Nicer hashing functionality for sim debugging using a variadic macro

to support multiple hash identifiers.

Using explicit hashing functions for every sim debug call defeats the
purpose of having a quick feedback system. Now this can be done simply
by passing an arbitrary number of hash inputs (integers) at the end of
the function calls, which are then combined by a system of variadic
macros (based on the ELEM feature). Up to 8 identifiers are supported
currently, but more could be added easily if needed.

Conflicts:
	source/blender/blenkernel/intern/particle_system.c
	source/blender/physics/intern/BPH_mass_spring.cpp
This commit is contained in:
Lukas Tönne 2014-11-16 14:59:33 +01:00
parent 52384179f4
commit 674c98bd06
7 changed files with 120 additions and 244 deletions

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@ -32,8 +32,11 @@
* \since March 2001
* \author nzc
*/
#include "DNA_modifier_types.h"
#include "BLI_utildefines.h"
struct Object;
struct Scene;
struct Effect;
@ -138,9 +141,35 @@ int get_effector_data(struct EffectorCache *eff, struct EffectorData *efd, struc
/* ======== Simulation Debugging ======== */
#define SIM_DEBUG_HASH_BASE 5381
unsigned int BKE_sim_debug_data_hash(int i);
unsigned int BKE_sim_debug_data_hash_combine(unsigned int kx, unsigned int ky);
/* _VA_SIM_DEBUG_HASH#(i, ...): combined hash value of multiple integers */
/* internal helpers*/
#define _VA_SIM_DEBUG_HASH1(a) \
(BKE_sim_debug_data_hash(a))
#define _VA_SIM_DEBUG_HASH2(a, b) \
(BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH1(b)))
#define _VA_SIM_DEBUG_HASH3(a, b, c) \
(BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH2(b, c)))
#define _VA_SIM_DEBUG_HASH4(a, b, c, d) \
(BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH3(b, c, d)))
#define _VA_SIM_DEBUG_HASH5(a, b, c, d, e) \
(BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH4(b, c, d, e)))
#define _VA_SIM_DEBUG_HASH6(a, b, c, d, e, f) \
(BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH5(b, c, d, e, f)))
#define _VA_SIM_DEBUG_HASH7(a, b, c, d, e, f, g) \
(BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH6(b, c, d, e, f, g)))
#define _VA_SIM_DEBUG_HASH8(a, b, c, d, e, f, g, h) \
(BKE_sim_debug_data_hash_combine(BKE_sim_debug_data_hash(a), _VA_SIM_DEBUG_HASH7(b, c, d, e, f, g, h)))
#define SIM_DEBUG_HASH(...) VA_NARGS_CALL_OVERLOAD(_VA_SIM_DEBUG_HASH, __VA_ARGS__)
typedef struct SimDebugElement {
int category_hash;
int hash;
unsigned int category_hash;
unsigned int hash;
int type;
float color[3];
@ -160,11 +189,32 @@ typedef struct SimDebugData {
} SimDebugData;
struct SimDebugData *BKE_sim_debug_data_new(void);
void BKE_sim_debug_data_add_dot(struct SimDebugData *debug_data, const float p[3], float r, float g, float b, const char *category, int hash);
void BKE_sim_debug_data_add_circle(struct SimDebugData *debug_data, const float p[3], const float radius, float r, float g, float b, const char *category, int hash);
