
}
static void object_blend_read_data(BlendDataReader *reader, ID *id)
{
Object *ob = (Object *)id;
PartEff *paf;
/* XXX This should not be needed - but seems like it can happen in some cases,
* so for now play safe. */
ob->proxy_from = NULL;
const bool is_undo = BLO_read_data_is_undo(reader);
if (ob->id.tag & (LIB_TAG_EXTERN | LIB_TAG_INDIRECT)) {
/* Do not allow any non-object mode for linked data.
* See T34776, T42780, T81027 for more information. */
ob->mode &= ~OB_MODE_ALL_MODE_DATA;
}
else if (is_undo) {
/* For undo we want to stay in object mode during undo presses, so keep some edit modes
* disabled.
* TODO: Check if we should not disable more edit modes here? */
ob->mode &= ~(OB_MODE_EDIT | OB_MODE_PARTICLE_EDIT);
}
BLO_read_data_address(reader, &ob->adt);
BKE_animdata_blend_read_data(reader, ob->adt);
BLO_read_data_address(reader, &ob->pose);
BKE_pose_blend_read_data(reader, ob->pose);
BLO_read_data_address(reader, &ob->mpath);
if (ob->mpath) {
animviz_motionpath_blend_read_data(reader, ob->mpath);
}
BLO_read_list(reader, &ob->defbase);
BLO_read_list(reader, &ob->fmaps);
/* XXX deprecated - old animation system <<< */
direct_link_nlastrips(reader, &ob->nlastrips);
BLO_read_list(reader, &ob->constraintChannels);
/* >>> XXX deprecated - old animation system */
BLO_read_pointer_array(reader, (void **)&ob->mat);
BLO_read_data_address(reader, &ob->matbits);
/* do it here, below old data gets converted */
BKE_modifier_blend_read_data(reader, &ob->modifiers, ob);
BKE_gpencil_modifier_blend_read_data(reader, &ob->greasepencil_modifiers);
BKE_shaderfx_blend_read_data(reader, &ob->shader_fx);
BLO_read_list(reader, &ob->effect);
paf = ob->effect.first;
while (paf) {
if (paf->type == EFF_PARTICLE) {
paf->keys = NULL;
}
if (paf->type == EFF_WAVE) {
WaveEff *wav = (WaveEff *)paf;
PartEff *next = paf->next;
WaveModifierData *wmd = (WaveModifierData *)BKE_modifier_new(eModifierType_Wave);
wmd->damp = wav->damp;
wmd->flag = wav->flag;
wmd->height = wav->height;
wmd->lifetime = wav->lifetime;
wmd->narrow = wav->narrow;
wmd->speed = wav->speed;
wmd->startx = wav->startx;
wmd->starty = wav->startx;
wmd->timeoffs = wav->timeoffs;
wmd->width = wav->width;
BLI_addtail(&ob->modifiers, wmd);
BLI_remlink(&ob->effect, paf);
MEM_freeN(paf);
paf = next;
continue;
}
if (paf->type == EFF_BUILD) {
BuildEff *baf = (BuildEff *)paf;
PartEff *next = paf->next;
BuildModifierData *bmd = (BuildModifierData *)BKE_modifier_new(eModifierType_Build);
bmd->start = baf->sfra;
bmd->length = baf->len;
bmd->randomize = 0;
bmd->seed = 1;
BLI_addtail(&ob->modifiers, bmd);
BLI_remlink(&ob->effect, paf);
MEM_freeN(paf);
paf = next;
continue;
}
paf = paf->next;
}
BLO_read_data_address(reader, &ob->pd);
BKE_particle_partdeflect_blend_read_data(reader, ob->pd);
BLO_read_data_address(reader, &ob->soft);
if (ob->soft) {
SoftBody *sb = ob->soft;
sb->bpoint = NULL; /* init pointers so it gets rebuilt nicely */
sb->bspring = NULL;
sb->scratch = NULL;
/* although not used anymore */
/* still have to be loaded to be compatible with old files */
BLO_read_pointer_array(reader, (void **)&sb->keys);
if (sb->keys) {
for (int a = 0; a < sb->totkey; a++) {
BLO_read_data_address(reader, &sb->keys[a]);
}
}
BLO_read_data_address(reader, &sb->effector_weights);
if (!sb->effector_weights) {
sb->effector_weights = BKE_effector_add_weights(NULL);
}
BLO_read_data_address(reader, &sb->shared);
if (sb->shared == NULL) {
/* Link deprecated caches if they exist, so we can use them for versioning.
* We should only do this when sb->shared == NULL, because those pointers
* are always set (for compatibility with older Blenders). We mustn't link
* the same pointcache twice. */
BKE_ptcache_blend_read_data(reader, &sb->ptcaches, &sb->pointcache, false);
}
else {
/* link caches */
BKE_ptcache_blend_read_data(reader, &sb->shared->ptcaches, &sb->shared->pointcache, false);
}
}
BLO_read_data_address(reader, &ob->fluidsimSettings); /* NT */
BLO_read_data_address(reader, &ob->rigidbody_object);
if (ob->rigidbody_object) {
RigidBodyOb *rbo = ob->rigidbody_object;
/* Allocate runtime-only struct */
rbo->shared = MEM_callocN(sizeof(*rbo->shared), "RigidBodyObShared");
}
BLO_read_data_address(reader, &ob->rigidbody_constraint);
if (ob->rigidbody_constraint) {
ob->rigidbody_constraint->physics_constraint = NULL;
}
BLO_read_list(reader, &ob->particlesystem);
BKE_particle_system_blend_read_data(reader, &ob->particlesystem);
BKE_constraint_blend_read_data(reader, &ob->constraints);
BLO_read_list(reader, &ob->hooks);
while (ob->hooks.first) {
ObHook *hook = ob->hooks.first;
HookModifierData *hmd = (HookModifierData *)BKE_modifier_new(eModifierType_Hook);
BLO_read_int32_array(reader, hook->totindex, &hook->indexar);
/* Do conversion here because if we have loaded
* a hook we need to make sure it gets converted
* and freed, regardless of version.
