Subsurf: Cleanup, remove dead code
This commit is contained in:
parent
110abebe1d
commit
63dc52c66e
|
@ -379,47 +379,6 @@ static void loops_of_ptex_get(
|
|||
}
|
||||
}
|
||||
|
||||
/* =============================================================================
|
||||
* Edge custom data copy helpers.
|
||||
*/
|
||||
|
||||
#if 0
|
||||
|
||||
typedef struct EdgesOfPtex {
|
||||
/* First edge of the ptex, starts at ptex (0, 0) and goes in u direction. */
|
||||
const MEdge *first_edge;
|
||||
/* Last edge of the ptex, starts at ptex (0, 0) and goes in v direction. */
|
||||
const MEdge *last_edge;
|
||||
/* For quad coarse faces only. */
|
||||
const MEdge *second_edge;
|
||||
const MEdge *third_edge;
|
||||
} EdgesOfPtex;
|
||||
|
||||
static void edges_of_ptex_get(
|
||||
const SubdivMeshContext *ctx,
|
||||
EdgesOfPtex *edges_of_ptex,
|
||||
const MPoly *coarse_poly,
|
||||
const int ptex_face_index)
|
||||
{
|
||||
const MEdge *coarse_medge = ctx->coarse_mesh->medge;
|
||||
LoopsOfPtex loops_of_ptex;
|
||||
loops_of_ptex_get(ctx, &loops_of_ptex, coarse_poly, ptex_face_index);
|
||||
edges_of_ptex->first_edge = &coarse_medge[loops_of_ptex.first_loop->e];
|
||||
edges_of_ptex->last_edge = &coarse_medge[loops_of_ptex.last_loop->e];
|
||||
if (coarse_poly->totloop == 4) {
|
||||
edges_of_ptex->second_edge =
|
||||
&coarse_medge[loops_of_ptex.second_loop->e];
|
||||
edges_of_ptex->third_edge =
|
||||
&coarse_medge[loops_of_ptex.third_loop->e];
|
||||
}
|
||||
else {
|
||||
edges_of_ptex->second_edge = NULL;
|
||||
edges_of_ptex->third_edge = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/* =============================================================================
|
||||
* Vertex custom data interpolation helpers.
|
||||
*/
|
||||
|
@ -2258,7 +2217,6 @@ Mesh *BKE_subdiv_to_mesh(
|
|||
const SubdivToMeshSettings *settings,
|
||||
const Mesh *coarse_mesh)
|
||||
{
|
||||
// printf("================ MESH SUBDIVISION ================\n");
|
||||
BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_SUBDIV_TO_MESH);
|
||||
/* Make sure evaluator is up to date with possible new topology, and that
|
||||
* is is refined for the new positions of coarse vertices.
|
||||
|
|
Loading…
Reference in New Issue