Merge branch 'blender-v2.93-release'

This commit is contained in:
Falk David 2021-04-28 16:30:20 +02:00
commit 67a52c8a40
2 changed files with 13 additions and 12 deletions

View File

@ -494,12 +494,7 @@ static void eevee_render_to_image(void *vedata,
/* Previous motion step. */
if (do_motion_blur_fx) {
if (i > 0) {
/* The previous step of this iteration N is exactly the next step of iteration N - 1.
* So we just swap the resources to avoid too much re-evaluation. */
EEVEE_motion_blur_swap_data(vedata);
}
else {
if (i == 0) {
EEVEE_motion_blur_step_set(ved, MB_PREV);
DRW_render_set_time(engine, depsgraph, floorf(time_prev), fractf(time_prev));
EEVEE_render_modules_init(vedata, engine, depsgraph);
@ -570,6 +565,14 @@ static void eevee_render_to_image(void *vedata,
DRW_cache_restart();
}
}
if (do_motion_blur_fx) {
/* The previous step of next iteration N is exactly the next step of this iteration N - 1.
* So we just swap the resources to avoid too much re-evaluation.
* Note that this also clears the VBO references from the GPUBatches of deformed
* geometries. */
EEVEE_motion_blur_swap_data(vedata);
}
}
EEVEE_volumes_free_smoke_textures();

View File

@ -78,14 +78,12 @@ static short get_bezt_sel_triple_flag(BezTriple *bezt, const bool handles_visibl
flag = ((bezt->f1 & SELECT) ? SEL_F1 : 0) | ((bezt->f2 & SELECT) ? SEL_F2 : 0) |
((bezt->f3 & SELECT) ? SEL_F3 : 0);
}
else {
if (bezt->f2 & SELECT) {
flag = SEL_ALL;
}
else if (bezt->f2 & SELECT) {
flag = SEL_ALL;
}
/* Special case for auto & aligned handles */
if (flag != SEL_ALL && flag & SEL_F2) {
if ((flag != SEL_ALL) && (flag & SEL_F2)) {
if (ELEM(bezt->h1, HD_AUTO, HD_ALIGN) && ELEM(bezt->h2, HD_AUTO, HD_ALIGN)) {
flag = SEL_ALL;
}
@ -316,7 +314,7 @@ static void createTransGPencil_curves(bContext *C,
}
}
else if (handles_visible) {
if (BEZT_ISSEL_IDX(bezt, j)) {
if (sel) {
td->flag = TD_SELECTED;
}
else {