Sculpt-dev: don't show input mapping
settings in sculpt context menu
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1e4b49d3c1
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@ -754,9 +754,9 @@ class UnifiedPaintPanel:
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return row
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@staticmethod
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def prop_unified_color(parent, context, brush, prop_name, *, text=None):
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def prop_unified_color(parent, context, brush, prop_name, *, text=None, show_mappings=None):
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if context.mode == 'SCULPT':
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return UnifiedPaintPanel.channel_unified(parent, context, brush, prop_name, text=text)
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return UnifiedPaintPanel.channel_unified(parent, context, brush, prop_name, text=text, show_mappings=show_mappings)
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ups = context.tool_settings.unified_paint_settings
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prop_owner = ups if ups.use_unified_color else brush
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@ -7449,14 +7449,14 @@ class VIEW3D_PT_sculpt_context_menu(Panel):
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if colorch:
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split = layout.split(factor=0.1)
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UnifiedPaintPanel.prop_unified_color(split, context, brush, "color", text="")
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UnifiedPaintPanel.prop_unified_color(split, context, brush, "color", text="", show_mappings=False)
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UnifiedPaintPanel.prop_unified_color_picker(split, context, brush, "color", value_slider=True)
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for ch in channels:
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if ch.idname in textmap:
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UnifiedPaintPanel.channel_unified(layout, context, brush, ch.idname, ui_editing=False, slider=True, text=textmap[ch.idname])
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UnifiedPaintPanel.channel_unified(layout, context, brush, ch.idname, ui_editing=False, slider=True, show_mappings=False, text=textmap[ch.idname])
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else:
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UnifiedPaintPanel.channel_unified(layout, context, brush, ch.idname, ui_editing=False, slider=True)
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UnifiedPaintPanel.channel_unified(layout, context, brush, ch.idname, ui_editing=False, slider=True, show_mappings=False)
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return
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layout.label(text="-----")
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