DrawManager: Fix Camera Images Interfere During Selection
When drawing the selection buffer the camera images were drawn. This resulted in unneeded extra clicking for the user. This change will ignore camera images during the selection. Reviewed By: fclem Differential Revision: https://developer.blender.org/D5276
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@ -1115,6 +1115,10 @@ static void DRW_shgroup_camera_background_images(OBJECT_Shaders *sh_data,
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Object *ob,
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RegionView3D *rv3d)
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{
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if (DRW_state_is_select()) {
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return;
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}
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if (!BKE_object_empty_image_frame_is_visible_in_view3d(ob, rv3d)) {
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return;
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}
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