Cleanup: Move VSE disk cache code into own file

No functional changes.
This commit is contained in:
Richard Antalik 2021-10-07 03:04:34 +02:00
parent 439c9b0b84
commit 70cc80ea1c
5 changed files with 780 additions and 664 deletions

View File

@ -63,6 +63,8 @@ set(SRC
SEQ_utils.h
intern/clipboard.c
intern/disk_cache.c
intern/disk_cache.h
intern/effects.c
intern/effects.h
intern/image_cache.c

View File

@ -0,0 +1,698 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2021 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup sequencer
*/
#include <memory.h>
#include <stddef.h>
#include <time.h>
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "DNA_space_types.h" /* for FILE_MAX. */
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "BLI_blenlib.h"
#include "BLI_endian_defines.h"
#include "BLI_endian_switch.h"
#include "BLI_fileops.h"
#include "BLI_fileops_types.h"
#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BLI_mempool.h"
#include "BLI_path_util.h"
#include "BLI_threads.h"
#include "BKE_main.h"
#include "BKE_scene.h"
#include "SEQ_prefetch.h"
#include "SEQ_relations.h"
#include "SEQ_render.h"
#include "SEQ_sequencer.h"
#include "disk_cache.h"
#include "image_cache.h"
#include "prefetch.h"
#include "strip_time.h"
/**
* Disk Cache Design Notes
* =======================
*
* Disk cache uses directory specified in user preferences
* For each cached non-temp image, image data and supplementary info are written to HDD.
* Multiple(DCACHE_IMAGES_PER_FILE) images share the same file.
* Each of these files contains header DiskCacheHeader followed by image data.
* Zlib compression with user definable level can be used to compress image data(per image)
* Images are written in order in which they are rendered.
* Overwriting of individual entry is not possible.
* Stored images are deleted by invalidation, or when size of all files exceeds maximum
* size specified in user preferences.
* To distinguish 2 blend files with same name, scene->ed->disk_cache_timestamp
* is used as UID. Blend file can still be copied manually which may cause conflict.
*/
/* <cache type>-<resolution X>x<resolution Y>-<rendersize>%(<view_id>)-<frame no>.dcf */
#define DCACHE_FNAME_FORMAT "%d-%dx%d-%d%%(%d)-%d.dcf"
#define DCACHE_IMAGES_PER_FILE 100
#define DCACHE_CURRENT_VERSION 2
#define COLORSPACE_NAME_MAX 64 /* XXX: defined in imb intern */
typedef struct DiskCacheHeaderEntry {
unsigned char encoding;
uint64_t frameno;
uint64_t size_compressed;
uint64_t size_raw;
uint64_t offset;
char colorspace_name[COLORSPACE_NAME_MAX];
} DiskCacheHeaderEntry;
typedef struct DiskCacheHeader {
DiskCacheHeaderEntry entry[DCACHE_IMAGES_PER_FILE];
} DiskCacheHeader;
typedef struct SeqDiskCache {
Main *bmain;
int64_t timestamp;
ListBase files;
ThreadMutex read_write_mutex;
size_t size_total;
} SeqDiskCache;
typedef struct DiskCacheFile {
struct DiskCacheFile *next, *prev;
char path[FILE_MAX];
char dir[FILE_MAXDIR];
char file[FILE_MAX];
BLI_stat_t fstat;
int cache_type;
int rectx;
int recty;
int render_size;
int view_id;
int start_frame;
} DiskCacheFile;
static ThreadMutex cache_create_lock = BLI_MUTEX_INITIALIZER;
static char *seq_disk_cache_base_dir(void)
{
return U.sequencer_disk_cache_dir;
}
static int seq_disk_cache_compression_level(void)
{
switch (U.sequencer_disk_cache_compression) {
case USER_SEQ_DISK_CACHE_COMPRESSION_NONE:
return 0;
case USER_SEQ_DISK_CACHE_COMPRESSION_LOW:
return 1;
case USER_SEQ_DISK_CACHE_COMPRESSION_HIGH:
return 9;
}
return U.sequencer_disk_cache_compression;
}
static size_t seq_disk_cache_size_limit(void)
{
return (size_t)U.sequencer_disk_cache_size_limit * (1024 * 1024 * 1024);
}
bool seq_disk_cache_is_enabled(Main *bmain)
{
return (U.sequencer_disk_cache_dir[0] != '\0' && U.sequencer_disk_cache_size_limit != 0 &&
(U.sequencer_disk_cache_flag & SEQ_CACHE_DISK_CACHE_ENABLE) != 0 &&
bmain->name[0] != '\0');
}
static DiskCacheFile *seq_disk_cache_add_file_to_list(SeqDiskCache *disk_cache, const char *path)
{
DiskCacheFile *cache_file = MEM_callocN(sizeof(DiskCacheFile), "SeqDiskCacheFile");
char dir[FILE_MAXDIR], file[FILE_MAX];
BLI_split_dirfile(path, dir, file, sizeof(dir), sizeof(file));
