Cleanup: style
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1b8e7b5cb0
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6771165229
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@ -1145,7 +1145,9 @@ static void calc_area_normal_and_center(
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/* Return modified brush strength. Includes the direction of the brush, positive
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* values pull vertices, negative values push. Uses tablet pressure and a
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* special multiplier found experimentally to scale the strength factor. */
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static float brush_strength(const Sculpt *sd, const StrokeCache *cache, const float feather, const UnifiedPaintSettings *ups)
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static float brush_strength(
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const Sculpt *sd, const StrokeCache *cache,
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const float feather, const UnifiedPaintSettings *ups)
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{
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const Scene *scene = cache->vc->scene;
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const Brush *brush = BKE_paint_brush((Paint *)&sd->paint);
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@ -3985,7 +3987,9 @@ static void sculpt_init_mirror_clipping(Object *ob, SculptSession *ss)
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}
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/* Initialize the stroke cache invariants from operator properties */
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static void sculpt_update_cache_invariants(bContext *C, Sculpt *sd, SculptSession *ss, wmOperator *op, const float mouse[2])
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static void sculpt_update_cache_invariants(
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bContext *C, Sculpt *sd, SculptSession *ss,
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wmOperator *op, const float mouse[2])
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{
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StrokeCache *cache = MEM_callocN(sizeof(StrokeCache), "stroke cache");
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Scene *scene = CTX_data_scene(C);
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@ -4448,7 +4452,9 @@ static void sculpt_raycast_detail_cb(PBVHNode *node, void *data_v, float *tmin)
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}
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}
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static float sculpt_raycast_init(ViewContext *vc, const float mouse[2], float ray_start[3], float ray_end[3], float ray_normal[3], bool original)
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static float sculpt_raycast_init(
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ViewContext *vc, const float mouse[2],
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float ray_start[3], float ray_end[3], float ray_normal[3], bool original)
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{
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float obimat[4][4];
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float dist;
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@ -4956,8 +4962,9 @@ void sculpt_dyntopo_node_layers_add(SculptSession *ss)
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cd_node_layer_index = CustomData_get_named_layer_index(&ss->bm->vdata, CD_PROP_INT, layer_id);
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}
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ss->cd_vert_node_offset = CustomData_get_n_offset(&ss->bm->vdata, CD_PROP_INT,
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cd_node_layer_index - CustomData_get_layer_index(&ss->bm->vdata, CD_PROP_INT));
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ss->cd_vert_node_offset = CustomData_get_n_offset(
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&ss->bm->vdata, CD_PROP_INT,
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cd_node_layer_index - CustomData_get_layer_index(&ss->bm->vdata, CD_PROP_INT));
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ss->bm->vdata.layers[cd_node_layer_index].flag |= CD_FLAG_TEMPORARY;
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@ -4967,8 +4974,9 @@ void sculpt_dyntopo_node_layers_add(SculptSession *ss)
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cd_node_layer_index = CustomData_get_named_layer_index(&ss->bm->pdata, CD_PROP_INT, layer_id);
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}
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ss->cd_face_node_offset = CustomData_get_n_offset(&ss->bm->pdata, CD_PROP_INT,
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cd_node_layer_index - CustomData_get_layer_index(&ss->bm->pdata, CD_PROP_INT));
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ss->cd_face_node_offset = CustomData_get_n_offset(
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&ss->bm->pdata, CD_PROP_INT,
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cd_node_layer_index - CustomData_get_layer_index(&ss->bm->pdata, CD_PROP_INT));
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ss->bm->pdata.layers[cd_node_layer_index].flag |= CD_FLAG_TEMPORARY;
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}
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@ -5667,7 +5675,8 @@ static void SCULPT_OT_sample_detail_size(wmOperatorType *ot)
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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RNA_def_int_array(ot->srna, "location", 2, NULL, 0, SHRT_MAX, "Location", "Screen Coordinates of sampling", 0, SHRT_MAX);
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RNA_def_int_array(ot->srna, "location", 2, NULL, 0, SHRT_MAX,
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"Location", "Screen Coordinates of sampling", 0, SHRT_MAX);
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}
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@ -236,7 +236,8 @@ typedef struct PreDefProject {
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float dist_px_sq;
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} PreDefProject;
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static void precalc_project(PreDefProject *projectdefs, const ARegion *ar,
