Cleanup: avoid returning large structs from functions

Return BezTriple as a const pointer from utility functions
instead of by a value since it's a large struct.
This commit is contained in:
Campbell Barton 2023-01-16 14:20:46 +11:00
parent cc5fefffe6
commit 6a7ecec6e1
1 changed files with 16 additions and 15 deletions

View File

@ -282,15 +282,15 @@ ListBase find_fcurve_segments(FCurve *fcu)
return segments;
}
static BezTriple fcurve_segment_start_get(FCurve *fcu, int index)
static const BezTriple *fcurve_segment_start_get(FCurve *fcu, int index)
{
BezTriple start_bezt = index - 1 >= 0 ? fcu->bezt[index - 1] : fcu->bezt[index];
const BezTriple *start_bezt = index - 1 >= 0 ? &fcu->bezt[index - 1] : &fcu->bezt[index];
return start_bezt;
}
static BezTriple fcurve_segment_end_get(FCurve *fcu, int index)
static const BezTriple *fcurve_segment_end_get(FCurve *fcu, int index)
{
BezTriple end_bezt = index < fcu->totvert ? fcu->bezt[index] : fcu->bezt[index - 1];
const BezTriple *end_bezt = index < fcu->totvert ? &fcu->bezt[index] : &fcu->bezt[index - 1];
return end_bezt;
}
@ -299,7 +299,7 @@ static BezTriple fcurve_segment_end_get(FCurve *fcu, int index)
void blend_to_neighbor_fcurve_segment(FCurve *fcu, FCurveSegment *segment, const float factor)
{
const float blend_factor = fabs(factor * 2 - 1);
BezTriple target_bezt;
const BezTriple *target_bezt;
/* Find which key to blend towards. */
if (factor < 0.5f) {
target_bezt = fcurve_segment_start_get(fcu, segment->start_index);
@ -309,7 +309,7 @@ void blend_to_neighbor_fcurve_segment(FCurve *fcu, FCurveSegment *segment, const
}
/* Blend each key individually. */
for (int i = segment->start_index; i < segment->start_index + segment->length; i++) {
fcu->bezt[i].vec[1][1] = interpf(target_bezt.vec[1][1], fcu->bezt[i].vec[1][1], blend_factor);
fcu->bezt[i].vec[1][1] = interpf(target_bezt->vec[1][1], fcu->bezt[i].vec[1][1], blend_factor);
}
}
@ -379,14 +379,14 @@ void blend_to_default_fcurve(PointerRNA *id_ptr, FCurve *fcu, const float factor
void ease_fcurve_segment(FCurve *fcu, FCurveSegment *segment, const float factor)
{
const BezTriple left_key = fcurve_segment_start_get(fcu, segment->start_index);
const float left_x = left_key.vec[1][0];
const float left_y = left_key.vec[1][1];
const BezTriple *left_key = fcurve_segment_start_get(fcu, segment->start_index);
const float left_x = left_key->vec[1][0];
const float left_y = left_key->vec[1][1];
const BezTriple right_key = fcurve_segment_end_get(fcu, segment->start_index + segment->length);
const BezTriple *right_key = fcurve_segment_end_get(fcu, segment->start_index + segment->length);
const float key_x_range = right_key.vec[1][0] - left_x;
const float key_y_range = right_key.vec[1][1] - left_y;
const float key_x_range = right_key->vec[1][0] - left_x;
const float key_y_range = right_key->vec[1][1] - left_y;
/* Happens if there is only 1 key on the FCurve. Needs to be skipped because it
* would be a divide by 0. */
@ -419,11 +419,12 @@ void ease_fcurve_segment(FCurve *fcu, FCurveSegment *segment, const float factor
void breakdown_fcurve_segment(FCurve *fcu, FCurveSegment *segment, const float factor)
{
BezTriple left_bezt = fcurve_segment_start_get(fcu, segment->start_index);
BezTriple right_bezt = fcurve_segment_end_get(fcu, segment->start_index + segment->length);
const BezTriple *left_bezt = fcurve_segment_start_get(fcu, segment->start_index);
const BezTriple *right_bezt = fcurve_segment_end_get(fcu,
segment->start_index + segment->length);
for (int i = segment->start_index; i < segment->start_index + segment->length; i++) {
fcu->bezt[i].vec[1][1] = interpf(right_bezt.vec[1][1], left_bezt.vec[1][1], factor);
fcu->bezt[i].vec[1][1] = interpf(right_bezt->vec[1][1], left_bezt->vec[1][1], factor);
}
}