BLI_strncpy(cache_file->path, path, sizeof(cache_file->path));
BLI_strncpy(cache_file->dir, dir, sizeof(cache_file->dir));
BLI_strncpy(cache_file->file, file, sizeof(cache_file->file));
sscanf(file,
DCACHE_FNAME_FORMAT,
&cache_file->cache_type,
&cache_file->rectx,
&cache_file->recty,
&cache_file->render_size,
&cache_file->view_id,
&cache_file->start_frame);
cache_file->start_frame *= DCACHE_IMAGES_PER_FILE;
BLI_addtail(&disk_cache->files, cache_file);
return cache_file;
}
static void seq_disk_cache_get_files(SeqDiskCache *disk_cache, char *path)
{
struct direntry *filelist, *fl;
uint nbr, i;
disk_cache->size_total = 0;
i = nbr = BLI_filelist_dir_contents(path, &filelist);
fl = filelist;
while (i--) {
/* Don't follow links. */
const eFileAttributes file_attrs = BLI_file_attributes(fl->path);
if (file_attrs & FILE_ATTR_ANY_LINK) {
fl++;
continue;
}
char file[FILE_MAX];
BLI_split_dirfile(fl->path, NULL, file, 0, sizeof(file));
bool is_dir = BLI_is_dir(fl->path);
if (is_dir && !FILENAME_IS_CURRPAR(file)) {
char subpath[FILE_MAX];
BLI_strncpy(subpath, fl->path, sizeof(subpath));
BLI_path_slash_ensure(subpath);
seq_disk_cache_get_files(disk_cache, subpath);
}
if (!is_dir) {
const char *ext = BLI_path_extension(fl->path);
if (ext && ext[1] == 'd' && ext[2] == 'c' && ext[3] == 'f') {
DiskCacheFile *cache_file = seq_disk_cache_add_file_to_list(disk_cache, fl->path);
cache_file->fstat = fl->s;
disk_cache->size_total += cache_file->fstat.st_size;
}
}
fl++;
}
BLI_filelist_free(filelist, nbr);
}
static DiskCacheFile *seq_disk_cache_get_oldest_file(SeqDiskCache *disk_cache)
{
DiskCacheFile *oldest_file = disk_cache->files.first;
if (oldest_file == NULL) {
return NULL;
}
for (DiskCacheFile *cache_file = oldest_file->next; cache_file; cache_file = cache_file->next) {
if (cache_file->fstat.st_mtime < oldest_file->fstat.st_mtime) {
oldest_file = cache_file;
}
}
return oldest_file;
}
static void seq_disk_cache_delete_file(SeqDiskCache *disk_cache, DiskCacheFile *file)
{
disk_cache->size_total -= file->fstat.st_size;
BLI_delete(file->path, false, false);
BLI_remlink(&disk_cache->files, file);
MEM_freeN(file);
}
bool seq_disk_cache_enforce_limits(SeqDiskCache *disk_cache)
{
BLI_mutex_lock(&disk_cache->read_write_mutex);
while (disk_cache->size_total > seq_disk_cache_size_limit()) {
DiskCacheFile *oldest_file = seq_disk_cache_get_oldest_file(disk_cache);
if (!oldest_file) {
/* We shouldn't enforce limits with no files, do re-scan. */
seq_disk_cache_get_files(disk_cache, seq_disk_cache_base_dir());
continue;
}
if (BLI_exists(oldest_file->path) == 0) {
/* File may have been manually deleted during runtime, do re-scan. */
BLI_freelistN(&disk_cache->files);
seq_disk_cache_get_files(disk_cache, seq_disk_cache_base_dir());
continue;
}
seq_disk_cache_delete_file(disk_cache, oldest_file);
}
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return true;
}
static DiskCacheFile *seq_disk_cache_get_file_entry_by_path(SeqDiskCache *disk_cache, char *path)
{
DiskCacheFile *cache_file = disk_cache->files.first;
for (; cache_file; cache_file = cache_file->next) {
if (BLI_strcasecmp(cache_file->path, path) == 0) {
return cache_file;
}
}
return NULL;
}
/* Update file size and timestamp. */
static void seq_disk_cache_update_file(SeqDiskCache *disk_cache, char *path)
{
DiskCacheFile *cache_file;
int64_t size_before;
int64_t size_after;
cache_file = seq_disk_cache_get_file_entry_by_path(disk_cache, path);
size_before = cache_file->fstat.st_size;
if (BLI_stat(path, &cache_file->fstat) == -1) {
BLI_assert(false);
memset(&cache_file->fstat, 0, sizeof(BLI_stat_t));
}
size_after = cache_file->fstat.st_size;
disk_cache->size_total += size_after - size_before;
}
/* Path format:
* <cache dir>/<project name>_seq_cache/<scene name>-<timestamp>/<seq name>/DCACHE_FNAME_FORMAT
*/
static void seq_disk_cache_get_project_dir(SeqDiskCache *disk_cache, char *path, size_t path_len)
{
char cache_dir[FILE_MAX];
BLI_split_file_part(BKE_main_blendfile_path(disk_cache->bmain), cache_dir, sizeof(cache_dir));
/* Use suffix, so that the cache directory name does not conflict with the bmain's blend file. */
