Sculpt-dev: don't show input mapping

settings in sculpt context menu
This commit is contained in:
Joseph Eagar 2021-11-27 09:02:49 -08:00
parent 1e4b49d3c1
commit 66d362b464
2 changed files with 5 additions and 5 deletions

View File

@ -754,9 +754,9 @@ class UnifiedPaintPanel:
return row
@staticmethod
def prop_unified_color(parent, context, brush, prop_name, *, text=None):
def prop_unified_color(parent, context, brush, prop_name, *, text=None, show_mappings=None):
if context.mode == 'SCULPT':
return UnifiedPaintPanel.channel_unified(parent, context, brush, prop_name, text=text)
return UnifiedPaintPanel.channel_unified(parent, context, brush, prop_name, text=text, show_mappings=show_mappings)
ups = context.tool_settings.unified_paint_settings
prop_owner = ups if ups.use_unified_color else brush

View File

@ -7449,14 +7449,14 @@ class VIEW3D_PT_sculpt_context_menu(Panel):
if colorch:
split = layout.split(factor=0.1)
UnifiedPaintPanel.prop_unified_color(split, context, brush, "color", text="")
UnifiedPaintPanel.prop_unified_color(split, context, brush, "color", text="", show_mappings=False)
UnifiedPaintPanel.prop_unified_color_picker(split, context, brush, "color", value_slider=True)
for ch in channels:
if ch.idname in textmap:
UnifiedPaintPanel.channel_unified(layout, context, brush, ch.idname, ui_editing=False, slider=True, text=textmap[ch.idname])
UnifiedPaintPanel.channel_unified(layout, context, brush, ch.idname, ui_editing=False, slider=True, show_mappings=False, text=textmap[ch.idname])
else:
UnifiedPaintPanel.channel_unified(layout, context, brush, ch.idname, ui_editing=False, slider=True)
UnifiedPaintPanel.channel_unified(layout, context, brush, ch.idname, ui_editing=False, slider=True, show_mappings=False)
return
layout.label(text="-----")