Cleanup: spelling in comments
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7b5835c793
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6d2b486e43
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@ -249,7 +249,7 @@ static void rtc_filter_func_thick_curve(const RTCFilterFunctionNArguments *args)
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const RTCRay *ray = (RTCRay *)args->ray;
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RTCHit *hit = (RTCHit *)args->hit;
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/* Always ignore backfacing intersections. */
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/* Always ignore back-facing intersections. */
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if (dot(make_float3(ray->dir_x, ray->dir_y, ray->dir_z),
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make_float3(hit->Ng_x, hit->Ng_y, hit->Ng_z)) > 0.0f) {
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*args->valid = 0;
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@ -262,7 +262,7 @@ static void rtc_filter_occluded_func_thick_curve(const RTCFilterFunctionNArgumen
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const RTCRay *ray = (RTCRay *)args->ray;
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RTCHit *hit = (RTCHit *)args->hit;
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/* Always ignore backfacing intersections. */
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/* Always ignore back-facing intersections. */
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if (dot(make_float3(ray->dir_x, ray->dir_y, ray->dir_z),
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make_float3(hit->Ng_x, hit->Ng_y, hit->Ng_z)) > 0.0f) {
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*args->valid = 0;
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@ -157,7 +157,7 @@ void Session::run_main_render_loop()
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continue;
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}
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/* Stop rendering if error happenned during scene update or other step of preparing scene
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/* Stop rendering if error happened during scene update or other step of preparing scene
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* for render. */
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if (device->have_error()) {
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progress.set_error(device->error_message());
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@ -179,7 +179,7 @@ void Session::run_main_render_loop()
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/* update status and timing */
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update_status_time();
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/* Stop rendering if error happenned during path tracing. */
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/* Stop rendering if error happened during path tracing. */
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if (device->have_error()) {
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progress.set_error(device->error_message());
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break;
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@ -253,13 +253,13 @@ bool BKE_image_is_stereo(struct Image *ima);
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struct RenderResult *BKE_image_acquire_renderresult(struct Scene *scene, struct Image *ima);
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void BKE_image_release_renderresult(struct Scene *scene, struct Image *ima);
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/* for multilayer images as well as for singlelayer */
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/* For multi-layer images as well as for single-layer. */
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bool BKE_image_is_openexr(struct Image *ima);
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/* for multiple slot render, call this before render */
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/* For multiple slot render, call this before render. */
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void BKE_image_backup_render(struct Scene *scene, struct Image *ima, bool free_current_slot);
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/* for singlelayer openexr saving */
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/* For single-layer OpenEXR saving */
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bool BKE_image_save_openexr_multiview(struct Image *ima,
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struct ImBuf *ibuf,
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const char *filepath,
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@ -285,22 +285,22 @@ void BKE_image_packfiles_from_mem(struct ReportList *reports,
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char *data,
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const size_t data_len);
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/* prints memory statistics for images */
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/* Prints memory statistics for images. */
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void BKE_image_print_memlist(struct Main *bmain);
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/* merge source into dest, and free source */
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/* Merge source into dest, and free source. */
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void BKE_image_merge(struct Main *bmain, struct Image *dest, struct Image *source);
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/* scale the image */
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/* Scale the image. */
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bool BKE_image_scale(struct Image *image, int width, int height);
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/* check if texture has alpha (depth=32) */
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/* Check if texture has alpha (depth=32). */
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bool BKE_image_has_alpha(struct Image *image);
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/* check if texture has gpu texture code */
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/* Check if texture has GPU texture code. */
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bool BKE_image_has_opengl_texture(struct Image *ima);
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/* get tile index for tiled images */
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/* Get tile index for tiled images. */
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void BKE_image_get_tile_label(struct Image *ima,
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struct ImageTile *tile,
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char *label,
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@ -369,10 +369,10 @@ struct ImBuf *BKE_image_get_first_ibuf(struct Image *image);
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/* Not to be use directly. */
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struct GPUTexture *BKE_image_create_gpu_texture_from_ibuf(struct Image *image, struct ImBuf *ibuf);
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/* Get the GPUTexture for a given `Image`.
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/* Get the #GPUTexture for a given `Image`.