const char *suffix = "_seq_cache";
strncat(cache_dir, suffix, sizeof(cache_dir) - strlen(cache_dir) - 1);
BLI_strncpy(path, seq_disk_cache_base_dir(), path_len);
BLI_path_append(path, path_len, cache_dir);
}
static void seq_disk_cache_get_dir(
SeqDiskCache *disk_cache, Scene *scene, Sequence *seq, char *path, size_t path_len)
{
char scene_name[MAX_ID_NAME + 22]; /* + -%PRId64 */
char seq_name[SEQ_NAME_MAXSTR];
char project_dir[FILE_MAX];
seq_disk_cache_get_project_dir(disk_cache, project_dir, sizeof(project_dir));
sprintf(scene_name, "%s-%" PRId64, scene->id.name, disk_cache->timestamp);
BLI_strncpy(seq_name, seq->name, sizeof(seq_name));
BLI_filename_make_safe(scene_name);
BLI_filename_make_safe(seq_name);
BLI_strncpy(path, project_dir, path_len);
BLI_path_append(path, path_len, scene_name);
BLI_path_append(path, path_len, seq_name);
}
static void seq_disk_cache_get_file_path(SeqDiskCache *disk_cache,
SeqCacheKey *key,
char *path,
size_t path_len)
{
seq_disk_cache_get_dir(disk_cache, key->context.scene, key->seq, path, path_len);
int frameno = (int)key->frame_index / DCACHE_IMAGES_PER_FILE;
char cache_filename[FILE_MAXFILE];
sprintf(cache_filename,
DCACHE_FNAME_FORMAT,
key->type,
key->context.rectx,
key->context.recty,
key->context.preview_render_size,
key->context.view_id,
frameno);
BLI_path_append(path, path_len, cache_filename);
}
static void seq_disk_cache_create_version_file(char *path)
{
BLI_make_existing_file(path);
FILE *file = BLI_fopen(path, "w");
if (file) {
fprintf(file, "%d", DCACHE_CURRENT_VERSION);
fclose(file);
}
}
static void seq_disk_cache_handle_versioning(SeqDiskCache *disk_cache)
{
char path[FILE_MAX];
char path_version_file[FILE_MAX];
int version = 0;
seq_disk_cache_get_project_dir(disk_cache, path, sizeof(path));
BLI_strncpy(path_version_file, path, sizeof(path_version_file));
BLI_path_append(path_version_file, sizeof(path_version_file), "cache_version");
if (BLI_exists(path) && BLI_is_dir(path)) {
FILE *file = BLI_fopen(path_version_file, "r");
if (file) {
const int num_items_read = fscanf(file, "%d", &version);
if (num_items_read == 0) {
version = -1;
}
fclose(file);
}
if (version != DCACHE_CURRENT_VERSION) {
BLI_delete(path, false, true);
seq_disk_cache_create_version_file(path_version_file);
}
}
else {
seq_disk_cache_create_version_file(path_version_file);
}
}
static void seq_disk_cache_delete_invalid_files(SeqDiskCache *disk_cache,
Scene *scene,
Sequence *seq,
int invalidate_types,
int range_start,
int range_end)
{
DiskCacheFile *next_file, *cache_file = disk_cache->files.first;
char cache_dir[FILE_MAX];
seq_disk_cache_get_dir(disk_cache, scene, seq, cache_dir, sizeof(cache_dir));
BLI_path_slash_ensure(cache_dir);
while (cache_file) {
next_file = cache_file->next;
if (cache_file->cache_type & invalidate_types) {
if (STREQ(cache_dir, cache_file->dir)) {
int timeline_frame_start = seq_cache_frame_index_to_timeline_frame(
seq, cache_file->start_frame);
if (timeline_frame_start > range_start && timeline_frame_start <= range_end) {
seq_disk_cache_delete_file(disk_cache, cache_file);
}
}
}
cache_file = next_file;
}
}
void seq_disk_cache_invalidate(SeqDiskCache *disk_cache,
Scene *scene,
Sequence *seq,
Sequence *seq_changed,
int invalidate_types)
{
int start;
int end;
BLI_mutex_lock(&disk_cache->read_write_mutex);
start = seq_changed->startdisp - DCACHE_IMAGES_PER_FILE;
end = seq_changed->enddisp;
seq_disk_cache_delete_invalid_files(disk_cache, scene, seq, invalidate_types, start, end);
BLI_mutex_unlock(&disk_cache->read_write_mutex);
}
static size_t deflate_imbuf_to_file(ImBuf *ibuf,
FILE *file,
int level,
DiskCacheHeaderEntry *header_entry)
{
void *data = (ibuf->rect != NULL) ? (void *)ibuf->rect : (void *)ibuf->rect_float;
/* Apply compression if wanted, otherwise just write directly to the file. */
if (level > 0) {
return BLI_file_zstd_from_mem_at_pos(
data, header_entry->size_raw, file, header_entry->offset, level);
}
fseek(file, header_entry->offset, SEEK_SET);
return fwrite(data, 1, header_entry->size_raw, file);
}
static size_t inflate_file_to_imbuf(ImBuf *ibuf, FILE *file, DiskCacheHeaderEntry *header_entry)
