Cleanup: replace int with bool type
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@ -149,7 +149,7 @@ void BKE_curvemapping_table_RGBA(const struct CurveMapping *cumap, float **array
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* Call when you do images etc, needs restore too. also verifies tables.
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* non-const (these modify the curve).
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*/
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void BKE_curvemapping_premultiply(struct CurveMapping *cumap, int restore);
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void BKE_curvemapping_premultiply(struct CurveMapping *cumap, bool restore);
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void BKE_curvemapping_blend_write(struct BlendWriter *writer, const struct CurveMapping *cumap);
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void BKE_curvemapping_curves_blend_write(struct BlendWriter *writer,
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@ -157,15 +157,15 @@ float effector_falloff(struct EffectorCache *eff,
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struct EffectorData *efd,
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struct EffectedPoint *point,
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struct EffectorWeights *weights);
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int closest_point_on_surface(struct SurfaceModifierData *surmd,
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const float co[3],
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float surface_co[3],
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float surface_nor[3],
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float surface_vel[3]);
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int get_effector_data(struct EffectorCache *eff,
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struct EffectorData *efd,
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struct EffectedPoint *point,
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int real_velocity);
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bool closest_point_on_surface(struct SurfaceModifierData *surmd,
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const float co[3],
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float surface_co[3],
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float surface_nor[3],
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float surface_vel[3]);
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bool get_effector_data(struct EffectorCache *eff,
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struct EffectorData *efd,
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struct EffectedPoint *point,
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int real_velocity);
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/* required for particle_system.c */
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#if 0
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@ -441,12 +441,12 @@ void psys_get_particle_on_path(struct ParticleSimulationData *sim,
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const bool vel);
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/**
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* Gets particle's state at a time.
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* \return 1 if particle exists and can be seen and 0 if not.
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* \return true if particle exists and can be seen and false if not.
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*/
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int psys_get_particle_state(struct ParticleSimulationData *sim,
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int p,
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struct ParticleKey *state,
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int always);
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bool psys_get_particle_state(struct ParticleSimulationData *sim,
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int p,
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struct ParticleKey *state,
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const bool always);
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/* Child paths. */
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@ -795,7 +795,7 @@ static void curvemap_make_table(const CurveMapping *cumap, CurveMap *cuma)
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cuma->table = cmp;
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}
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void BKE_curvemapping_premultiply(CurveMapping *cumap, int restore)
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void BKE_curvemapping_premultiply(CurveMapping *cumap, bool restore)
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{
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/* It uses a flag to prevent pre-multiply or free to happen twice. */
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@ -652,11 +652,11 @@ float effector_falloff(EffectorCache *eff,
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return falloff;
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}
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int closest_point_on_surface(SurfaceModifierData *surmd,
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const float co[3],
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float surface_co[3],
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float surface_nor[3],
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float surface_vel[3])
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bool closest_point_on_surface(SurfaceModifierData *surmd,
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const float co[3],
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float surface_co[3],
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float surface_nor[3],
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float surface_vel[3])
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{
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BVHTreeNearest nearest;
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@ -683,18 +683,18 @@ int closest_point_on_surface(SurfaceModifierData *surmd,
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mul_v3_fl(surface_vel, (1.0f / 3.0f));
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}
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return 1;
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return true;
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}
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return 0;
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return false;
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}
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int get_effector_data(EffectorCache *eff,
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EffectorData *efd,
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EffectedPoint *point,
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int real_velocity)
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bool get_effector_data(EffectorCache *eff,
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EffectorData *efd,
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EffectedPoint *point,
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int real_velocity)
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{
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float cfra = DEG_get_ctime(eff->depsgraph);
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int ret = 0;
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bool ret = false;
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/* In case surface object is in Edit mode when loading the .blend,
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* surface modifier is never executed and bvhtree never built, see T48415. */
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@ -726,7 +726,7 @@ int get_effector_data(EffectorCache *eff,
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efd->size = 0.0f;
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ret = 1;
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ret = true;
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}
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}
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else if (eff->psys) {
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@ -794,7 +794,7 @@ int get_effector_data(EffectorCache *eff,
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zero_v3(efd->vel);
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efd->size = 0.0f;
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ret = 1;
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ret = true;
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}
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if (ret) {
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@ -4848,7 +4848,10 @@ void psys_get_particle_on_path(ParticleSimulationData *sim,
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}
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}
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}
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int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *state, int always)
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bool psys_get_particle_state(ParticleSimulationData *sim,
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int p,
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ParticleKey *state,
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const bool always)
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{
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ParticleSystem *psys = sim->psys;
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ParticleSettings *part = psys->part;
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@ -4863,12 +4866,12 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
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if (p >= totpart) {
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if (!psys->totchild) {
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return 0;
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return false;
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}
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if (part->childtype == PART_CHILD_FACES) {
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if (!(psys->flag & PSYS_KEYED)) {
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return 0;
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return false;
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}
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cpa = psys->child + p - totpart;
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@ -4878,7 +4881,7 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
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if (!always) {
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if ((state->time < 0.0f && !(part->flag & PART_UNBORN)) ||
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(state->time > 1.0f && !(part->flag & PART_DIED))) {
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return 0;
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return false;
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}
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}
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@ -4886,7 +4889,7 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
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(part->lifetime * psys_frand(psys, p + 24));
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psys_get_particle_on_path(sim, p, state, 1);
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return 1;
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return true;
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}
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cpa = sim->psys->child + p - totpart;
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@ -4900,7 +4903,7 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
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if (!always) {
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if ((cfra < pa->time && (part->flag & PART_UNBORN) == 0) ||
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(cfra >= pa->dietime && (part->flag & PART_DIED) == 0)) {
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return 0;
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return false;
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}
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}
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@ -4910,7 +4913,7 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
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if (sim->psys->flag & PSYS_KEYED) {
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state->time = -cfra;
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psys_get_particle_on_path(sim, p, state, 1);
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return 1;
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return true;
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}
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if (cpa) {
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@ -5010,7 +5013,7 @@ int psys_get_particle_state(ParticleSimulationData *sim, int p, ParticleKey *sta
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}
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}
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return 1;
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return true;
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}
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void psys_get_dupli_texture(ParticleSystem *psys,
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