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static void precalc_project(
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PreDefProject *projectdefs, const ARegion *ar,
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const float dist_px, float obmat[4][4])
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{
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float (*pmat)[4] = ((RegionView3D *)ar->regiondata)->persmat;
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@ -266,7 +267,8 @@ static float dist_px_to_dist3d_or_tangent(const ARegion *ar, const float dist_px
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return 2 * (dist_px / ar->winy) / rv3d->winmat[1][1];
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}
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static const float *get_vert_co(const BVHTreeFromMeshType *meshdata, const int index) {
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static const float *get_vert_co(const BVHTreeFromMeshType *meshdata, const int index)
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{
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switch (meshdata->type) {
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case SNAP_MESH:
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{
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@ -284,7 +286,8 @@ static const float *get_vert_co(const BVHTreeFromMeshType *meshdata, const int i
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return NULL;
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}
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static void copy_vert_no(const BVHTreeFromMeshType *meshdata, const int index, float r_no[3]) {
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static void copy_vert_no(const BVHTreeFromMeshType *meshdata, const int index, float r_no[3])
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{
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switch (meshdata->type) {
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case SNAP_MESH:
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{
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@ -1363,7 +1366,7 @@ static bool snapDerivedMesh(
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copy_v3_v3(ray_org_local, ray_origin);
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mul_m4_v3(imat, ray_org_local);
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BVHTreeFromMeshType treedata_type = {.userdata = treedata,.type = SNAP_MESH};
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BVHTreeFromMeshType treedata_type = {.userdata = treedata, .type = SNAP_MESH};
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if (is_persp) {
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Object_Nearest2dPrecalc neasrest_precalc;
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@ -1654,8 +1657,8 @@ static bool snapEditMesh(
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hit.dist = local_depth;
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if (BLI_bvhtree_ray_cast(
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treedata->tree, ray_start_local, ray_normal_local, 0.0f,
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&hit, treedata->raycast_callback, treedata) != -1)
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treedata->tree, ray_start_local, ray_normal_local, 0.0f,
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&hit, treedata->raycast_callback, treedata) != -1)
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{
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hit.dist += len_diff;
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hit.dist /= local_scale;
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@ -1795,7 +1798,7 @@ static bool snapObject(
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retval = snapEditMesh(
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sctx, ob, em, obmat, ob_index,
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snap_to, mval, is_persp,
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ray_origin, ray_start, ray_normal,depth_range,
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ray_origin, ray_start, ray_normal, depth_range,
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ray_depth, dist_px,
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r_loc, r_no, r_index,
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r_hit_list);
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@ -1745,8 +1745,7 @@ void GPU_shaderesult_set(GPUShadeInput *shi, GPUShadeResult *shr)
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(GPU_link_changed(shi->refl) || ma->ref != 0.0f))
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{
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if (world->aocolor != WO_AOPLAIN) {
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if (!(is_zero_v3(&world->horr) & is_zero_v3(&world->zenr)))
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{
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if (!(is_zero_v3(&world->horr) & is_zero_v3(&world->zenr))) {
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GPUNodeLink *fcol, *f;
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GPU_link(mat, "math_multiply", shi->amb, shi->refl, &f);
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GPU_link(mat, "math_multiply", f, GPU_uniform(&world->ao_env_energy), &f);
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@ -89,7 +89,7 @@ void DNA_sdna_current_free(void);
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int DNA_struct_find_nr_ex(const struct SDNA *sdna, const char *str, unsigned int *index_last);
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int DNA_struct_find_nr(const struct SDNA *sdna, const char *str);
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void DNA_struct_switch_endian(const struct SDNA *oldsdna, int oldSDNAnr, char *data);
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char *DNA_struct_get_compareflags(const struct SDNA *sdna, const struct SDNA*newsdna);
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char *DNA_struct_get_compareflags(const struct SDNA *sdna, const struct SDNA *newsdna);
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void *DNA_struct_reconstruct(
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const struct SDNA *newsdna, const struct SDNA *oldsdna,
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char *compflags, int oldSDNAnr, int blocks, void *data);
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