{
void *data = (ibuf->rect != NULL) ? (void *)ibuf->rect : (void *)ibuf->rect_float;
char header[4];
fseek(file, header_entry->offset, SEEK_SET);
if (fread(header, 1, sizeof(header), file) != sizeof(header)) {
return 0;
}
/* Check if the data is compressed or raw. */
if (BLI_file_magic_is_zstd(header)) {
return BLI_file_unzstd_to_mem_at_pos(data, header_entry->size_raw, file, header_entry->offset);
}
fseek(file, header_entry->offset, SEEK_SET);
return fread(data, 1, header_entry->size_raw, file);
}
static bool seq_disk_cache_read_header(FILE *file, DiskCacheHeader *header)
{
BLI_fseek(file, 0LL, SEEK_SET);
const size_t num_items_read = fread(header, sizeof(*header), 1, file);
if (num_items_read < 1) {
BLI_assert_msg(0, "unable to read disk cache header");
perror("unable to read disk cache header");
return false;
}
for (int i = 0; i < DCACHE_IMAGES_PER_FILE; i++) {
if ((ENDIAN_ORDER == B_ENDIAN) && header->entry[i].encoding == 0) {
BLI_endian_switch_uint64(&header->entry[i].frameno);
BLI_endian_switch_uint64(&header->entry[i].offset);
BLI_endian_switch_uint64(&header->entry[i].size_compressed);
BLI_endian_switch_uint64(&header->entry[i].size_raw);
}
}
return true;
}
static size_t seq_disk_cache_write_header(FILE *file, DiskCacheHeader *header)
{
BLI_fseek(file, 0LL, SEEK_SET);
return fwrite(header, sizeof(*header), 1, file);
}
static int seq_disk_cache_add_header_entry(SeqCacheKey *key, ImBuf *ibuf, DiskCacheHeader *header)
{
int i;
uint64_t offset = sizeof(*header);
/* Lookup free entry, get offset for new data. */
for (i = 0; i < DCACHE_IMAGES_PER_FILE; i++) {
if (header->entry[i].size_compressed == 0) {
break;
}
}
/* Attempt to write beyond set entry limit.
* Reset file header and start writing from beginning.
*/
if (i == DCACHE_IMAGES_PER_FILE) {
i = 0;
memset(header, 0, sizeof(*header));
}
/* Calculate offset for image data. */
if (i > 0) {
offset = header->entry[i - 1].offset + header->entry[i - 1].size_compressed;
}
if (ENDIAN_ORDER == B_ENDIAN) {
header->entry[i].encoding = 255;
}
else {
header->entry[i].encoding = 0;
}
header->entry[i].offset = offset;
header->entry[i].frameno = key->frame_index;
/* Store colorspace name of ibuf. */
const char *colorspace_name;
if (ibuf->rect) {
header->entry[i].size_raw = ibuf->x * ibuf->y * ibuf->channels;
colorspace_name = IMB_colormanagement_get_rect_colorspace(ibuf);
}
else {
header->entry[i].size_raw = ibuf->x * ibuf->y * ibuf->channels * 4;
colorspace_name = IMB_colormanagement_get_float_colorspace(ibuf);
}
BLI_strncpy(
header->entry[i].colorspace_name, colorspace_name, sizeof(header->entry[i].colorspace_name));
return i;
}
static int seq_disk_cache_get_header_entry(SeqCacheKey *key, DiskCacheHeader *header)
{
for (int i = 0; i < DCACHE_IMAGES_PER_FILE; i++) {
if (header->entry[i].frameno == key->frame_index) {
return i;
}
}
return -1;
}
bool seq_disk_cache_write_file(SeqDiskCache *disk_cache, SeqCacheKey *key, ImBuf *ibuf)
{
BLI_mutex_lock(&disk_cache->read_write_mutex);
char path[FILE_MAX];
seq_disk_cache_get_file_path(disk_cache, key, path, sizeof(path));
BLI_make_existing_file(path);
FILE *file = BLI_fopen(path, "rb+");
if (!file) {
file = BLI_fopen(path, "wb+");
if (!file) {
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return false;
}
seq_disk_cache_add_file_to_list(disk_cache, path);
}
DiskCacheFile *cache_file = seq_disk_cache_get_file_entry_by_path(disk_cache, path);
DiskCacheHeader header;
memset(&header, 0, sizeof(header));
/* #BLI_make_existing_file() above may create an empty file. This is fine, don't attempt reading
* the header in that case. */
if (cache_file->fstat.st_size != 0 && !seq_disk_cache_read_header(file, &header)) {
fclose(file);
seq_disk_cache_delete_file(disk_cache, cache_file);
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return false;
}
int entry_index = seq_disk_cache_add_header_entry(key, ibuf, &header);
size_t bytes_written = deflate_imbuf_to_file(
ibuf, file, seq_disk_cache_compression_level(), &header.entry[entry_index]);
if (bytes_written != 0) {
/* Last step is writing header, as image data can be overwritten,
* but missing data would cause problems.
