Small modification to comment
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@ -247,7 +247,7 @@ static float find_root_newton_bisection(float x_begin,
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}
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/* Calculate normals by minimizing the potential energy due to twist and bending. Global
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* estimation involves integration and is thus too costly. Instead, we start with the first
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* optimization would involve integration and is too costly. Instead, we start with the first
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* curvature vector and propogate it along the curve. */
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void calculate_normals(const Span<float3> positions,
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const bool is_cyclic,
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