Cleanup: proper handling of `LIB_TAG_DOIT` in append code.

This commit is contained in:
Bastien Montagne 2021-09-23 12:46:51 +02:00
parent ce96a75c2c
commit 6f53988e7a
1 changed files with 4 additions and 2 deletions

View File

@ -573,6 +573,8 @@ static void wm_append_loose_data_instantiate(WMLinkAppendData *lapp_data,
ob, object_set_selected, object_set_active, view_layer, v3d);
copy_v3_v3(ob->loc, scene->cursor.location);
id->tag &= ~LIB_TAG_DOIT;
}
}
@ -656,8 +658,8 @@ static void wm_append_do(WMLinkAppendData *lapp_data,
}
BLI_assert(item->customdata == NULL);
/* Clear tag previously used to mark IDs needing post-processing (instantiation of loose
* objects etc.). */
/* In Append case linked IDs should never be marked as needing post-processing (instantiation
* of loose objects etc.). */
BLI_assert((id->tag & LIB_TAG_DOIT) == 0);
ID *existing_local_id = BKE_idtype_idcode_append_is_reusable(GS(id->name)) ?