*/
header.entry[entry_index].size_compressed = bytes_written;
seq_disk_cache_write_header(file, &header);
seq_disk_cache_update_file(disk_cache, path);
fclose(file);
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return true;
}
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return false;
}
ImBuf *seq_disk_cache_read_file(SeqDiskCache *disk_cache, SeqCacheKey *key)
{
BLI_mutex_lock(&disk_cache->read_write_mutex);
char path[FILE_MAX];
DiskCacheHeader header;
seq_disk_cache_get_file_path(disk_cache, key, path, sizeof(path));
BLI_make_existing_file(path);
FILE *file = BLI_fopen(path, "rb");
if (!file) {
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return NULL;
}
if (!seq_disk_cache_read_header(file, &header)) {
fclose(file);
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return NULL;
}
int entry_index = seq_disk_cache_get_header_entry(key, &header);
/* Item not found. */
if (entry_index < 0) {
fclose(file);
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return NULL;
}
ImBuf *ibuf;
uint64_t size_char = (uint64_t)key->context.rectx * key->context.recty * 4;
uint64_t size_float = (uint64_t)key->context.rectx * key->context.recty * 16;
size_t expected_size;
if (header.entry[entry_index].size_raw == size_char) {
expected_size = size_char;
ibuf = IMB_allocImBuf(key->context.rectx, key->context.recty, 32, IB_rect);
IMB_colormanagement_assign_rect_colorspace(ibuf, header.entry[entry_index].colorspace_name);
}
else if (header.entry[entry_index].size_raw == size_float) {
expected_size = size_float;
ibuf = IMB_allocImBuf(key->context.rectx, key->context.recty, 32, IB_rectfloat);
IMB_colormanagement_assign_float_colorspace(ibuf, header.entry[entry_index].colorspace_name);
}
else {
fclose(file);
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return NULL;
}
size_t bytes_read = inflate_file_to_imbuf(ibuf, file, &header.entry[entry_index]);
/* Sanity check. */
if (bytes_read != expected_size) {
fclose(file);
IMB_freeImBuf(ibuf);
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return NULL;
}
BLI_file_touch(path);
seq_disk_cache_update_file(disk_cache, path);
fclose(file);
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return ibuf;
}
SeqDiskCache *seq_disk_cache_create(Main *bmain, Scene *scene)
{
SeqDiskCache *disk_cache = MEM_callocN(sizeof(SeqDiskCache), "SeqDiskCache");
disk_cache->bmain = bmain;
BLI_mutex_init(&disk_cache->read_write_mutex);
seq_disk_cache_handle_versioning(disk_cache);
seq_disk_cache_get_files(disk_cache, seq_disk_cache_base_dir());
disk_cache->timestamp = scene->ed->disk_cache_timestamp;
BLI_mutex_unlock(&cache_create_lock);
return disk_cache;
}
void seq_disk_cache_free(SeqDiskCache *disk_cache)
{
BLI_freelistN(&disk_cache->files);
BLI_mutex_end(&disk_cache->read_write_mutex);
MEM_freeN(disk_cache);
}

View File

@ -0,0 +1,56 @@
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2021 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup sequencer
*/
#pragma once
/** \file
* \ingroup sequencer
*/
#ifdef __cplusplus
extern "C" {
#endif
struct ImBuf;
struct Main;
struct Scene;
struct SeqCacheKey;
struct SeqDiskCache;
struct Sequence;
struct SeqDiskCache *seq_disk_cache_create(struct Main *bmain, struct Scene *scene);
void seq_disk_cache_free(struct SeqDiskCache *disk_cache);
bool seq_disk_cache_is_enabled(struct Main *bmain);
struct ImBuf *seq_disk_cache_read_file(struct SeqDiskCache *disk_cache, struct SeqCacheKey *key);
bool seq_disk_cache_write_file(struct SeqDiskCache *disk_cache,
struct SeqCacheKey *key,
struct ImBuf *ibuf);
bool seq_disk_cache_enforce_limits(struct SeqDiskCache *disk_cache);
void seq_disk_cache_invalidate(struct SeqDiskCache *disk_cache,
struct Scene *scene,
struct Sequence *seq,
struct Sequence *seq_changed,
int invalidate_types);
#ifdef __cplusplus
}
#endif

View File

@ -50,9 +50,9 @@
#include "SEQ_prefetch.h"
#include "SEQ_relations.h"
#include "SEQ_render.h"
#include "SEQ_sequencer.h"
#include "disk_cache.h"
#include "image_cache.h"
#include "prefetch.h"
#include "strip_time.h"
@ -80,67 +80,10 @@
* entries one by one in reverse order to their creation.