void BKE_sim_debug_data_add_line(struct SimDebugData *debug_data, const float p1[3], const float p2[3], float r, float g, float b, const char *category, int hash);
void BKE_sim_debug_data_add_vector(struct SimDebugData *debug_data, const float p[3], const float d[3], float r, float g, float b, const char *category, int hash);
void BKE_sim_debug_data_remove(struct SimDebugData *debug_data, int hash);
void BKE_sim_debug_data_add_element(struct SimDebugData *debug_data, int type, const float v1[3], const float v2[3],
float r, float g, float b, const char *category, unsigned int hash);
void BKE_sim_debug_data_remove_element(struct SimDebugData *debug_data, unsigned int hash);
#define BKE_sim_debug_data_add_dot(debug_data, p, r, g, b, category, ...) { \
const float v2[3] = { 0.0f, 0.0f, 0.0f }; \
BKE_sim_debug_data_add_element(debug_data, SIM_DEBUG_ELEM_DOT, p, v2, r, g, b, category, SIM_DEBUG_HASH(__VA_ARGS__)); \
}
#define BKE_sim_debug_data_add_circle(debug_data, p, radius, r, g, b, category, ...) { \
const float v2[3] = { radius, 0.0f, 0.0f }; \
BKE_sim_debug_data_add_element(debug_data, SIM_DEBUG_ELEM_CIRCLE, p, v2, r, g, b, category, SIM_DEBUG_HASH(__VA_ARGS__)); \
}
#define BKE_sim_debug_data_add_line(debug_data, p1, p2, r, g, b, category, ...) { \
BKE_sim_debug_data_add_element(debug_data, SIM_DEBUG_ELEM_LINE, p1, p2, r, g, b, category, SIM_DEBUG_HASH(__VA_ARGS__)); \
}
#define BKE_sim_debug_data_add_vector(debug_data, p, d, r, g, b, category, ...) { \
BKE_sim_debug_data_add_element(debug_data, SIM_DEBUG_ELEM_VECTOR, p, d, r, g, b, category, SIM_DEBUG_HASH(__VA_ARGS__)); \
}
#define BKE_sim_debug_data_remove(debug_data, ...) \
BKE_sim_debug_data_remove_element(debug_data, SIM_DEBUG_HASH(__VA_ARGS__))
void BKE_sim_debug_data_clear(struct SimDebugData *debug_data);
void BKE_sim_debug_data_clear_category(struct SimDebugData *debug_data, const char *category);
void BKE_sim_debug_data_free(struct SimDebugData *debug_data);

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@ -61,36 +61,6 @@ static void cloth_update_springs( ClothModifierData *clmd );
static int cloth_build_springs ( ClothModifierData *clmd, DerivedMesh *dm );
static void cloth_apply_vgroup ( ClothModifierData *clmd, DerivedMesh *dm );
/* ==== hash functions for debugging ==== */
BLI_INLINE unsigned int hash_int_2d(unsigned int kx, unsigned int ky)
{
#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k))))
unsigned int a, b, c;
a = b = c = 0xdeadbeef + (2 << 2) + 13;
a += kx;
b += ky;
c ^= b; c -= rot(b,14);
a ^= c; a -= rot(c,11);
b ^= a; b -= rot(a,25);
c ^= b; c -= rot(b,16);
a ^= c; a -= rot(c,4);
b ^= a; b -= rot(a,14);
c ^= b; c -= rot(b,24);
return c;
#undef rot
}
BLI_INLINE int hash_vertex(int type, int vertex)
{
return hash_int_2d((unsigned int)type, (unsigned int)vertex);
}
/* ================ */
/******************************************************************************
*
* External interface called by modifier.c clothModifier functions.