*/
copy_v3_v3(hmd->cent, hook->cent);
hmd->falloff = hook->falloff;
hmd->force = hook->force;
hmd->indexar = hook->indexar;
hmd->object = hook->parent;
memcpy(hmd->parentinv, hook->parentinv, sizeof(hmd->parentinv));
hmd->totindex = hook->totindex;
BLI_addhead(&ob->modifiers, hmd);
BLI_remlink(&ob->hooks, hook);
BKE_modifier_unique_name(&ob->modifiers, (ModifierData *)hmd);
MEM_freeN(hook);
}
BLO_read_data_address(reader, &ob->iuser);
if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE && !ob->iuser) {
BKE_object_empty_draw_type_set(ob, ob->empty_drawtype);
}
BKE_object_runtime_reset(ob);
BLO_read_list(reader, &ob->pc_ids);
/* in case this value changes in future, clamp else we get undefined behavior */
CLAMP(ob->rotmode, ROT_MODE_MIN, ROT_MODE_MAX);
if (ob->sculpt) {
ob->sculpt = NULL;
/* Only create data on undo, otherwise rely on editor mode switching. */
if (BLO_read_data_is_undo(reader) && (ob->mode & OB_MODE_ALL_SCULPT)) {
BKE_object_sculpt_data_create(ob);
}
}
BLO_read_data_address(reader, &ob->preview);
BKE_previewimg_blend_read(reader, ob->preview);
}
/* XXX deprecated - old animation system */
static void lib_link_nlastrips(BlendLibReader *reader, ID *id, ListBase *striplist)
{
LISTBASE_FOREACH (bActionStrip *, strip, striplist) {
BLO_read_id_address(reader, id->lib, &strip->object);
BLO_read_id_address(reader, id->lib, &strip->act);
BLO_read_id_address(reader, id->lib, &strip->ipo);
LISTBASE_FOREACH (bActionModifier *, amod, &strip->modifiers) {
BLO_read_id_address(reader, id->lib, &amod->ob);
}
}
}
/* XXX deprecated - old animation system */
static void lib_link_constraint_channels(BlendLibReader *reader, ID *id, ListBase *chanbase)
{
LISTBASE_FOREACH (bConstraintChannel *, chan, chanbase) {
BLO_read_id_address(reader, id->lib, &chan->ipo);
}
}
static void object_blend_read_lib(BlendLibReader *reader, ID *id)
{
Object *ob = (Object *)id;
bool warn = false;
/* XXX deprecated - old animation system <<< */
BLO_read_id_address(reader, ob->id.lib, &ob->ipo);
BLO_read_id_address(reader, ob->id.lib, &ob->action);
/* >>> XXX deprecated - old animation system */
BLO_read_id_address(reader, ob->id.lib, &ob->parent);
BLO_read_id_address(reader, ob->id.lib, &ob->track);
BLO_read_id_address(reader, ob->id.lib, &ob->poselib);
/* 2.8x drops support for non-empty dupli instances. */
if (ob->type == OB_EMPTY) {
BLO_read_id_address(reader, ob->id.lib, &ob->instance_collection);
}
else {
if (ob->instance_collection != NULL) {
ID *new_id = BLO_read_get_new_id_address(reader, ob->id.lib, &ob->instance_collection->id);
BLO_reportf_wrap(BLO_read_lib_reports(reader),
RPT_WARNING,
TIP_("Non-Empty object '%s' cannot duplicate collection '%s' "
"anymore in Blender 2.80, removed instancing"),
ob->id.name + 2,
new_id->name + 2);
}
ob->instance_collection = NULL;
ob->transflag &= ~OB_DUPLICOLLECTION;
}
BLO_read_id_address(reader, ob->id.lib, &ob->proxy);
if (ob->proxy) {
/* paranoia check, actually a proxy_from pointer should never be written... */
if (ob->proxy->id.lib == NULL) {
ob->proxy->proxy_from = NULL;
ob->proxy = NULL;
if (ob->id.lib) {
printf("Proxy lost from object %s lib %s\n", ob->id.name + 2, ob->id.lib->filepath);
}
else {
printf("Proxy lost from object %s lib <NONE>\n", ob->id.name + 2);
}
}
else {
/* this triggers object_update to always use a copy */
ob->proxy->proxy_from = ob;
}
}
BLO_read_id_address(reader, ob->id.lib, &ob->proxy_group);
void *poin = ob->data;
BLO_read_id_address(reader, ob->id.lib, &ob->data);
if (ob->data == NULL && poin != NULL) {
if (ob->id.lib) {
printf("Can't find obdata of %s lib %s\n", ob->id.name + 2, ob->id.lib->filepath);
}
else {
printf("Object %s lost data.\n", ob->id.name + 2);
}
ob->type = OB_EMPTY;
warn = true;
if (ob->pose) {
/* we can't call #BKE_pose_free() here because of library linking
* freeing will recurse down into every pose constraints ID pointers
* which are not always valid, so for now free directly and suffer
* some leaked memory rather than crashing immediately
* while bad this _is_ an exceptional case - campbell */
#if 0
BKE_pose_free(ob->pose);
#else
MEM_freeN(ob->pose);
#endif
ob->pose = NULL;
ob->mode &= ~OB_MODE_POSE;
}
}
for (int a = 0; a < ob->totcol; a++) {
BLO_read_id_address(reader, ob->id.lib, &ob->mat[a]);
}