*
* User can exclude caching of some images. Such entries will have is_temp_cache set.
*
*
* Disk Cache Design Notes
* =======================
*
* Disk cache uses directory specified in user preferences
* For each cached non-temp image, image data and supplementary info are written to HDD.
* Multiple(DCACHE_IMAGES_PER_FILE) images share the same file.
* Each of these files contains header DiskCacheHeader followed by image data.
* Zlib compression with user definable level can be used to compress image data(per image)
* Images are written in order in which they are rendered.
* Overwriting of individual entry is not possible.
* Stored images are deleted by invalidation, or when size of all files exceeds maximum
* size specified in user preferences.
* To distinguish 2 blend files with same name, scene->ed->disk_cache_timestamp
* is used as UID. Blend file can still be copied manually which may cause conflict.
*
*/
/* <cache type>-<resolution X>x<resolution Y>-<rendersize>%(<view_id>)-<frame no>.dcf */
#define DCACHE_FNAME_FORMAT "%d-%dx%d-%d%%(%d)-%d.dcf"
#define DCACHE_IMAGES_PER_FILE 100
#define DCACHE_CURRENT_VERSION 2
#define COLORSPACE_NAME_MAX 64 /* XXX: defined in imb intern */
#define THUMB_CACHE_LIMIT 5000
typedef struct DiskCacheHeaderEntry {
unsigned char encoding;
uint64_t frameno;
uint64_t size_compressed;
uint64_t size_raw;
uint64_t offset;
char colorspace_name[COLORSPACE_NAME_MAX];
} DiskCacheHeaderEntry;
typedef struct DiskCacheHeader {
DiskCacheHeaderEntry entry[DCACHE_IMAGES_PER_FILE];
} DiskCacheHeader;
typedef struct SeqDiskCache {
Main *bmain;
int64_t timestamp;
ListBase files;
ThreadMutex read_write_mutex;
size_t size_total;
} SeqDiskCache;
typedef struct DiskCacheFile {
struct DiskCacheFile *next, *prev;
char path[FILE_MAX];
char dir[FILE_MAXDIR];
char file[FILE_MAX];
BLI_stat_t fstat;
int cache_type;
int rectx;
int recty;
int render_size;
int view_id;
int start_frame;
} DiskCacheFile;
typedef struct SeqCache {
Main *bmain;
struct GHash *hash;
@ -148,7 +91,7 @@ typedef struct SeqCache {
struct BLI_mempool *keys_pool;
struct BLI_mempool *items_pool;
struct SeqCacheKey *last_key;
SeqDiskCache *disk_cache;
struct SeqDiskCache *disk_cache;
int thumbnail_count;
} SeqCache;
@ -157,577 +100,7 @@ typedef struct SeqCacheItem {
struct ImBuf *ibuf;
} SeqCacheItem;
typedef struct SeqCacheKey {
struct SeqCache *cache_owner;
void *userkey;
struct SeqCacheKey *link_prev; /* Used for linking intermediate items to final frame. */
struct SeqCacheKey *link_next; /* Used for linking intermediate items to final frame. */
struct Sequence *seq;
SeqRenderData context;
float frame_index; /* Usually same as timeline_frame. Mapped to media for RAW entries. */
float timeline_frame; /* Only for reference - used for freeing when cache is full. */
float cost; /* In short: render time(s) divided by playback frame duration(s) */
bool is_temp_cache; /* this cache entry will be freed before rendering next frame */
/* ID of task for assigning temp cache entries to particular task(thread, etc.) */
eSeqTaskId task_id;
int type;
} SeqCacheKey;
static ThreadMutex cache_create_lock = BLI_MUTEX_INITIALIZER;
static float seq_cache_timeline_frame_to_frame_index(Sequence *seq,
float timeline_frame,
int type);
static float seq_cache_frame_index_to_timeline_frame(Sequence *seq, float frame_index);
static char *seq_disk_cache_base_dir(void)
{
return U.sequencer_disk_cache_dir;
}
static int seq_disk_cache_compression_level(void)
{
switch (U.sequencer_disk_cache_compression) {
case USER_SEQ_DISK_CACHE_COMPRESSION_NONE:
return 0;
case USER_SEQ_DISK_CACHE_COMPRESSION_LOW:
return 1;
case USER_SEQ_DISK_CACHE_COMPRESSION_HIGH:
return 9;
}
return U.sequencer_disk_cache_compression;
}
static size_t seq_disk_cache_size_limit(void)
{
return (size_t)U.sequencer_disk_cache_size_limit * (1024 * 1024 * 1024);
}
static bool seq_disk_cache_is_enabled(Main *bmain)
{
return (U.sequencer_disk_cache_dir[0] != '\0' && U.sequencer_disk_cache_size_limit != 0 &&