@ -1129,16 +1099,16 @@ static void cloth_update_bending_targets(ClothModifierData *clmd)
float a[3], b[3];
copy_v3_v3(a, cloth->verts[spring->kl].x);
// BKE_sim_debug_data_add_dot(clmd->debug_data, cloth_vert ? cloth_vert->x : key->co, 1, 1, 0, "frames", hash_vertex(8246, hash_int_2d(p, k)));
// BKE_sim_debug_data_add_dot(clmd->debug_data, cloth_vert ? cloth_vert->x : key->co, 1, 1, 0, "frames", 8246, p, k);
mul_v3_v3fl(b, hair_frame[0], clmd->sim_parms->avg_spring_len);
BKE_sim_debug_data_add_vector(clmd->debug_data, a, b, 1, 0, 0, "frames", hash_vertex(8247, hash_int_2d(spring->kl, spring->mn)));
BKE_sim_debug_data_add_vector(clmd->debug_data, a, b, 1, 0, 0, "frames", 8247, spring->kl, spring->mn);
mul_v3_v3fl(b, hair_frame[1], clmd->sim_parms->avg_spring_len);
BKE_sim_debug_data_add_vector(clmd->debug_data, a, b, 0, 1, 0, "frames", hash_vertex(8248, hash_int_2d(spring->kl, spring->mn)));
BKE_sim_debug_data_add_vector(clmd->debug_data, a, b, 0, 1, 0, "frames", 8248, spring->kl, spring->mn);
mul_v3_v3fl(b, hair_frame[2], clmd->sim_parms->avg_spring_len);
BKE_sim_debug_data_add_vector(clmd->debug_data, a, b, 0, 0, 1, "frames", hash_vertex(8249, hash_int_2d(spring->kl, spring->mn)));
BKE_sim_debug_data_add_vector(clmd->debug_data, a, b, 0, 0, 1, "frames", 8249, spring->kl, spring->mn);
}
#endif

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@ -61,43 +61,6 @@
#endif
/* ==== hash functions for debugging ==== */
static unsigned int hash_int_2d(unsigned int kx, unsigned int ky)
{
#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k))))
unsigned int a, b, c;
a = b = c = 0xdeadbeef + (2 << 2) + 13;
a += kx;
b += ky;
c ^= b; c -= rot(b,14);
a ^= c; a -= rot(c,11);
b ^= a; b -= rot(a,25);
c ^= b; c -= rot(b,16);
a ^= c; a -= rot(c,4);
b ^= a; b -= rot(a,14);
c ^= b; c -= rot(b,24);
return c;
#undef rot
}
#if 0
static int hash_vertex(int type, int vertex)
{
return hash_int_2d((unsigned int)type, (unsigned int)vertex);
}
#endif
static int hash_collpair(int type, CollPair *collpair)
{
return hash_int_2d((unsigned int)type, hash_int_2d((unsigned int)collpair->face1, (unsigned int)collpair->face2));
}
/* ================ */
/***********************************
Collision modifier code start
***********************************/
@ -1028,10 +991,9 @@ static bool cloth_points_collision_response_static(ClothModifierData *clmd, Coll
/**** DEBUG ****/
if (clmd->debug_data) {
BKE_sim_debug_data_add_dot(clmd->debug_data, collpair->pa, 0.9, 0.2, 0.2, "collision", hash_collpair(833, collpair));
BKE_sim_debug_data_add_dot(clmd->debug_data, collpair->pb, 0.2, 0.9, 0.2, "collision", hash_collpair(834, collpair));
BKE_sim_debug_data_add_line(clmd->debug_data, collpair->pa, collpair->pb, 0.8, 0.8, 0.8, "collision", hash_collpair(835, collpair));
// BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pa, collpair->normal, 1.0, 1.0, 0.0, "collision", hash_collpair(836, collpair));
BKE_sim_debug_data_add_dot(clmd->debug_data, collpair->pa, 0.9, 0.2, 0.2, "collision", 833, collpair->face1, collpair->face2);