/* When the object is local and the data is library its possible
* the material list size gets out of sync. T22663. */
if (ob->data && ob->id.lib != ((ID *)ob->data)->lib) {
const short *totcol_data = BKE_object_material_len_p(ob);
/* Only expand so as not to lose any object materials that might be set. */
if (totcol_data && (*totcol_data > ob->totcol)) {
/* printf("'%s' %d -> %d\n", ob->id.name, ob->totcol, *totcol_data); */
BKE_object_material_resize(BLO_read_lib_get_main(reader), ob, *totcol_data, false);
}
}
BLO_read_id_address(reader, ob->id.lib, &ob->gpd);
/* if id.us==0 a new base will be created later on */
/* WARNING! Also check expand_object(), should reflect the stuff below. */
BKE_pose_blend_read_lib(reader, ob, ob->pose);
BKE_constraint_blend_read_lib(reader, &ob->id, &ob->constraints);
/* XXX deprecated - old animation system <<< */
lib_link_constraint_channels(reader, &ob->id, &ob->constraintChannels);
lib_link_nlastrips(reader, &ob->id, &ob->nlastrips);
/* >>> XXX deprecated - old animation system */
LISTBASE_FOREACH (PartEff *, paf, &ob->effect) {
if (paf->type == EFF_PARTICLE) {
BLO_read_id_address(reader, ob->id.lib, &paf->group);
}
}
{
FluidsimModifierData *fluidmd = (FluidsimModifierData *)BKE_modifiers_findby_type(
ob, eModifierType_Fluidsim);
if (fluidmd && fluidmd->fss) {
BLO_read_id_address(
reader, ob->id.lib, &fluidmd->fss->ipo); /* XXX deprecated - old animation system */
}
}
{
FluidModifierData *fmd = (FluidModifierData *)BKE_modifiers_findby_type(ob,
eModifierType_Fluid);
if (fmd && (fmd->type == MOD_FLUID_TYPE_DOMAIN) && fmd->domain) {
/* Flag for refreshing the simulation after loading */
fmd->domain->flags |= FLUID_DOMAIN_FILE_LOAD;
}
else if (fmd && (fmd->type == MOD_FLUID_TYPE_FLOW) && fmd->flow) {
fmd->flow->flags &= ~FLUID_FLOW_NEEDS_UPDATE;
}
else if (fmd && (fmd->type == MOD_FLUID_TYPE_EFFEC) && fmd->effector) {
fmd->effector->flags &= ~FLUID_EFFECTOR_NEEDS_UPDATE;
}
}
/* texture field */
if (ob->pd) {
BKE_particle_partdeflect_blend_read_lib(reader, &ob->id, ob->pd);
}
if (ob->soft) {
BLO_read_id_address(reader, ob->id.lib, &ob->soft->collision_group);
BLO_read_id_address(reader, ob->id.lib, &ob->soft->effector_weights->group);
}
BKE_particle_system_blend_read_lib(reader, ob, &ob->id, &ob->particlesystem);
BKE_modifier_blend_read_lib(reader, ob);
BKE_gpencil_modifier_blend_read_lib(reader, ob);
BKE_shaderfx_blend_read_lib(reader, ob);
if (ob->rigidbody_constraint) {
BLO_read_id_address(reader, ob->id.lib, &ob->rigidbody_constraint->ob1);
BLO_read_id_address(reader, ob->id.lib, &ob->rigidbody_constraint->ob2);
}
if (warn) {
BLO_reportf_wrap(BLO_read_lib_reports(reader), RPT_WARNING, "Warning in console");
}
}
/* XXX deprecated - old animation system */
static void expand_constraint_channels(BlendExpander *expander, ListBase *chanbase)
{
LISTBASE_FOREACH (bConstraintChannel *, chan, chanbase) {
BLO_expand(expander, chan->ipo);
}
}
static void expand_object_expandModifiers(void *userData,
Object *UNUSED(ob),
ID **idpoin,
int UNUSED(cb_flag))
{
BlendExpander *expander = userData;
BLO_expand(expander, *idpoin);
}
PartEff *BKE_object_do_version_give_parteff_245(Object *ob)
{
PartEff *paf;
paf = ob->effect.first;
while (paf) {
if (paf->type == EFF_PARTICLE) {
return paf;
}
paf = paf->next;
}
return NULL;
}
static void object_blend_read_expand(BlendExpander *expander, ID *id)
{
Object *ob = (Object *)id;
BLO_expand(expander, ob->data);
/* expand_object_expandModifier() */
if (ob->modifiers.first) {
BKE_modifiers_foreach_ID_link(ob, expand_object_expandModifiers, expander);
}
/* expand_object_expandModifier() */
if (ob->greasepencil_modifiers.first) {
BKE_gpencil_modifiers_foreach_ID_link(ob, expand_object_expandModifiers, expander);
}
/* expand_object_expandShaderFx() */
if (ob->shader_fx.first) {
BKE_shaderfx_foreach_ID_link(ob, expand_object_expandModifiers, expander);
}
BKE_pose_blend_read_expand(expander, ob->pose);
BLO_expand(expander, ob->poselib);
BKE_constraint_blend_read_expand(expander, &ob->constraints);
BLO_expand(expander, ob->gpd);
/* XXX deprecated - old animation system (for version patching only) */
BLO_expand(expander, ob->ipo);
BLO_expand(expander, ob->action);
expand_constraint_channels(expander, &ob->constraintChannels);
LISTBASE_FOREACH (bActionStrip *, strip, &ob->nlastrips) {