(U.sequencer_disk_cache_flag & SEQ_CACHE_DISK_CACHE_ENABLE) != 0 &&
bmain->name[0] != '\0');
}
static DiskCacheFile *seq_disk_cache_add_file_to_list(SeqDiskCache *disk_cache, const char *path)
{
DiskCacheFile *cache_file = MEM_callocN(sizeof(DiskCacheFile), "SeqDiskCacheFile");
char dir[FILE_MAXDIR], file[FILE_MAX];
BLI_split_dirfile(path, dir, file, sizeof(dir), sizeof(file));
BLI_strncpy(cache_file->path, path, sizeof(cache_file->path));
BLI_strncpy(cache_file->dir, dir, sizeof(cache_file->dir));
BLI_strncpy(cache_file->file, file, sizeof(cache_file->file));
sscanf(file,
DCACHE_FNAME_FORMAT,
&cache_file->cache_type,
&cache_file->rectx,
&cache_file->recty,
&cache_file->render_size,
&cache_file->view_id,
&cache_file->start_frame);
cache_file->start_frame *= DCACHE_IMAGES_PER_FILE;
BLI_addtail(&disk_cache->files, cache_file);
return cache_file;
}
static void seq_disk_cache_get_files(SeqDiskCache *disk_cache, char *path)
{
struct direntry *filelist, *fl;
uint nbr, i;
disk_cache->size_total = 0;
i = nbr = BLI_filelist_dir_contents(path, &filelist);
fl = filelist;
while (i--) {
/* Don't follow links. */
const eFileAttributes file_attrs = BLI_file_attributes(fl->path);
if (file_attrs & FILE_ATTR_ANY_LINK) {
fl++;
continue;
}
char file[FILE_MAX];
BLI_split_dirfile(fl->path, NULL, file, 0, sizeof(file));
bool is_dir = BLI_is_dir(fl->path);
if (is_dir && !FILENAME_IS_CURRPAR(file)) {
char subpath[FILE_MAX];
BLI_strncpy(subpath, fl->path, sizeof(subpath));
BLI_path_slash_ensure(subpath);
seq_disk_cache_get_files(disk_cache, subpath);
}
if (!is_dir) {
const char *ext = BLI_path_extension(fl->path);
if (ext && ext[1] == 'd' && ext[2] == 'c' && ext[3] == 'f') {
DiskCacheFile *cache_file = seq_disk_cache_add_file_to_list(disk_cache, fl->path);
cache_file->fstat = fl->s;
disk_cache->size_total += cache_file->fstat.st_size;
}
}
fl++;
}
BLI_filelist_free(filelist, nbr);
}
static DiskCacheFile *seq_disk_cache_get_oldest_file(SeqDiskCache *disk_cache)
{
DiskCacheFile *oldest_file = disk_cache->files.first;
if (oldest_file == NULL) {
return NULL;
}
for (DiskCacheFile *cache_file = oldest_file->next; cache_file; cache_file = cache_file->next) {
if (cache_file->fstat.st_mtime < oldest_file->fstat.st_mtime) {
oldest_file = cache_file;
}
}
return oldest_file;
}
static void seq_disk_cache_delete_file(SeqDiskCache *disk_cache, DiskCacheFile *file)
{
disk_cache->size_total -= file->fstat.st_size;
BLI_delete(file->path, false, false);
BLI_remlink(&disk_cache->files, file);
MEM_freeN(file);
}
static bool seq_disk_cache_enforce_limits(SeqDiskCache *disk_cache)
{
BLI_mutex_lock(&disk_cache->read_write_mutex);
while (disk_cache->size_total > seq_disk_cache_size_limit()) {
DiskCacheFile *oldest_file = seq_disk_cache_get_oldest_file(disk_cache);
if (!oldest_file) {
/* We shouldn't enforce limits with no files, do re-scan. */
seq_disk_cache_get_files(disk_cache, seq_disk_cache_base_dir());
continue;
}
if (BLI_exists(oldest_file->path) == 0) {
/* File may have been manually deleted during runtime, do re-scan. */
BLI_freelistN(&disk_cache->files);
seq_disk_cache_get_files(disk_cache, seq_disk_cache_base_dir());
continue;
}
seq_disk_cache_delete_file(disk_cache, oldest_file);
}
BLI_mutex_unlock(&disk_cache->read_write_mutex);
return true;
}
static DiskCacheFile *seq_disk_cache_get_file_entry_by_path(SeqDiskCache *disk_cache, char *path)
{
DiskCacheFile *cache_file = disk_cache->files.first;
for (; cache_file; cache_file = cache_file->next) {
if (BLI_strcasecmp(cache_file->path, path) == 0) {
return cache_file;
}
}
return NULL;
}
/* Update file size and timestamp. */
static void seq_disk_cache_update_file(SeqDiskCache *disk_cache, char *path)
{
DiskCacheFile *cache_file;
int64_t size_before;
int64_t size_after;
cache_file = seq_disk_cache_get_file_entry_by_path(disk_cache, path);
size_before = cache_file->fstat.st_size;
if (BLI_stat(path, &cache_file->fstat) == -1) {