BKE_sim_debug_data_add_dot(clmd->debug_data, collpair->pb, 0.2, 0.9, 0.2, "collision", 834, collpair->face1, collpair->face2);
BKE_sim_debug_data_add_line(clmd->debug_data, collpair->pa, collpair->pb, 0.8, 0.8, 0.8, "collision", 835, collpair->face1, collpair->face2);
}
/********/
@ -1061,21 +1023,7 @@ static bool cloth_points_collision_response_static(ClothModifierData *clmd, Coll
bounce = 0.0f;
mul_v3_v3fl(impulse, collpair->normal, repulse);
}
#if 0
{
float d[3], md[3];
mul_v3_v3fl(d, collpair->normal, -collpair->distance);
mul_v3_v3fl(md, collpair->normal, -margin_distance);
BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pa, d, 1, 1, 0, "collision", hash_collpair(5, collpair));
BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pa, md, 0, 1, 1, "collision", hash_collpair(6, collpair));
BKE_sim_debug_data_add_line(clmd->debug_data, collmd->current_x[collpair->bp1].co, collmd->current_x[collpair->bp2].co, 0, 0, 1, "collision", hash_collpair(85, collpair));
BKE_sim_debug_data_add_line(clmd->debug_data, collmd->current_x[collpair->bp2].co, collmd->current_x[collpair->bp3].co, 0, 0, 1, "collision", hash_collpair(86, collpair));
BKE_sim_debug_data_add_line(clmd->debug_data, collmd->current_x[collpair->bp3].co, collmd->current_x[collpair->bp1].co, 0, 0, 1, "collision", hash_collpair(87, collpair));
}
#endif
cloth1->verts[collpair->ap1].impulse_count++;
// BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pa, impulse, 1.0, 1.0, 1.0, "collision", hash_collpair(873, collpair));
result = true;
}

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@ -30,6 +30,7 @@
*/
#include <stddef.h>
#include <stdarg.h>
#include <math.h>
#include <stdlib.h>
@ -1028,6 +1029,34 @@ void pdDoEffectors(ListBase *effectors, ListBase *colliders, EffectorWeights *we
/* ======== Simulation Debugging ======== */
unsigned int BKE_sim_debug_data_hash(int i)
{
return BLI_ghashutil_uinthash((unsigned int)i);
}
unsigned int BKE_sim_debug_data_hash_combine(unsigned int kx, unsigned int ky)
{
#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k))))
unsigned int a, b, c;
a = b = c = 0xdeadbeef + (2 << 2) + 13;
a += kx;
b += ky;
c ^= b; c -= rot(b,14);
a ^= c; a -= rot(c,11);
b ^= a; b -= rot(a,25);
c ^= b; c -= rot(b,16);
a ^= c; a -= rot(c,4);
b ^= a; b -= rot(a,14);
c ^= b; c -= rot(b,24);
return c;
#undef rot
}
static unsigned int debug_element_hash(const void *key)
{
const SimDebugElement *elem = key;
@ -1070,87 +1099,27 @@ static void debug_data_insert(SimDebugData *debug_data, SimDebugElement *elem)
BLI_ghash_insert(debug_data->gh, elem, elem);
}
void BKE_sim_debug_data_add_dot(struct SimDebugData *debug_data, const float p[3], float r, float g, float b, const char *category, int hash)
void BKE_sim_debug_data_add_element(SimDebugData *debug_data, int type, const float v1[3], const float v2[3], float r, float g, float b, const char *category, unsigned int hash)
{
int category_hash = (int)BLI_ghashutil_strhash_p(category);
