Add 'EDBM_selectmode_disable_multi' and use in knifeproject

As a followup to rB6f4e595e9ba9 and as per @campbellbarton suggestion,
this adds EDBM_selectmode_disable_multi, similar to
EDBM_mesh_deselect_all_multi & EDBM_mesh_deselect_all, so other similar
uses don't need to be done in a loop.

Also, selected_objects isn't a reliable way to handle this case - since
objects can be in edit-mode & not selected, use
BKE_view_layer_array_from_bases_in_edit_mode_unique_data instead

Differential Revision: https://developer.blender.org/D6317
This commit is contained in:
Philipp Oeser 2019-11-27 15:02:41 +01:00
parent 7959dcd4f6
commit 6992fc0b3b
3 changed files with 44 additions and 16 deletions

View File

@ -236,6 +236,14 @@ void em_setup_viewcontext(struct bContext *C, struct ViewContext *vc); /* rename
bool EDBM_mesh_deselect_all_multi_ex(struct Base **bases, const uint bases_len);
bool EDBM_mesh_deselect_all_multi(struct bContext *C);
bool EDBM_selectmode_disable_multi_ex(struct Scene *scene,
struct Base **bases,
const uint bases_len,
const short selectmode_disable,
const short selectmode_fallback);
bool EDBM_selectmode_disable_multi(struct bContext *C,
const short selectmode_disable,
const short selectmode_fallback);
/* editmesh_preselect_edgering.c */
struct EditMesh_PreSelEdgeRing;

View File

@ -22,7 +22,6 @@
*/
#include "DNA_curve_types.h"
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
#include "BLI_math.h"
@ -143,21 +142,7 @@ static int knifeproject_exec(bContext *C, wmOperator *op)
/* select only tagged faces */
BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, false);
CTX_DATA_BEGIN (C, Object *, ob, selected_objects) {
if (ob->type == OB_MESH) {
Mesh *me = (Mesh *)ob->data;
BMEditMesh *embm = me->edit_mesh;
if (embm) {
/* not essential, but switch out of vertex mode since the
* selected regions wont be nicely isolated after flushing.
* note: call after de-select to avoid selection flushing.
* note: do this on all participating meshes so this is in sync
* e.g. for later selection picking, see T68852.*/
EDBM_selectmode_disable(scene, embm, SCE_SELECT_VERTEX, SCE_SELECT_EDGE);
}
}
}
CTX_DATA_END;
EDBM_selectmode_disable_multi(C, SCE_SELECT_VERTEX, SCE_SELECT_EDGE);
BM_mesh_elem_hflag_enable_test(em->bm, BM_FACE, BM_ELEM_SELECT, true, false, BM_ELEM_TAG);

View File

@ -2653,6 +2653,41 @@ bool EDBM_mesh_deselect_all_multi(struct bContext *C)
return changed_multi;
}
bool EDBM_selectmode_disable_multi_ex(Scene *scene,
struct Base **bases,
const uint bases_len,
const short selectmode_disable,
const short selectmode_fallback)
{
bool changed_multi = false;
for (uint base_index = 0; base_index < bases_len; base_index++) {
Base *base_iter = bases[base_index];
Object *ob_iter = base_iter->object;
BMEditMesh *em_iter = BKE_editmesh_from_object(ob_iter);
EDBM_selectmode_disable(scene, em_iter, selectmode_disable, selectmode_fallback);
changed_multi = true;
}
return changed_multi;
}
bool EDBM_selectmode_disable_multi(struct bContext *C,
const short selectmode_disable,
const short selectmode_fallback)
{
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
ViewContext vc;
ED_view3d_viewcontext_init(C, &vc, depsgraph);
uint bases_len = 0;
Base **bases = BKE_view_layer_array_from_bases_in_edit_mode_unique_data(
vc.view_layer, NULL, &bases_len);
bool changed_multi = EDBM_selectmode_disable_multi_ex(
scene, bases, bases_len, selectmode_disable, selectmode_fallback);
MEM_freeN(bases);
return changed_multi;
}
/** \} */
/* -------------------------------------------------------------------- */