BLO_expand(expander, strip->object);
BLO_expand(expander, strip->act);
BLO_expand(expander, strip->ipo);
}
/* XXX deprecated - old animation system (for version patching only) */
for (int a = 0; a < ob->totcol; a++) {
BLO_expand(expander, ob->mat[a]);
}
PartEff *paf = BKE_object_do_version_give_parteff_245(ob);
if (paf && paf->group) {
BLO_expand(expander, paf->group);
}
if (ob->instance_collection) {
BLO_expand(expander, ob->instance_collection);
}
if (ob->proxy) {
BLO_expand(expander, ob->proxy);
}
if (ob->proxy_group) {
BLO_expand(expander, ob->proxy_group);
}
LISTBASE_FOREACH (ParticleSystem *, psys, &ob->particlesystem) {
BLO_expand(expander, psys->part);
}
if (ob->pd) {
BLO_expand(expander, ob->pd->tex);
BLO_expand(expander, ob->pd->f_source);
}
if (ob->soft) {
BLO_expand(expander, ob->soft->collision_group);
if (ob->soft->effector_weights) {
BLO_expand(expander, ob->soft->effector_weights->group);
}
}
if (ob->rigidbody_constraint) {
BLO_expand(expander, ob->rigidbody_constraint->ob1);
BLO_expand(expander, ob->rigidbody_constraint->ob2);
}
}
IDTypeInfo IDType_ID_OB = {
.id_code = ID_OB,
.id_filter = FILTER_ID_OB,
@ -536,10 +1150,10 @@ IDTypeInfo IDType_ID_OB = {
.foreach_id = object_foreach_id,
.foreach_cache = NULL,
.blend_write = NULL,
.blend_read_data = NULL,
.blend_read_lib = NULL,
.blend_read_expand = NULL,
.blend_write = object_blend_write,
.blend_read_data = object_blend_read_data,
.blend_read_lib = object_blend_read_lib,
.blend_read_expand = object_blend_read_expand,
.blend_read_undo_preserve = NULL,
};

View File

@ -2535,37 +2535,6 @@ static void direct_link_ipo(BlendDataReader *reader, Ipo *ipo)
}
}
/* XXX deprecated - old animation system */
static void lib_link_nlastrips(BlendLibReader *reader, ID *id, ListBase *striplist)
{
LISTBASE_FOREACH (bActionStrip *, strip, striplist) {
BLO_read_id_address(reader, id->lib, &strip->object);
BLO_read_id_address(reader, id->lib, &strip->act);
BLO_read_id_address(reader, id->lib, &strip->ipo);
LISTBASE_FOREACH (bActionModifier *, amod, &strip->modifiers) {
BLO_read_id_address(reader, id->lib, &amod->ob);
}
}
}
/* XXX deprecated - old animation system */
static void direct_link_nlastrips(BlendDataReader *reader, ListBase *strips)
{
BLO_read_list(reader, strips);
LISTBASE_FOREACH (bActionStrip *, strip, strips) {
BLO_read_list(reader, &strip->modifiers);
}
}
/* XXX deprecated - old animation system */
static void lib_link_constraint_channels(BlendLibReader *reader, ID *id, ListBase *chanbase)
{
LISTBASE_FOREACH (bConstraintChannel *, chan, chanbase) {
BLO_read_id_address(reader, id->lib, &chan->ipo);
}
}
/** \} */
/* -------------------------------------------------------------------- */
@ -2582,381 +2551,6 @@ void blo_do_versions_key_uidgen(Key *key)
/** \} */
/* -------------------------------------------------------------------- */
/** \name Read ID: Object
* \{ */
static void lib_link_object(BlendLibReader *reader, Object *ob)
{
bool warn = false;
/* XXX deprecated - old animation system <<< */
BLO_read_id_address(reader, ob->id.lib, &ob->ipo);
BLO_read_id_address(reader, ob->id.lib, &ob->action);
/* >>> XXX deprecated - old animation system */
BLO_read_id_address(reader, ob->id.lib, &ob->parent);
BLO_read_id_address(reader, ob->id.lib, &ob->track);
BLO_read_id_address(reader, ob->id.lib, &ob->poselib);
/* 2.8x drops support for non-empty dupli instances. */
if (ob->type == OB_EMPTY) {
BLO_read_id_address(reader, ob->id.lib, &ob->instance_collection);
}
else {
if (ob->instance_collection != NULL) {
ID *id = BLO_read_get_new_id_address(reader, ob->id.lib, &ob->instance_collection->id);
BLO_reportf_wrap(BLO_read_lib_reports(reader),
RPT_WARNING,
TIP_("Non-Empty object '%s' cannot duplicate collection '%s' "
"anymore in Blender 2.80, removed instancing"),
ob->id.name + 2,
id->name + 2);
}
ob->instance_collection = NULL;
ob->transflag &= ~OB_DUPLICOLLECTION;
}
BLO_read_id_address(reader, ob->id.lib, &ob->proxy);
if (ob->proxy) {
/* paranoia check, actually a proxy_from pointer should never be written... */
if (ob->proxy->id.lib == NULL) {
ob->proxy->proxy_from = NULL;
ob->proxy = NULL;
if (ob->id.lib) {
printf("Proxy lost from object %s lib %s\n", ob->id.name + 2, ob->id.lib->filepath);
}
else {
printf("Proxy lost from object %s lib <NONE>\n", ob->id.name + 2);