unsigned int category_hash = BLI_ghashutil_strhash_p(category);
SimDebugElement *elem;
if (!debug_data)
return;
elem = MEM_callocN(sizeof(SimDebugElement), "sim debug data element");
elem->type = SIM_DEBUG_ELEM_DOT;
elem->type = type;
elem->category_hash = category_hash;
elem->hash = hash;
elem->color[0] = r;
elem->color[1] = g;
elem->color[2] = b;
copy_v3_v3(elem->v1, p);
copy_v3_v3(elem->v1, v1);
copy_v3_v3(elem->v2, v2);
debug_data_insert(debug_data, elem);
}
void BKE_sim_debug_data_add_circle(struct SimDebugData *debug_data, const float p[3], float radius, float r, float g, float b, const char *category, int hash)
{
int category_hash = (int)BLI_ghashutil_strhash_p(category);
SimDebugElement *elem;
if (!debug_data)
return;
elem = MEM_callocN(sizeof(SimDebugElement), "sim debug data element");
elem->type = SIM_DEBUG_ELEM_CIRCLE;
elem->category_hash = category_hash;
elem->hash = hash;
elem->color[0] = r;
elem->color[1] = g;
elem->color[2] = b;
copy_v3_v3(elem->v1, p);
elem->v2[0] = radius;
elem->v2[1] = elem->v2[2] = 0.0f;
debug_data_insert(debug_data, elem);
}
void BKE_sim_debug_data_add_line(struct SimDebugData *debug_data, const float p1[3], const float p2[3], float r, float g, float b, const char *category, int hash)
{
int category_hash = (int)BLI_ghashutil_strhash_p(category);
SimDebugElement *elem;
if (!debug_data)
return;
elem = MEM_callocN(sizeof(SimDebugElement), "sim debug data element");
elem->type = SIM_DEBUG_ELEM_LINE;
elem->category_hash = category_hash;
elem->hash = hash;
elem->color[0] = r;
elem->color[1] = g;
elem->color[2] = b;
copy_v3_v3(elem->v1, p1);
copy_v3_v3(elem->v2, p2);
debug_data_insert(debug_data, elem);
}
void BKE_sim_debug_data_add_vector(struct SimDebugData *debug_data, const float p[3], const float d[3], float r, float g, float b, const char *category, int hash)
{
int category_hash = (int)BLI_ghashutil_strhash_p(category);
SimDebugElement *elem;
if (!debug_data)
return;
elem = MEM_callocN(sizeof(SimDebugElement), "sim debug data element");
elem->type = SIM_DEBUG_ELEM_VECTOR;
elem->category_hash = category_hash;
elem->hash = hash;
elem->color[0] = r;
elem->color[1] = g;
elem->color[2] = b;
copy_v3_v3(elem->v1, p);
copy_v3_v3(elem->v2, d);
debug_data_insert(debug_data, elem);
}
void BKE_sim_debug_data_remove(SimDebugData *debug_data, int hash)
void BKE_sim_debug_data_remove_element(SimDebugData *debug_data, unsigned int hash)
{
SimDebugElement dummy;
if (!debug_data)

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@ -242,20 +242,6 @@ static void cloth_setup_constraints(ClothModifierData *clmd, ColliderContacts *c
BPH_mass_spring_add_constraint_ndof2(data, v, collpair->normal, impulse);
++verts[v].impulse_count;
BKE_sim_debug_data_add_dot(clmd->debug_data, collpair->pa, 0, 1, 0, "collision", hash_collpair(936, collpair));
// BKE_sim_debug_data_add_dot(clmd->debug_data, collpair->pb, 1, 0, 0, "collision", hash_collpair(937, collpair));
// BKE_sim_debug_data_add_line(clmd->debug_data, collpair->pa, collpair->pb, 0.7, 0.7, 0.7, "collision", hash_collpair(938, collpair));
