minor cleanup
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@ -740,7 +740,7 @@ PyDoc_STRVAR(bpygpu_shader_code_from_builtin_doc,
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" '3D_FLAT_COLOR',\n"
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" '3D_SMOOTH_COLOR'}\n"
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" :type shader_name: str\n"
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" :return: vertex, fragment and geometry shader codes.\n"
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" :return: Vertex, fragment and geometry shader codes.\n"
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" :rtype: dict\n"
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);
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static PyObject *bpygpu_shader_code_from_builtin(BPyGPUShader *UNUSED(self), PyObject *arg)
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