}
}
else {
/* this triggers object_update to always use a copy */
ob->proxy->proxy_from = ob;
}
}
BLO_read_id_address(reader, ob->id.lib, &ob->proxy_group);
void *poin = ob->data;
BLO_read_id_address(reader, ob->id.lib, &ob->data);
if (ob->data == NULL && poin != NULL) {
if (ob->id.lib) {
printf("Can't find obdata of %s lib %s\n", ob->id.name + 2, ob->id.lib->filepath);
}
else {
printf("Object %s lost data.\n", ob->id.name + 2);
}
ob->type = OB_EMPTY;
warn = true;
if (ob->pose) {
/* we can't call #BKE_pose_free() here because of library linking
* freeing will recurse down into every pose constraints ID pointers
* which are not always valid, so for now free directly and suffer
* some leaked memory rather than crashing immediately
* while bad this _is_ an exceptional case - campbell */
#if 0
BKE_pose_free(ob->pose);
#else
MEM_freeN(ob->pose);
#endif
ob->pose = NULL;
ob->mode &= ~OB_MODE_POSE;
}
}
for (int a = 0; a < ob->totcol; a++) {
BLO_read_id_address(reader, ob->id.lib, &ob->mat[a]);
}
/* When the object is local and the data is library its possible
* the material list size gets out of sync. T22663. */
if (ob->data && ob->id.lib != ((ID *)ob->data)->lib) {
const short *totcol_data = BKE_object_material_len_p(ob);
/* Only expand so as not to lose any object materials that might be set. */
if (totcol_data && (*totcol_data > ob->totcol)) {
/* printf("'%s' %d -> %d\n", ob->id.name, ob->totcol, *totcol_data); */
BKE_object_material_resize(reader->main, ob, *totcol_data, false);
}
}
BLO_read_id_address(reader, ob->id.lib, &ob->gpd);
/* if id.us==0 a new base will be created later on */
/* WARNING! Also check expand_object(), should reflect the stuff below. */
BKE_pose_blend_read_lib(reader, ob, ob->pose);
BKE_constraint_blend_read_lib(reader, &ob->id, &ob->constraints);
/* XXX deprecated - old animation system <<< */
lib_link_constraint_channels(reader, &ob->id, &ob->constraintChannels);
lib_link_nlastrips(reader, &ob->id, &ob->nlastrips);
/* >>> XXX deprecated - old animation system */
LISTBASE_FOREACH (PartEff *, paf, &ob->effect) {
if (paf->type == EFF_PARTICLE) {
BLO_read_id_address(reader, ob->id.lib, &paf->group);
}
}
{
FluidsimModifierData *fluidmd = (FluidsimModifierData *)BKE_modifiers_findby_type(
ob, eModifierType_Fluidsim);
if (fluidmd && fluidmd->fss) {
BLO_read_id_address(
reader, ob->id.lib, &fluidmd->fss->ipo); /* XXX deprecated - old animation system */
}
}
{
FluidModifierData *fmd = (FluidModifierData *)BKE_modifiers_findby_type(ob,
eModifierType_Fluid);
if (fmd && (fmd->type == MOD_FLUID_TYPE_DOMAIN) && fmd->domain) {
/* Flag for refreshing the simulation after loading */
fmd->domain->flags |= FLUID_DOMAIN_FILE_LOAD;
}
else if (fmd && (fmd->type == MOD_FLUID_TYPE_FLOW) && fmd->flow) {
fmd->flow->flags &= ~FLUID_FLOW_NEEDS_UPDATE;
}
else if (fmd && (fmd->type == MOD_FLUID_TYPE_EFFEC) && fmd->effector) {
fmd->effector->flags &= ~FLUID_EFFECTOR_NEEDS_UPDATE;
}
}
/* texture field */
if (ob->pd) {
BKE_particle_partdeflect_blend_read_lib(reader, &ob->id, ob->pd);
}
if (ob->soft) {
BLO_read_id_address(reader, ob->id.lib, &ob->soft->collision_group);
BLO_read_id_address(reader, ob->id.lib, &ob->soft->effector_weights->group);
}
BKE_particle_system_blend_read_lib(reader, ob, &ob->id, &ob->particlesystem);
BKE_modifier_blend_read_lib(reader, ob);
BKE_gpencil_modifier_blend_read_lib(reader, ob);
BKE_shaderfx_blend_read_lib(reader, ob);
if (ob->rigidbody_constraint) {
BLO_read_id_address(reader, ob->id.lib, &ob->rigidbody_constraint->ob1);
BLO_read_id_address(reader, ob->id.lib, &ob->rigidbody_constraint->ob2);
}
if (warn) {
BKE_report(reader->fd->reports, RPT_WARNING, "Warning in console");
}
}
static void direct_link_object(BlendDataReader *reader, Object *ob)
{
PartEff *paf;
/* XXX This should not be needed - but seems like it can happen in some cases,
* so for now play safe. */
ob->proxy_from = NULL;
const bool is_undo = BLO_read_data_is_undo(reader);
if (ob->id.tag & (LIB_TAG_EXTERN | LIB_TAG_INDIRECT)) {
/* Do not allow any non-object mode for linked data.
* See T34776, T42780, T81027 for more information. */
ob->mode &= ~OB_MODE_ALL_MODE_DATA;
}
else if (is_undo) {
/* For undo we want to stay in object mode during undo presses, so keep some edit modes
* disabled.