#if 0
{ /* DEBUG */
float nor[3];
mul_v3_v3fl(nor, collpair->normal, -collpair->distance);
BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pa, nor, 1, 1, 0, "collision", hash_collpair(939, collpair));
// BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pb, impulse, 1, 1, 0, "collision", hash_collpair(940, collpair));
// BKE_sim_debug_data_add_vector(clmd->debug_data, collpair->pb, collpair->normal, 1, 1, 0, "collision", hash_collpair(941, collpair));
}
#endif
}
}
}
@ -428,14 +414,14 @@ BLI_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s,
BPH_mass_spring_get_motion_state(data, s->kl, x_kl, v);
BPH_mass_spring_get_motion_state(data, s->mn, x_mn, v);
BKE_sim_debug_data_add_dot(clmd->debug_data, x_kl, 0.9, 0.9, 0.9, "target", hash_vertex(7980, s->kl));
BKE_sim_debug_data_add_line(clmd->debug_data, x_kl, x_mn, 0.8, 0.8, 0.8, "target", hash_vertex(7981, s->kl));
BKE_sim_debug_data_add_dot(clmd->debug_data, x_kl, 0.9, 0.9, 0.9, "target", 7980, s->kl);
BKE_sim_debug_data_add_line(clmd->debug_data, x_kl, x_mn, 0.8, 0.8, 0.8, "target", 7981, s->kl);
copy_v3_v3(d, s->target);
BKE_sim_debug_data_add_vector(clmd->debug_data, x_kl, d, 0.8, 0.8, 0.2, "target", hash_vertex(7982, s->kl));
BKE_sim_debug_data_add_vector(clmd->debug_data, x_kl, d, 0.8, 0.8, 0.2, "target", 7982, s->kl);
// copy_v3_v3(d, s->target_ij);
// BKE_sim_debug_data_add_vector(clmd->debug_data, x, d, 1, 0.4, 0.4, "target", hash_vertex(7983, s->kl));
// BKE_sim_debug_data_add_vector(clmd->debug_data, x, d, 1, 0.4, 0.4, "target", 7983, s->kl);
}
#endif
#endif
@ -745,13 +731,13 @@ static void cloth_continuum_step(ClothModifierData *clmd, float dt)
BPH_hair_volume_grid_interpolate(grid, x, &gdensity, gvel, gvel_smooth, NULL, NULL);
// BKE_sim_debug_data_add_circle(clmd->debug_data, x, gdensity, 0.7, 0.3, 1, "grid density", hash_int_2d(hash_int_2d(i, j), 3111));
// BKE_sim_debug_data_add_circle(clmd->debug_data, x, gdensity, 0.7, 0.3, 1, "grid density", i, j, 3111);
if (!is_zero_v3(gvel) || !is_zero_v3(gvel_smooth)) {
float dvel[3];
sub_v3_v3v3(dvel, gvel_smooth, gvel);
// BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel, 0.4, 0, 1, "grid velocity", hash_int_2d(hash_int_2d(i, j), 3112));
// BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel_smooth, 0.6, 1, 1, "grid velocity", hash_int_2d(hash_int_2d(i, j), 3113));
BKE_sim_debug_data_add_vector(clmd->debug_data, x, dvel, 0.4, 1, 0.7, "grid velocity", hash_int_2d(hash_int_2d(i, j), 3114));
// BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel, 0.4, 0, 1, "grid velocity", i, j, 3112);
// BKE_sim_debug_data_add_vector(clmd->debug_data, x, gvel_smooth, 0.6, 1, 1, "grid velocity", i, j, 3113);
BKE_sim_debug_data_add_vector(clmd->debug_data, x, dvel, 0.4, 1, 0.7, "grid velocity", i, j, 3114);
#if 0
if (gdensity > 0.0f) {
float col0[3] = {0.0, 0.0, 0.0};
@ -759,9 +745,9 @@ static void cloth_continuum_step(ClothModifierData *clmd, float dt)
float col[3];
