Merge branch 'blender2.7'
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commit
63bacfed4b
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@ -886,7 +886,7 @@ bool Session::update_scene()
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}
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else {
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/* Currently viewport render is faster with higher max_closures, needs investigating. */
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kintegrator->max_closures = 64;
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kintegrator->max_closures = MAX_CLOSURE;
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}
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progress.set_status("Updating Scene");
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@ -1086,6 +1086,20 @@ int Session::get_max_closure_count()
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max_closures = max(max_closures, num_closures);
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}
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max_closure_global = max(max_closure_global, max_closures);
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if (max_closure_global > MAX_CLOSURE) {
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/* This is usually harmless as more complex shader tend to get many
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* closures discarded due to mixing or low weights. We need to limit
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* to MAX_CLOSURE as this is hardcoded in CPU/mega kernels, and it
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* avoids excessive memory usage for split kernels. */
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VLOG(2) << "Maximum number of closures exceeded: "
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<< max_closure_global
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<< " > "
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<< MAX_CLOSURE;
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max_closure_global = MAX_CLOSURE;
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}
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return max_closure_global;
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}
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