Cleanup: spelling

This commit is contained in:
Campbell Barton 2014-12-08 09:46:21 +01:00
parent 7ba2b37a8a
commit 690345a826
4 changed files with 5 additions and 4 deletions

View File

@ -541,7 +541,7 @@ typedef enum AttributeStandard {
/* This struct is to be 16 bytes aligned, we also keep some extra precautions:
* - All the float3 members are in the beginning of the struct, so compiler
* does not put own pddings trying to align this members.
* does not put own padding trying to align this members.
* - We make sure OSL pointer is also 16 bytes aligned.
*/
typedef struct ShaderClosure {

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@ -19,7 +19,7 @@
#ifdef WITH_OSL
# if defined(_MSC_VER)
/* Prevent OSL from pollyting the context with weird macroses from windows.h.
/* Prevent OSL from polluting the context with weird macros from windows.h.
* TODO(sergey): Ideally it's only enough to have class/struct declarations in
* the header and skip header include here.
*/

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@ -114,7 +114,7 @@ struct ImeComposition {
/**
* Represents the type of the string in the 'ime_string' parameter.
* Its possible values and description are listed bwlow:
* Its possible values and description are listed below:
* Value Description
* 0 The parameter is not used.
* GCS_RESULTSTR The parameter represents a result string.

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@ -3508,7 +3508,8 @@ bool WM_event_is_tablet(const struct wmEvent *event)
#ifdef WITH_INPUT_IME
/* most os using ctrl/oskey + space to switch ime, avoid added space */
bool WM_event_is_ime_switch(const struct wmEvent *event) {
bool WM_event_is_ime_switch(const struct wmEvent *event)
{
return event->val == KM_PRESS && event->type == SPACEKEY &&
(event->ctrl || event->oskey || event->shift || event->alt);
}