Object: support running transfer mode in any object mode
There is no need to limit this to sculpt mode, prepare for key short cut changes, see: T88092.
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@ -419,7 +419,7 @@ static bool object_transfer_mode_poll(bContext *C)
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return false;
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}
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const Object *ob = CTX_data_active_object(C);
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return ob && (ob->mode & (OB_MODE_SCULPT));
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return ob && (ob->mode != OB_MODE_OBJECT);
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}
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/* Update the viewport rotation origin to the mouse cursor. */
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