* TODO: Check if we should not disable more edit modes here? */
ob->mode &= ~(OB_MODE_EDIT | OB_MODE_PARTICLE_EDIT);
}
BLO_read_data_address(reader, &ob->adt);
BKE_animdata_blend_read_data(reader, ob->adt);
BLO_read_data_address(reader, &ob->pose);
BKE_pose_blend_read_data(reader, ob->pose);
BLO_read_data_address(reader, &ob->mpath);
if (ob->mpath) {
animviz_motionpath_blend_read_data(reader, ob->mpath);
}
BLO_read_list(reader, &ob->defbase);
BLO_read_list(reader, &ob->fmaps);
/* XXX deprecated - old animation system <<< */
direct_link_nlastrips(reader, &ob->nlastrips);
BLO_read_list(reader, &ob->constraintChannels);
/* >>> XXX deprecated - old animation system */
BLO_read_pointer_array(reader, (void **)&ob->mat);
BLO_read_data_address(reader, &ob->matbits);
/* do it here, below old data gets converted */
BKE_modifier_blend_read_data(reader, &ob->modifiers, ob);
BKE_gpencil_modifier_blend_read_data(reader, &ob->greasepencil_modifiers);
BKE_shaderfx_blend_read_data(reader, &ob->shader_fx);
BLO_read_list(reader, &ob->effect);
paf = ob->effect.first;
while (paf) {
if (paf->type == EFF_PARTICLE) {
paf->keys = NULL;
}
if (paf->type == EFF_WAVE) {
WaveEff *wav = (WaveEff *)paf;
PartEff *next = paf->next;
WaveModifierData *wmd = (WaveModifierData *)BKE_modifier_new(eModifierType_Wave);
wmd->damp = wav->damp;
wmd->flag = wav->flag;
wmd->height = wav->height;
wmd->lifetime = wav->lifetime;
wmd->narrow = wav->narrow;
wmd->speed = wav->speed;
wmd->startx = wav->startx;
wmd->starty = wav->startx;
wmd->timeoffs = wav->timeoffs;
wmd->width = wav->width;
BLI_addtail(&ob->modifiers, wmd);
BLI_remlink(&ob->effect, paf);
MEM_freeN(paf);
paf = next;
continue;
}
if (paf->type == EFF_BUILD) {
BuildEff *baf = (BuildEff *)paf;
PartEff *next = paf->next;
BuildModifierData *bmd = (BuildModifierData *)BKE_modifier_new(eModifierType_Build);
bmd->start = baf->sfra;
bmd->length = baf->len;
bmd->randomize = 0;
bmd->seed = 1;
BLI_addtail(&ob->modifiers, bmd);
BLI_remlink(&ob->effect, paf);
MEM_freeN(paf);
paf = next;
continue;
}
paf = paf->next;
}
BLO_read_data_address(reader, &ob->pd);
BKE_particle_partdeflect_blend_read_data(reader, ob->pd);
BLO_read_data_address(reader, &ob->soft);
if (ob->soft) {
SoftBody *sb = ob->soft;
sb->bpoint = NULL; /* init pointers so it gets rebuilt nicely */
sb->bspring = NULL;
sb->scratch = NULL;
/* although not used anymore */
/* still have to be loaded to be compatible with old files */
BLO_read_pointer_array(reader, (void **)&sb->keys);
if (sb->keys) {
for (int a = 0; a < sb->totkey; a++) {
BLO_read_data_address(reader, &sb->keys[a]);
}
}
BLO_read_data_address(reader, &sb->effector_weights);
if (!sb->effector_weights) {
sb->effector_weights = BKE_effector_add_weights(NULL);
}
BLO_read_data_address(reader, &sb->shared);
if (sb->shared == NULL) {
/* Link deprecated caches if they exist, so we can use them for versioning.
* We should only do this when sb->shared == NULL, because those pointers
* are always set (for compatibility with older Blenders). We mustn't link
* the same pointcache twice. */
BKE_ptcache_blend_read_data(reader, &sb->ptcaches, &sb->pointcache, false);
}
else {
/* link caches */
BKE_ptcache_blend_read_data(reader, &sb->shared->ptcaches, &sb->shared->pointcache, false);
}
}
BLO_read_data_address(reader, &ob->fluidsimSettings); /* NT */
BLO_read_data_address(reader, &ob->rigidbody_object);
if (ob->rigidbody_object) {
RigidBodyOb *rbo = ob->rigidbody_object;
/* Allocate runtime-only struct */
rbo->shared = MEM_callocN(sizeof(*rbo->shared), "RigidBodyObShared");
}
BLO_read_data_address(reader, &ob->rigidbody_constraint);
if (ob->rigidbody_constraint) {
ob->rigidbody_constraint->physics_constraint = NULL;
}
BLO_read_list(reader, &ob->particlesystem);
BKE_particle_system_blend_read_data(reader, &ob->particlesystem);
BKE_constraint_blend_read_data(reader, &ob->constraints);
BLO_read_list(reader, &ob->hooks);
while (ob->hooks.first) {
ObHook *hook = ob->hooks.first;
HookModifierData *hmd = (HookModifierData *)BKE_modifier_new(eModifierType_Hook);
BLO_read_int32_array(reader, hook->totindex, &hook->indexar);
/* Do conversion here because if we have loaded
* a hook we need to make sure it gets converted
* and freed, regardless of version.