interp_v3_v3v3(col, col0, col1, CLAMPIS(gdensity * clmd->sim_parms->density_strength, 0.0, 1.0));
// BKE_sim_debug_data_add_circle(clmd->debug_data, x, gdensity * clmd->sim_parms->density_strength, 0, 1, 0.4, "grid velocity", hash_int_2d(hash_int_2d(i, j), 3115));
// BKE_sim_debug_data_add_dot(clmd->debug_data, x, col[0], col[1], col[2], "grid velocity", hash_int_2d(hash_int_2d(i, j), 3115));
BKE_sim_debug_data_add_circle(clmd->debug_data, x, 0.01f, col[0], col[1], col[2], "grid velocity", hash_int_2d(hash_int_2d(i, j), 3115));
// BKE_sim_debug_data_add_circle(clmd->debug_data, x, gdensity * clmd->sim_parms->density_strength, 0, 1, 0.4, "grid velocity", i, j, 3115);
// BKE_sim_debug_data_add_dot(clmd->debug_data, x, col[0], col[1], col[2], "grid velocity", i, j, 3115);
BKE_sim_debug_data_add_circle(clmd->debug_data, x, 0.01f, col[0], col[1], col[2], "grid velocity", i, j, 3115);
}
#endif
}
@ -903,12 +889,6 @@ int BPH_cloth_solve(Object *ob, float frame, ClothModifierData *clmd, ListBase *
}
}
if (clmd->debug_data) {
for (i = 0; i < numverts; i++) {
// BKE_sim_debug_data_add_dot(clmd->debug_data, verts[i].x, 1.0f, 0.1f, 1.0f, "points", hash_vertex(583, i));
}
}
while (step < tf) {
ImplicitSolverResult result;
@ -967,12 +947,6 @@ int BPH_cloth_solve(Object *ob, float frame, ClothModifierData *clmd, ListBase *
}
BPH_mass_spring_get_motion_state(id, i, verts[i].txold, NULL);
// if (!(verts[i].flags & CLOTH_VERT_FLAG_PINNED) && i > 0) {
// BKE_sim_debug_data_add_line(clmd->debug_data, id->X[i], id->X[i-1], 0.6, 0.3, 0.3, "hair", hash_vertex(4892, i));
// BKE_sim_debug_data_add_line(clmd->debug_data, id->Xnew[i], id->Xnew[i-1], 1, 0.5, 0.5, "hair", hash_vertex(4893, i));
// }
// BKE_sim_debug_data_add_vector(clmd->debug_data, id->X[i], id->V[i], 0, 0, 1, "velocity", hash_vertex(3158, i));
}
/* free contact points */

View File

@ -412,14 +412,14 @@ BLI_INLINE void hair_volume_add_segment_2D(HairGrid *grid,
grid_to_world(grid, x3w, x3);
if (vert_k->samples > 0)
BKE_sim_debug_data_add_circle(debug_data, wloc, 0.01f, 1.0, 1.0, 0.3, "grid", hash_vertex(2525, hash_int_2d(debug_i, hash_int_2d(j, k))));
BKE_sim_debug_data_add_circle(debug_data, wloc, 0.01f, 1.0, 1.0, 0.3, "grid", 2525, debug_i, j, k);
if (grid->debug_value) {
BKE_sim_debug_data_add_dot(debug_data, wloc, 1, 0, 0, "grid", hash_vertex(93, hash_int_2d(debug_i, hash_int_2d(j, k))));
BKE_sim_debug_data_add_dot(debug_data, x2w, 0.1, 0.1, 0.7, "grid", hash_vertex(649, hash_int_2d(debug_i, hash_int_2d(j, k))));
BKE_sim_debug_data_add_line(debug_data, wloc, x2w, 0.3, 0.8, 0.3, "grid", hash_vertex(253, hash_int_2d(debug_i, hash_int_2d(j, k))));
BKE_sim_debug_data_add_line(debug_data, wloc, x3w, 0.8, 0.3, 0.3, "grid", hash_vertex(254, hash_int_2d(debug_i, hash_int_2d(j, k))));
// BKE_sim_debug_data_add_circle(debug_data, x2w, len_v3v3(wloc, x2w), 0.2, 0.7, 0.2, "grid", hash_vertex(255, hash_int_2d(i, hash_int_2d(j, k))));
BKE_sim_debug_data_add_dot(debug_data, wloc, 1, 0, 0, "grid", 93, debug_i, j, k);
