Cycles: Remove TODO, it is possible there'll be more intersections recorded

It's just only few of them will be stored in the intersection array, nothing
wrong with that what's so ever.
This commit is contained in:
Sergey Sharybin 2015-12-02 02:39:57 +05:00
parent e5e1010919
commit 70502578b1
1 changed files with 0 additions and 3 deletions

View File

@ -288,9 +288,6 @@ ccl_device int subsurface_scatter_multi_intersect(
sd->object,
lcg_state,
BSSRDF_MAX_HITS);
/* TODO(sergey): Investigate whether scene_intersect_subsurface() could
* indeed return more than BSSRDF_MAX_HITS hits.
*/
int num_eval_hits = min(ss_isect->num_hits, BSSRDF_MAX_HITS);
for(int hit = 0; hit < num_eval_hits; hit++) {