*/
copy_v3_v3(hmd->cent, hook->cent);
hmd->falloff = hook->falloff;
hmd->force = hook->force;
hmd->indexar = hook->indexar;
hmd->object = hook->parent;
memcpy(hmd->parentinv, hook->parentinv, sizeof(hmd->parentinv));
hmd->totindex = hook->totindex;
BLI_addhead(&ob->modifiers, hmd);
BLI_remlink(&ob->hooks, hook);
BKE_modifier_unique_name(&ob->modifiers, (ModifierData *)hmd);
MEM_freeN(hook);
}
BLO_read_data_address(reader, &ob->iuser);
if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE && !ob->iuser) {
BKE_object_empty_draw_type_set(ob, ob->empty_drawtype);
}
BKE_object_runtime_reset(ob);
BLO_read_list(reader, &ob->pc_ids);
/* in case this value changes in future, clamp else we get undefined behavior */
CLAMP(ob->rotmode, ROT_MODE_MIN, ROT_MODE_MAX);
if (ob->sculpt) {
ob->sculpt = NULL;
/* Only create data on undo, otherwise rely on editor mode switching. */
if (BLO_read_data_is_undo(reader) && (ob->mode & OB_MODE_ALL_SCULPT)) {
BKE_object_sculpt_data_create(ob);
}
}
BLO_read_data_address(reader, &ob->preview);
BKE_previewimg_blend_read(reader, ob->preview);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Read ID: Scene
* \{ */
@ -3763,15 +3357,13 @@ static bool direct_link_id(FileData *fd, Main *main, const int tag, ID *id, ID *
case ID_SCR:
success = direct_link_screen(&reader, (bScreen *)id);
break;
case ID_OB:
direct_link_object(&reader, (Object *)id);
break;
case ID_IP:
direct_link_ipo(&reader, (Ipo *)id);
break;
case ID_LI:
direct_link_library(fd, (Library *)id, main);
break;
case ID_OB:
case ID_SCE:
case ID_WM:
case ID_WS:
@ -4388,9 +3980,6 @@ static void lib_link_all(FileData *fd, Main *bmain)
* Please keep order of entries in that switch matching that order, it's easier to quickly see
* whether something is wrong then. */
switch (GS(id->name)) {
case ID_OB:
lib_link_object(&reader, (Object *)id);
break;
case ID_IP:
/* XXX deprecated... still needs to be maintained for version patches still. */
lib_link_ipo(&reader, (Ipo *)id);
@ -4398,6 +3987,7 @@ static void lib_link_all(FileData *fd, Main *bmain)
case ID_LI:
lib_link_library(&reader, (Library *)id); /* Only init users. */
break;
case ID_OB:
case ID_SCE:
case ID_WM:
case ID_WS:
@ -5021,14 +4611,6 @@ static void expand_ipo(BlendExpander *expander, Ipo *ipo)
}
}
/* XXX deprecated - old animation system */
static void expand_constraint_channels(BlendExpander *expander, ListBase *chanbase)
{
LISTBASE_FOREACH (bConstraintChannel *, chan, chanbase) {
BLO_expand(expander, chan->ipo);
}
}
static void expand_id(BlendExpander *expander, ID *id);
static void expand_id_embedded_id(BlendExpander *expander, ID *id)
@ -5066,96 +4648,6 @@ static void expand_id(BlendExpander *expander, ID *id)
expand_id_embedded_id(expander, id);
}
static void expand_object_expandModifiers(void *userData,
Object *UNUSED(ob),
ID **idpoin,
int UNUSED(cb_flag))
{
BlendExpander *expander = userData;
BLO_expand(expander, *idpoin);
}
static void expand_object(BlendExpander *expander, Object *ob)
{
BLO_expand(expander, ob->data);
/* expand_object_expandModifier() */
if (ob->modifiers.first) {
BKE_modifiers_foreach_ID_link(ob, expand_object_expandModifiers, expander);
}
/* expand_object_expandModifier() */
if (ob->greasepencil_modifiers.first) {
BKE_gpencil_modifiers_foreach_ID_link(ob, expand_object_expandModifiers, expander);
}
/* expand_object_expandShaderFx() */
if (ob->shader_fx.first) {
BKE_shaderfx_foreach_ID_link(ob, expand_object_expandModifiers, expander);
}
BKE_pose_blend_read_expand(expander, ob->pose);
BLO_expand(expander, ob->poselib);
BKE_constraint_blend_read_expand(expander, &ob->constraints);
BLO_expand(expander, ob->gpd);
/* XXX deprecated - old animation system (for version patching only) */
BLO_expand(expander, ob->ipo);
BLO_expand(expander, ob->action);
expand_constraint_channels(expander, &ob->constraintChannels);
LISTBASE_FOREACH (bActionStrip *, strip, &ob->nlastrips) {
BLO_expand(expander, strip->object);
BLO_expand(expander, strip->act);
BLO_expand(expander, strip->ipo);
}
/* XXX deprecated - old animation system (for version patching only) */
for (int a = 0; a < ob->totcol; a++) {
BLO_expand(expander, ob->mat[a]);
}
PartEff *paf = blo_do_version_give_parteff_245(ob);
if (paf && paf->group) {
BLO_expand(expander, paf->group);
}
if (ob->instance_collection) {
BLO_expand(expander, ob->instance_collection);
}
if (ob->proxy) {
BLO_expand(expander, ob->proxy);
}
if (ob->proxy_group) {
BLO_expand(expander, ob->proxy_group);
}
LISTBASE_FOREACH (ParticleSystem *, psys, &ob->particlesystem) {
BLO_expand(expander, psys->part);
}
if (ob->pd) {
BLO_expand(expander, ob->pd->tex);
BLO_expand(expander, ob->pd->f_source);
}
if (ob->soft) {
BLO_expand(expander, ob->soft->collision_group);
if (ob->soft->effector_weights) {
BLO_expand(expander, ob->soft->effector_weights->group);
}
}
if (ob->rigidbody_constraint) {
BLO_expand(expander, ob->rigidbody_constraint->ob1);
BLO_expand(expander, ob->rigidbody_constraint->ob2);
}
}
/**
* Set the callback func used over all ID data found by \a BLO_expand_main func.