BKE_sim_debug_data_add_dot(debug_data, x2w, 0.1, 0.1, 0.7, "grid", 649, debug_i, j, k);
BKE_sim_debug_data_add_line(debug_data, wloc, x2w, 0.3, 0.8, 0.3, "grid", 253, debug_i, j, k);
BKE_sim_debug_data_add_line(debug_data, wloc, x3w, 0.8, 0.3, 0.3, "grid", 254, debug_i, j, k);
// BKE_sim_debug_data_add_circle(debug_data, x2w, len_v3v3(wloc, x2w), 0.2, 0.7, 0.2, "grid", 255, i, j, k);
}
}
#endif
@ -707,7 +707,7 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid, float dt, float target_den
interp_v3_v3v3(col, col0, coln, fac);
}
if (fac > 0.05f)
BKE_sim_debug_data_add_circle(grid->debug_data, wloc, 0.01f, col[0], col[1], col[2], "grid", hash_int_2d(5522, hash_int_2d(i, hash_int_2d(j, k))));
BKE_sim_debug_data_add_circle(grid->debug_data, wloc, 0.01f, col[0], col[1], col[2], "grid", 5522, i, j, k);
}
#endif
}
@ -859,12 +859,12 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid, float dt, float target_den
interp_v3_v3v3(col, col0, coln, fac);
}
if (fac > 0.05f)
BKE_sim_debug_data_add_circle(grid->debug_data, wloc, 0.01f, col[0], col[1], col[2], "grid", hash_int_2d(5533, hash_int_2d(i, hash_int_2d(j, k))));
BKE_sim_debug_data_add_circle(grid->debug_data, wloc, 0.01f, col[0], col[1], col[2], "grid", 5533, i, j, k);
if (!is_margin) {
float dvel[3];
sub_v3_v3v3(dvel, vert->velocity_smooth, vert->velocity);
// BKE_sim_debug_data_add_vector(grid->debug_data, wloc, dvel, 1, 1, 1, "grid", hash_int_2d(5566, hash_int_2d(i, hash_int_2d(j, k))));
// BKE_sim_debug_data_add_vector(grid->debug_data, wloc, dvel, 1, 1, 1, "grid", 5566, i, j, k);
}
if (!is_margin) {
@ -875,7 +875,7 @@ bool BPH_hair_volume_solve_divergence(HairGrid *grid, float dt, float target_den
interp_v3_v3v3(col, col0, colp, d);
// if (d > 0.05f)
// BKE_sim_debug_data_add_dot(grid->debug_data, wloc, col[0], col[1], col[2], "grid", hash_int_2d(5544, hash_int_2d(i, hash_int_2d(j, k))));
// BKE_sim_debug_data_add_dot(grid->debug_data, wloc, col[0], col[1], col[2], "grid", 5544, i, j, k);
}
}
}

View File

@ -74,41 +74,6 @@ BLI_INLINE void implicit_print_matrix_elem(float v)
printf("%-8.3f", v);
}
/* ==== hash functions for debugging ==== */
BLI_INLINE unsigned int hash_int_2d(unsigned int kx, unsigned int ky)
{
#define rot(x,k) (((x)<<(k)) | ((x)>>(32-(k))))
unsigned int a, b, c;
a = b = c = 0xdeadbeef + (2 << 2) + 13;
a += kx;
b += ky;
c ^= b; c -= rot(b,14);
a ^= c; a -= rot(c,11);
b ^= a; b -= rot(a,25);
c ^= b; c -= rot(b,16);
a ^= c; a -= rot(c,4);
b ^= a; b -= rot(a,14);
c ^= b; c -= rot(b,24);
return c;
#undef rot
}
BLI_INLINE int hash_vertex(int type, int vertex)
{
return hash_int_2d((unsigned int)type, (unsigned int)vertex);
}
BLI_INLINE int hash_collpair(int type, CollPair *collpair)
{
return hash_int_2d((unsigned int)type, hash_int_2d((unsigned int)collpair->face1, (unsigned int)collpair->face2));
}
/* ================ */
void BPH_mass_spring_solver_debug_data(struct Implicit_Data *id, struct SimDebugData *debug_data);
void BPH_mass_spring_set_vertex_mass(struct Implicit_Data *data, int index, float mass);