Merge branch 'blender-v3.4-release'

This commit is contained in:
Miguel Pozo 2022-11-14 12:24:45 +01:00
commit 6a96edce2e
4 changed files with 14 additions and 3 deletions

View File

@ -953,9 +953,9 @@ void GHOST_WindowWayland::setOpaque() const
struct wl_region *region;
/* Make the window opaque. */
region = wl_compositor_create_region(system_->compositor());
region = wl_compositor_create_region(system_->wl_compositor());
wl_region_add(region, 0, 0, UNPACK2(window_->size));
wl_surface_set_opaque_region(window_->surface, region);
wl_surface_set_opaque_region(window_->wl_surface, region);
wl_region_destroy(region);
}
#endif

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@ -620,11 +620,21 @@ void GPUCodegen::generate_graphs()
std::stringstream eval_ss;
eval_ss << "\n/* Generated Functions */\n\n";
LISTBASE_FOREACH (GPUNodeGraphFunctionLink *, func_link, &graph.material_functions) {
/* Untag every node in the graph to avoid serializing nodes from other functions */
LISTBASE_FOREACH (GPUNode *, node, &graph.nodes) {
node->tag &= ~GPU_NODE_TAG_FUNCTION;
}
/* Tag only the nodes needed for the current function */
gpu_nodes_tag(func_link->outlink, GPU_NODE_TAG_FUNCTION);
char *fn = graph_serialize(GPU_NODE_TAG_FUNCTION, func_link->outlink);
eval_ss << "float " << func_link->name << "() {\n" << fn << "}\n\n";
MEM_SAFE_FREE(fn);
}
output.material_functions = extract_c_str(eval_ss);
/* Leave the function tags as they were before serialization */
LISTBASE_FOREACH (GPUNodeGraphFunctionLink *, funclink, &graph.material_functions) {
gpu_nodes_tag(funclink->outlink, GPU_NODE_TAG_FUNCTION);
}
}
LISTBASE_FOREACH (GPUMaterialAttribute *, attr, &graph.attributes) {

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@ -890,7 +890,7 @@ void gpu_node_graph_free(GPUNodeGraph *graph)
/* Prune Unused Nodes */
static void gpu_nodes_tag(GPUNodeLink *link, eGPUNodeTag tag)
void gpu_nodes_tag(GPUNodeLink *link, eGPUNodeTag tag)
{
GPUNode *node;

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@ -186,6 +186,7 @@ typedef struct GPUNodeGraph {
/* Node Graph */
void gpu_nodes_tag(GPUNodeLink *link, eGPUNodeTag tag);
void gpu_node_graph_prune_unused(GPUNodeGraph *graph);
void gpu_node_graph_finalize_uniform_attrs(GPUNodeGraph *graph);