*
@ -5199,9 +4691,6 @@ void BLO_expand_main(void *fdhandle, Main *mainvar)
}
switch (GS(id->name)) {
case ID_OB:
expand_object(&expander, (Object *)id);
break;
case ID_IP:
expand_ipo(&expander, (Ipo *)id); /* XXX deprecated - old animation system */
break;

View File

@ -182,7 +182,6 @@ void blo_do_versions_oldnewmap_insert(struct OldNewMap *onm,
void *blo_do_versions_newlibadr(struct FileData *fd, const void *lib, const void *adr);
void *blo_do_versions_newlibadr_us(struct FileData *fd, const void *lib, const void *adr);
struct PartEff *blo_do_version_give_parteff_245(struct Object *ob);
void blo_do_version_old_trackto_to_constraints(struct Object *ob);
void blo_do_versions_key_uidgen(struct Key *key);

View File

@ -75,6 +75,7 @@
#include "BKE_main.h" /* for Main */
#include "BKE_mesh.h" /* for ME_ defines (patching) */
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
@ -461,20 +462,6 @@ static void do_version_constraints_245(ListBase *lb)
}
}
PartEff *blo_do_version_give_parteff_245(Object *ob)
{
PartEff *paf;
paf = ob->effect.first;
while (paf) {
if (paf->type == EFF_PARTICLE) {
return paf;
}
paf = paf->next;
}
return NULL;
}
/* NOTE: this version patch is intended for versions < 2.52.2,
* but was initially introduced in 2.27 already. */
void blo_do_version_old_trackto_to_constraints(Object *ob)
@ -718,7 +705,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
Object *ob = bmain->objects.first;
PartEff *paf;
while (ob) {
paf = blo_do_version_give_parteff_245(ob);
paf = BKE_object_do_version_give_parteff_245(ob);
if (paf) {
if (paf->staticstep == 0) {
paf->staticstep = 5;
@ -1476,7 +1463,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
}
}
paf = blo_do_version_give_parteff_245(ob);
paf = BKE_object_do_version_give_parteff_245(ob);
if (paf) {
if (paf->disp == 0) {
paf->disp = 100;
@ -2233,7 +2220,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
}
/* convert old particles to new system */
if ((paf = blo_do_version_give_parteff_245(ob))) {
if ((paf = BKE_object_do_version_give_parteff_245(ob))) {
ParticleSystem *psys;
ModifierData *md;
ParticleSystemModifierData *psmd;

View File

@ -811,94 +811,6 @@ static void write_userdef(BlendWriter *writer, const UserDef *userdef)
}
}
static void write_defgroups(BlendWriter *writer, ListBase *defbase)
{
LISTBASE_FOREACH (bDeformGroup *, defgroup, defbase) {
BLO_write_struct(writer, bDeformGroup, defgroup);
}
}
static void write_fmaps(BlendWriter *writer, ListBase *fbase)
{
LISTBASE_FOREACH (bFaceMap *, fmap, fbase) {
BLO_write_struct(writer, bFaceMap, fmap);
}
}
static void write_object(BlendWriter *writer, Object *ob, const void *id_address)
{
const bool is_undo = BLO_write_is_undo(writer);
if (ob->id.us > 0 || is_undo) {
/* Clean up, important in undo case to reduce false detection of changed data-blocks. */
BKE_object_runtime_reset(ob);
if (is_undo) {
/* For undo we stay in object mode during undo presses, so keep edit-mode disabled on save as
* well, can help reducing false detection of changed data-blocks. */
ob->mode &= ~OB_MODE_EDIT;
}
/* write LibData */
BLO_write_id_struct(writer, Object, id_address, &ob->id);
BKE_id_blend_write(writer, &ob->id);
if (ob->adt) {
BKE_animdata_blend_write(writer, ob->adt);
}
/* direct data */
BLO_write_pointer_array(writer, ob->totcol, ob->mat);
BLO_write_raw(writer, sizeof(char) * ob->totcol, ob->matbits);
bArmature *arm = NULL;
if (ob->type == OB_ARMATURE) {
arm = ob->data;
if (arm && ob->pose && arm->act_bone) {
BLI_strncpy(
ob->pose->proxy_act_bone, arm->act_bone->name, sizeof(ob->pose->proxy_act_bone));
}
}
BKE_pose_blend_write(writer, ob->pose, arm);
write_defgroups(writer, &ob->defbase);
write_fmaps(writer, &ob->fmaps);
BKE_constraint_blend_write(writer, &ob->constraints);
animviz_motionpath_blend_write(writer, ob->mpath);
BLO_write_struct(writer, PartDeflect, ob->pd);
if (ob->soft) {
/* Set deprecated pointers to prevent crashes of older Blenders */
ob->soft->pointcache = ob->soft->shared->pointcache;
ob->soft->ptcaches = ob->soft->shared->ptcaches;
BLO_write_struct(writer, SoftBody, ob->soft);
BLO_write_struct(writer, SoftBody_Shared, ob->soft->shared);
BKE_ptcache_blend_write(writer, &(ob->soft->shared->ptcaches));
BLO_write_struct(writer, EffectorWeights, ob->soft->effector_weights);
}
if (ob->rigidbody_object) {
/* TODO: if any extra data is added to handle duplis, will need separate function then */
BLO_write_struct(writer, RigidBodyOb, ob->rigidbody_object);
}
if (ob->rigidbody_constraint) {
BLO_write_struct(writer, RigidBodyCon, ob->rigidbody_constraint);
}
if (ob->type == OB_EMPTY && ob->empty_drawtype == OB_EMPTY_IMAGE) {
BLO_write_struct(writer, ImageUser, ob->iuser);
}
BKE_particle_system_blend_write(writer, &ob->particlesystem);
BKE_modifier_blend_write(writer, &ob->modifiers);
BKE_gpencil_modifier_blend_write(writer, &ob->greasepencil_modifiers);
BKE_shaderfx_blend_write(writer, &ob->shader_fx);
BLO_write_struct_list(writer, LinkData, &ob->pc_ids);
BKE_previewimg_blend_write(writer, ob->preview);
}
}
/* Keep it last of write_foodata functions. */
static void write_libraries(WriteData *wd, Main *main)
{
@ -1158,8 +1070,6 @@ static bool write_file_handle(Main *mainvar,
switch ((ID_Type)GS(id->name)) {
case ID_OB:
write_object(&writer, (Object *)id_buffer, id);
break;
case ID_SCE:
case ID_WM:
case ID_WS: