Sequencer: Cleanup, use more BLI utilities where possible

This commit is contained in:
Sergey Sharybin 2017-10-06 15:00:22 +05:00
parent 00eac066f3
commit 70aa33f069
1 changed files with 6 additions and 24 deletions

View File

@ -1913,16 +1913,10 @@ static void RVBlurBitmap2_float(float *map, int width, int height, float blur, i
for (i = x - halfWidth; i < x + halfWidth; i++) {
if ((i >= 0) && (i < width)) {
index = (i + y * width) * 4;
curColor[0] += map[index + GlowR] * filter[fx];
curColor[1] += map[index + GlowG] * filter[fx];
curColor[2] += map[index + GlowB] * filter[fx];
curColor[3] += map[index + GlowA] * filter[fx];
madd_v4_v4fl(curColor, map + index, filter[fx]);
index = (width - 1 - i + y * width) * 4;
curColor2[0] += map[index + GlowR] * filter[fx];
curColor2[1] += map[index + GlowG] * filter[fx];
curColor2[2] += map[index + GlowB] * filter[fx];
curColor2[3] += map[index + GlowA] * filter[fx];
madd_v4_v4fl(curColor2, map + index, filter[fx]);
}
fx++;
}
@ -1939,10 +1933,7 @@ static void RVBlurBitmap2_float(float *map, int width, int height, float blur, i
zero_v4(curColor);
for (i = x - halfWidth; i < x + halfWidth; i++) {
index = (i + y * width) * 4;
curColor[0] += map[index + GlowR] * filter[fx];
curColor[1] += map[index + GlowG] * filter[fx];
curColor[2] += map[index + GlowB] * filter[fx];
curColor[3] += map[index + GlowA] * filter[fx];
madd_v4_v4fl(curColor, map + index, filter[fx]);
fx++;
}
index = (x + y * width) * 4;
@ -1964,17 +1955,11 @@ static void RVBlurBitmap2_float(float *map, int width, int height, float blur, i
if ((i >= 0) && (i < height)) {
/* Bottom */
index = (x + i * width) * 4;
curColor[0] += map[index + GlowR] * filter[fy];
curColor[1] += map[index + GlowG] * filter[fy];
curColor[2] += map[index + GlowB] * filter[fy];
curColor[3] += map[index + GlowA] * filter[fy];
madd_v4_v4fl(curColor, map + index, filter[fy]);
/* Top */
index = (x + (height - 1 - i) * width) * 4;
curColor2[0] += map[index + GlowR] * filter[fy];
curColor2[1] += map[index + GlowG] * filter[fy];
curColor2[2] += map[index + GlowB] * filter[fy];
curColor2[3] += map[index + GlowA] * filter[fy];
madd_v4_v4fl(curColor2, map + index, filter[fy]);
}
fy++;
}
@ -1991,10 +1976,7 @@ static void RVBlurBitmap2_float(float *map, int width, int height, float blur, i
zero_v4(curColor);
for (i = y - halfWidth; i < y + halfWidth; i++) {
index = (x + i * width) * 4;
curColor[0] += map[index + GlowR] * filter[fy];
curColor[1] += map[index + GlowG] * filter[fy];
curColor[2] += map[index + GlowB] * filter[fy];
curColor[3] += map[index + GlowA] * filter[fy];
madd_v4_v4fl(curColor, map + index, filter[fy]);
fy++;
}
index = (x + y * width) * 4;