Cleanup: spelling
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020e0f11ff
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@ -209,13 +209,13 @@ bool Device::bind_fallback_display_space_shader(const float width, const float h
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glUseProgram(fallback_shader_program);
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image_texture_location = glGetUniformLocation(fallback_shader_program, "image_texture");
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if (image_texture_location < 0) {
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LOG(ERROR) << "Shader doesn't containt the 'image_texture' uniform.";
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LOG(ERROR) << "Shader doesn't contain the 'image_texture' uniform.";
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return false;
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}
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fullscreen_location = glGetUniformLocation(fallback_shader_program, "fullscreen");
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if (fullscreen_location < 0) {
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LOG(ERROR) << "Shader doesn't containt the 'fullscreen' uniform.";
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LOG(ERROR) << "Shader doesn't contain the 'fullscreen' uniform.";
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return false;
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}
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@ -1324,7 +1324,7 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
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int revert_to;
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/* as ICCCM say, we need reply this event
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* with a SetInputFocus, the data[1] have
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* with a #SetInputFocus, the data[1] have
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* the valid timestamp (send by the wm).
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*
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* Some WM send this event before the
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@ -1345,7 +1345,7 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
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else {
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#ifdef WITH_XDND
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/* try to handle drag event
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* (if there's no such events, GHOST_HandleClientMessage will return zero) */
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* (if there's no such events, #GHOST_HandleClientMessage will return zero) */
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if (window->getDropTarget()->GHOST_HandleClientMessage(xe) == false) {
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/* Unknown client message, ignore */
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}
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@ -1366,12 +1366,12 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
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case EnterNotify:
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case LeaveNotify: {
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/* XCrossingEvents pointer leave enter window.
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* also do cursor move here, MotionNotify only
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/* #XCrossingEvents pointer leave enter window.
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* also do cursor move here, #MotionNotify only
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* happens when motion starts & ends inside window.
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* we only do moves when the crossing mode is 'normal'
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* (really crossing between windows) since some windowmanagers
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* also send grab/ungrab crossings for mousewheel events.
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* (really crossing between windows) since some window-managers
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* also send grab/un-grab crossings for mouse-wheel events.
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*/
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XCrossingEvent &xce = xe->xcrossing;
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if (xce.mode == NotifyNormal) {
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@ -1396,11 +1396,11 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
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case MapNotify:
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/*
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* From ICCCM:
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* [ Clients can select for StructureNotify on their
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* [ Clients can select for #StructureNotify on their
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* top-level windows to track transition between
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* Normal and Iconic states. Receipt of a MapNotify
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* Normal and Iconic states. Receipt of a #MapNotify
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* event will indicate a transition to the Normal
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* state, and receipt of an UnmapNotify event will
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* state, and receipt of an #UnmapNotify event will
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* indicate a transition to the Iconic state. ]
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*/
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if (window->m_post_init == True) {
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@ -1441,7 +1441,7 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
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nxe.xselection.target = xse->target;
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nxe.xselection.time = xse->time;
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/* Check to see if the requestor is asking for String */
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/* Check to see if the requester is asking for String */
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if (xse->target == utf8_string || xse->target == string || xse->target == compound_text ||
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xse->target == c_string) {
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if (xse->selection == XInternAtom(m_display, "PRIMARY", False)) {
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@ -1487,7 +1487,7 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
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nxe.xselection.property = None;
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}
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/* Send the event to the client 0 0 == False, SelectionNotify */
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/* Send the event to the client 0 0 == False, #SelectionNotify */
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XSendEvent(m_display, xse->requestor, 0, 0, &nxe);
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XFlush(m_display);
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break;
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@ -1513,7 +1513,7 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
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/* Note: This event might be generated with incomplete data-set
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* (don't exactly know why, looks like in some cases, if the value does not change,
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* it is not included in subsequent XDeviceMotionEvent events).
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* it is not included in subsequent #XDeviceMotionEvent events).
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* So we have to check which values this event actually contains!
