Cleanup: GPU Shader Log Parsing.

- Added functions to check if the cursor is at a number.
- Added function to parse a number.
- Joined skip_separator functions.
- Added function to check if cursor is at any given set of characters.
This commit is contained in:
Jeroen Bakker 2021-06-29 09:52:31 +02:00
parent ee0c3081b0
commit 66d48b272e
3 changed files with 44 additions and 12 deletions

View File

@ -177,14 +177,41 @@ char *GPULogParser::skip_severity(char *log_line,
return log_line;
}
char *GPULogParser::skip_separators(char *log_line, char sep1, char sep2, char sep3) const
char *GPULogParser::skip_separators(char *log_line, const StringRef separators) const
{
while (ELEM(log_line[0], sep1, sep2, sep3)) {
while (at_any(log_line, separators)) {
log_line++;
}
return log_line;
}
char *GPULogParser::skip_until(char *log_line, char stop_char) const
{
char *cursor = log_line;
while (!ELEM(cursor[0], '\n', '\0')) {
if (cursor[0] == stop_char) {
return cursor;
}
cursor++;
}
return log_line;
}
bool GPULogParser::at_number(const char *log_line) const
{
return log_line[0] >= '0' && log_line[0] <= '9';
}
bool GPULogParser::at_any(const char *log_line, const StringRef chars) const
{
return chars.find(log_line[0]) != StringRef::not_found;
}
int GPULogParser::parse_number(const char *log_line, char **r_new_position) const
{
return (int)strtol(log_line, r_new_position, 10);
}
/** \} */
} // namespace blender::gpu

View File

@ -21,6 +21,7 @@
#pragma once
#include "BLI_span.hh"
#include "BLI_string_ref.hh"
#include "GPU_shader.h"
#include "gpu_shader_interface.hh"
@ -123,7 +124,11 @@ class GPULogParser {
GPULogItem &log_item,
const char *error_msg,
const char *warning_msg) const;
char *skip_separators(char *log_line, char sep1, char sep2, char sep3) const;
char *skip_separators(char *log_line, const StringRef separators) const;
char *skip_until(char *log_line, char stop_char) const;
bool at_number(const char *log_line) const;
bool at_any(const char *log_line, const StringRef chars) const;
int parse_number(const char *log_line, char **r_new_position) const;
MEM_CXX_CLASS_ALLOC_FUNCS("GPULogParser");
};

View File

@ -31,24 +31,24 @@ char *GLLogParser::parse_line(char *log_line, GPULogItem &log_item)
{
/* Skip ERROR: or WARNING:. */
log_line = skip_severity_prefix(log_line, log_item);
log_line = skip_separators(log_line, ':', '(', ' ');
log_line = skip_separators(log_line, "(: ");
/* Parse error line & char numbers. */
if (log_line[0] >= '0' && log_line[0] <= '9') {
if (at_number(log_line)) {
char *error_line_number_end;
log_item.cursor.row = (int)strtol(log_line, &error_line_number_end, 10);
log_item.cursor.row = parse_number(log_line, &error_line_number_end);
/* Try to fetch the error character (not always available). */
if (ELEM(error_line_number_end[0], '(', ':') && error_line_number_end[1] != ' ') {
log_item.cursor.column = (int)strtol(error_line_number_end + 1, &log_line, 10);
if (at_any(error_line_number_end, "(:") && at_number(&error_line_number_end[1])) {
log_item.cursor.column = parse_number(error_line_number_end + 1, &log_line);
}
else {
log_line = error_line_number_end;
}
/* There can be a 3rd number (case of mesa driver). */
if (ELEM(log_line[0], '(', ':') && log_line[1] >= '0' && log_line[1] <= '9') {
if (at_any(log_line, "(:") && at_number(&log_line[1])) {
log_item.cursor.source = log_item.cursor.row;
log_item.cursor.row = log_item.cursor.column;
log_item.cursor.column = (int)strtol(log_line + 1, &error_line_number_end, 10);
log_item.cursor.column = parse_number(log_line + 1, &error_line_number_end);
log_line = error_line_number_end;
}
}
@ -65,11 +65,11 @@ char *GLLogParser::parse_line(char *log_line, GPULogItem &log_item)
}
}
log_line = skip_separators(log_line, ':', ')', ' ');
log_line = skip_separators(log_line, ":) ");
/* Skip to message. Avoid redundant info. */
log_line = skip_severity_keyword(log_line, log_item);
log_line = skip_separators(log_line, ':', ')', ' ');
log_line = skip_separators(log_line, ":) ");
return log_line;
}