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*
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* `iuser` and `ibuf` are mutual exclusive parameters. The caller can pass the `ibuf` when already
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* available. It is also required when requesting the GPUTexture for a render result. */
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* available. It is also required when requesting the #GPUTexture for a render result. */
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struct GPUTexture *BKE_image_get_gpu_texture(struct Image *image,
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struct ImageUser *iuser,
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struct ImBuf *ibuf);
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@ -565,7 +565,7 @@ static void drw_manager_init(DRWManager *dst, GPUViewport *viewport, const int s
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drw_viewport_data_reset(dst->vmempool);
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if (size == NULL && viewport == NULL) {
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/* Avoid division by 0. Engines will either overide this or not use it. */
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/* Avoid division by 0. Engines will either override this or not use it. */
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dst->size[0] = 1.0f;
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dst->size[1] = 1.0f;
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}
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@ -1335,7 +1335,7 @@ void DRW_notify_view_update(const DRWUpdateContext *update_ctx)
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.object_mode = OB_MODE_OBJECT,
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};
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/* Custom lightweight init to avoid reseting the mempools. */
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/* Custom lightweight initialize to avoid resetting the memory-pools. */
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DST.viewport = viewport;
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DST.vmempool = drw_viewport_data_ensure(DST.viewport);
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@ -512,7 +512,7 @@ typedef struct DRWDebugSphere {
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typedef struct DRWData {
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/** Instance data. */
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DRWInstanceDataList *idatalist;
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/** Mempools for drawcalls. */
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/** Memory-pools for draw-calls. */
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struct BLI_memblock *commands;
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struct BLI_memblock *commands_small;
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struct BLI_memblock *callbuffers;
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@ -47,7 +47,7 @@ DRWTexturePool *DRW_texture_pool_create(void)
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void DRW_texture_pool_free(DRWTexturePool *pool)
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{
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/* Reseting the pool twice will effectively free all textures. */
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/* Resetting the pool twice will effectively free all textures. */
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DRW_texture_pool_reset(pool);
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DRW_texture_pool_reset(pool);
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delete pool;
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@ -86,7 +86,7 @@ GPUTexture *DRW_texture_pool_query(
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if (user_bit & handle.users_bits) {
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continue;
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}
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/* If everthing matches reuse the texture. */
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/* If everything matches reuse the texture. */
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if ((GPU_texture_format(handle.texture) == format) &&
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(GPU_texture_width(handle.texture) == width) &&
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(GPU_texture_height(handle.texture) == height)) {
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@ -137,4 +137,4 @@ void DRW_texture_pool_reset(DRWTexturePool *pool)
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pool->handles.remove_and_reorder(i);
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}
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}
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}
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}
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@ -5262,7 +5262,7 @@ static void do_projectpaint_thread(TaskPool *__restrict UNUSED(pool), void *ph_v
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color_f[3] *= ((float)projPixel->mask) * (1.0f / 65535.0f) * brush_alpha;
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if (is_floatbuf) {
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/* convert to premultipied */
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/* Convert to premutliplied. */
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mul_v3_fl(color_f, color_f[3]);
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IMB_blend_color_float(
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projPixel->pixel.f_pt, projPixel->origColor.f_pt, color_f, ps->blend);
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@ -1496,14 +1496,15 @@ static void free_anim_ffmpeg(struct anim *anim)
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#endif
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/* Try to init the anim struct.
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* Returns true on success.*/
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/**
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* Try to initialize the #anim struct.
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* Returns true on success.
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*/
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static bool anim_getnew(struct anim *anim)
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{
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BLI_assert(anim->curtype == ANIM_NONE);
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if (anim == NULL) {
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/* Nothing to init. */
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/* Nothing to initialize. */
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return false;
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}
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@ -732,16 +732,16 @@ typedef struct wmXrActionData {
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eXrActionType type;
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/** State. Set appropriately based on type. */
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float state[2];
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/** State of the other subaction path for bimanual actions. */
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/** State of the other sub-action path for bimanual actions. */
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float state_other[2];
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/** Input threshold for float/vector2f actions. */
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float float_threshold;
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/** Controller aim pose corresponding to the action's subaction path. */
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/** Controller aim pose corresponding to the action's sub-action path. */
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float controller_loc[3];
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float controller_rot[4];
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/** Controller aim pose of the other subaction path for bimanual actions. */
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/** Controller aim pose of the other sub-action path for bimanual actions. */
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float controller_loc_other[3];
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float controller_rot_other[4];
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@ -749,14 +749,14 @@ typedef struct wmXrActionData {
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struct wmOperatorType *ot;
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struct IDProperty *op_properties;
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/** Whether bimanual interaction is occuring. */
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/** Whether bimanual interaction is occurring. */
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bool bimanual;
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} wmXrActionData;
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#endif
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/** Timer flags. */
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typedef enum {
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/** Do not attempt to free customdata pointer even if non-NULL. */
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/** Do not attempt to free custom-data pointer even if non-NULL. */
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WM_TIMER_NO_FREE_CUSTOM_DATA = 1 << 0,
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} wmTimerFlags;
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@ -3465,7 +3465,7 @@ static void wm_event_free_and_remove_from_queue_if_valid(wmEvent *event)
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/**
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* Special handling for XR events.
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*
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* Although XR events are added to regular window queues, they are handled in an "offscreen area"
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* Although XR events are added to regular window queues, they are handled in an "off-screen area"
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* context that is owned entirely by XR runtime data and not tied to a window.
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*/
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static void wm_event_handle_xrevent(bContext *C,
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@ -37,7 +37,7 @@ typedef struct wmXrSessionState {
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/** Copy of XrSessionSettings.base_pose_ data to detect changes that need
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* resetting to base pose. */
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char prev_base_pose_type; /* eXRSessionBasePoseType */
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char prev_base_pose_type; /* #eXRSessionBasePoseType */
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Object *prev_base_pose_object;
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/** Copy of XrSessionSettings.flag created on the last draw call, stored to detect changes. */
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int prev_settings_flag;
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@ -52,7 +52,7 @@ typedef struct wmXrSessionState {
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bool is_view_data_set;
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/** Last known controller data. */
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ListBase controllers; /* wmXrController */
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ListBase controllers; /* #wmXrController */
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/** The currently active action set that will be updated on calls to
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* wm_xr_session_actions_update(). If NULL, all action sets will be treated as active and
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@ -67,14 +67,14 @@ typedef struct wmXrRuntimeData {
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* be an invalid reference, i.e. the window may have been closed. */
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wmWindow *session_root_win;
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/** Offscreen area used for XR events. */
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/** Off-screen area used for XR events. */
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struct ScrArea *area;
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/** Although this struct is internal, RNA gets a handle to this for state information queries. */
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wmXrSessionState session_state;
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wmXrSessionExitFn exit_fn;
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ListBase actionmaps; /* XrActionMap */
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ListBase actionmaps; /* #XrActionMap */
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short actactionmap;
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short selactionmap;
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} wmXrRuntimeData;
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@ -87,7 +87,7 @@ typedef struct wmXrViewportPair {
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typedef struct {
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/** Off-screen buffers/viewports for each view. */
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ListBase viewports; /* wmXrViewportPair */
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ListBase viewports; /* #wmXrViewportPair */
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} wmXrSurfaceData;
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typedef struct wmXrDrawData {
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