Merge branch 'blender-v3.1-release'
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commit
64264a496d
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@ -499,7 +499,6 @@ typedef struct SculptSession {
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/* These are always assigned to base mesh data when using PBVH_FACES and PBVH_GRIDS. */
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struct MVert *mvert;
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const float (*vert_normals)[3];
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struct MPoly *mpoly;
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struct MLoop *mloop;
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@ -1648,7 +1648,6 @@ static void sculpt_update_object(Depsgraph *depsgraph,
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ss->totvert = me->totvert;
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ss->totpoly = me->totpoly;
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ss->totfaces = me->totpoly;
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ss->vert_normals = BKE_mesh_vertex_normals_ensure(me);
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ss->mvert = me->mvert;
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ss->mpoly = me->mpoly;
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ss->mloop = me->mloop;
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@ -178,13 +178,8 @@ void SCULPT_vertex_normal_get(SculptSession *ss, int index, float no[3])
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{
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switch (BKE_pbvh_type(ss->pbvh)) {
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case PBVH_FACES: {
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if (ss->shapekey_active || ss->deform_modifiers_active) {
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const float(*vert_normals)[3] = BKE_pbvh_get_vert_normals(ss->pbvh);
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copy_v3_v3(no, vert_normals[index]);
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}
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else {
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copy_v3_v3(no, ss->vert_normals[index]);
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}
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const float(*vert_normals)[3] = BKE_pbvh_get_vert_normals(ss->pbvh);
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copy_v3_v3(no, vert_normals[index]);
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break;
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}
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case PBVH_BMESH:
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