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*/
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@ -1569,14 +1569,13 @@ void GHOST_SystemX11::processEvent(XEvent *xe)
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GHOST_TSuccess GHOST_SystemX11::getModifierKeys(GHOST_ModifierKeys &keys) const
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{
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/* Analyze the masks returned from XQueryPointer. */
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/* Analyze the masks returned from #XQueryPointer. */
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memset((void *)m_keyboard_vector, 0, sizeof(m_keyboard_vector));
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XQueryKeymap(m_display, (char *)m_keyboard_vector);
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/* now translate key symbols into keycodes and
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* test with vector. */
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/* Now translate key symbols into key-codes and test with vector. */
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const static KeyCode shift_l = XKeysymToKeycode(m_display, XK_Shift_L);
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const static KeyCode shift_r = XKeysymToKeycode(m_display, XK_Shift_R);
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@ -1671,7 +1670,7 @@ GHOST_TSuccess GHOST_SystemX11::setCursorPosition(GHOST_TInt32 x, GHOST_TInt32 y
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{
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/* This is a brute force move in screen coordinates
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* XWarpPointer does relative moves so first determine the
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* #XWarpPointer does relative moves so first determine the
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* current pointer position. */
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int cx, cy;
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@ -4363,7 +4363,7 @@ static ImBuf *load_image_single(Image *ima,
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/* make packed file for autopack */
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if ((has_packed == false) && (G.fileflags & G_FILE_AUTOPACK)) {
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ImagePackedFile *imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image Packefile");
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ImagePackedFile *imapf = MEM_mallocN(sizeof(ImagePackedFile), "Image Pack-file");
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BLI_addtail(&ima->packedfiles, imapf);
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STRNCPY(imapf->filepath, filepath);
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@ -522,7 +522,7 @@ static void template_id_cb(bContext *C, void *arg_litem, void *arg_event)
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switch (event) {
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case UI_ID_BROWSE:
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case UI_ID_PIN:
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RNA_warning("warning, id event %d shouldnt come here", event);
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RNA_warning("warning, id event %d shouldn't come here", event);
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break;
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case UI_ID_OPEN:
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case UI_ID_ADD_NEW:
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@ -1420,7 +1420,7 @@ void graph_buttons_register(ARegionType *art)
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pt->poll = graph_panel_drivers_poll;
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BLI_addtail(&art->paneltypes, pt);
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pt = MEM_callocN(sizeof(PanelType), "spacetype graph panel drivers pover");
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pt = MEM_callocN(sizeof(PanelType), "spacetype graph panel drivers popover");
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strcpy(pt->idname, "GRAPH_PT_drivers_popover");
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strcpy(pt->label, N_("Add/Edit Driver"));
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strcpy(pt->category, "Drivers");
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@ -814,7 +814,7 @@ static bool uv_rip_object(Scene *scene, Object *obedit, const float co[2], const
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/* Special case: if we have selected faces, isolated them.
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* This isn't a rip, however it's useful for users as a quick way
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* to detech the selection.
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* to detach the selection.
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*
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* We could also extract an edge loop from the boundary
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* however in practice it's not that useful, see T78751. */
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@ -410,7 +410,7 @@ void RNA_def_main(BlenderRNA *brna)
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srna = RNA_def_struct(brna, "BlendData", NULL);
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RNA_def_struct_ui_text(srna,
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"Blendfile Data",
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"Blend-file Data",
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"Main data structure representing a .blend file and all its data-blocks");
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RNA_def_struct_ui_icon(srna, ICON_BLENDER);
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@ -436,7 +436,7 @@ void RNA_def_main(BlenderRNA *brna)
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prop = RNA_def_property(srna, "use_autopack", PROP_BOOLEAN, PROP_NONE);
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RNA_def_property_boolean_funcs(prop, "rna_Main_use_autopack_get", "rna_Main_use_autopack_set");
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RNA_def_property_ui_text(
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prop, "Use Autopack", "Automatically pack all external data into .blend file");
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prop, "Use Auto-pack", "Automatically pack all external data into .blend file");
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prop = RNA_def_int_vector(srna,
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"version",
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@ -3973,12 +3973,13 @@ static void rna_def_userdef_studiolights(BlenderRNA *brna)
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func = RNA_def_function(srna, "new", "rna_StudioLights_new");
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RNA_def_function_ui_description(func, "Create studiolight from default lighting");
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parm = RNA_def_string(func,
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"path",
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NULL,
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0,
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"Path",
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"Path to the file that will contain the lighing info (without extension)");
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parm = RNA_def_string(
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func,
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"path",
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NULL,
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0,
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"Path",
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"Path to the file that will contain the lighting info (without extension)");
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RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
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parm = RNA_def_pointer(func, "studio_light", "StudioLight", "", "Newly created StudioLight");
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RNA_def_function_return(func, parm);
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@ -284,7 +284,7 @@ Mesh *MOD_solidify_extrude_modifyMesh(ModifierData *md, const ModifierEvalContex
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new_edge_arr = MEM_malloc_arrayN(((numEdges * 2) + numVerts), sizeof(*new_edge_arr), __func__);
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edge_users = MEM_malloc_arrayN(numEdges, sizeof(*edge_users), "solid_mod edges");
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edge_order = MEM_malloc_arrayN(numEdges, sizeof(*edge_order), "solid_mod eorder");
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edge_order = MEM_malloc_arrayN(numEdges, sizeof(*edge_order), "solid_mod order");
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/* save doing 2 loops here... */
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#if 0
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