BLI_assert(false);
memset(&cache_file->fstat, 0, sizeof(BLI_stat_t));
}
size_after = cache_file->fstat.st_size;
disk_cache->size_total += size_after - size_before;
}
/* Path format:
* <cache dir>/<project name>_seq_cache/<scene name>-<timestamp>/<seq name>/DCACHE_FNAME_FORMAT
*/
static void seq_disk_cache_get_project_dir(SeqDiskCache *disk_cache, char *path, size_t path_len)
{
char cache_dir[FILE_MAX];
BLI_split_file_part(BKE_main_blendfile_path(disk_cache->bmain), cache_dir, sizeof(cache_dir));
/* Use suffix, so that the cache directory name does not conflict with the bmain's blend file. */
const char *suffix = "_seq_cache";
strncat(cache_dir, suffix, sizeof(cache_dir) - strlen(cache_dir) - 1);
BLI_strncpy(path, seq_disk_cache_base_dir(), path_len);
BLI_path_append(path, path_len, cache_dir);
}
static void seq_disk_cache_get_dir(
SeqDiskCache *disk_cache, Scene *scene, Sequence *seq, char *path, size_t path_len)
{
char scene_name[MAX_ID_NAME + 22]; /* + -%PRId64 */
char seq_name[SEQ_NAME_MAXSTR];
char project_dir[FILE_MAX];
seq_disk_cache_get_project_dir(disk_cache, project_dir, sizeof(project_dir));
sprintf(scene_name, "%s-%" PRId64, scene->id.name, disk_cache->timestamp);
BLI_strncpy(seq_name, seq->name, sizeof(seq_name));
BLI_filename_make_safe(scene_name);
BLI_filename_make_safe(seq_name);
BLI_strncpy(path, project_dir, path_len);
BLI_path_append(path, path_len, scene_name);
BLI_path_append(path, path_len, seq_name);
}
static void seq_disk_cache_get_file_path(SeqDiskCache *disk_cache,
SeqCacheKey *key,
char *path,
size_t path_len)
{
seq_disk_cache_get_dir(disk_cache, key->context.scene, key->seq, path, path_len);
int frameno = (int)key->frame_index / DCACHE_IMAGES_PER_FILE;
char cache_filename[FILE_MAXFILE];
sprintf(cache_filename,
DCACHE_FNAME_FORMAT,
key->type,
key->context.rectx,
key->context.recty,
key->context.preview_render_size,
key->context.view_id,
frameno);
BLI_path_append(path, path_len, cache_filename);
}
static void seq_disk_cache_create_version_file(char *path)
{
BLI_make_existing_file(path);
FILE *file = BLI_fopen(path, "w");
if (file) {
fprintf(file, "%d", DCACHE_CURRENT_VERSION);
fclose(file);
}
}
static void seq_disk_cache_handle_versioning(SeqDiskCache *disk_cache)
{
char path[FILE_MAX];
char path_version_file[FILE_MAX];
int version = 0;
seq_disk_cache_get_project_dir(disk_cache, path, sizeof(path));
BLI_strncpy(path_version_file, path, sizeof(path_version_file));
BLI_path_append(path_version_file, sizeof(path_version_file), "cache_version");
if (BLI_exists(path) && BLI_is_dir(path)) {
FILE *file = BLI_fopen(path_version_file, "r");
if (file) {
const int num_items_read = fscanf(file, "%d", &version);
if (num_items_read == 0) {
version = -1;
}
fclose(file);
}
if (version != DCACHE_CURRENT_VERSION) {
BLI_delete(path, false, true);
seq_disk_cache_create_version_file(path_version_file);
}
}
else {
seq_disk_cache_create_version_file(path_version_file);
}
}
static void seq_disk_cache_delete_invalid_files(SeqDiskCache *disk_cache,
Scene *scene,
Sequence *seq,
int invalidate_types,
int range_start,
int range_end)
{
DiskCacheFile *next_file, *cache_file = disk_cache->files.first;
char cache_dir[FILE_MAX];
seq_disk_cache_get_dir(disk_cache, scene, seq, cache_dir, sizeof(cache_dir));
BLI_path_slash_ensure(cache_dir);
while (cache_file) {
next_file = cache_file->next;
if (cache_file->cache_type & invalidate_types) {
if (STREQ(cache_dir, cache_file->dir)) {
int timeline_frame_start = seq_cache_frame_index_to_timeline_frame(
seq, cache_file->start_frame);
if (timeline_frame_start > range_start && timeline_frame_start <= range_end) {
seq_disk_cache_delete_file(disk_cache, cache_file);
}
}
}
cache_file = next_file;
}
}
static void seq_disk_cache_invalidate(Scene *scene,
Sequence *seq,
Sequence *seq_changed,
int invalidate_types)
{
int start;
int end;
SeqDiskCache *disk_cache = scene->ed->cache->disk_cache;
BLI_mutex_lock(&disk_cache->read_write_mutex);
start = seq_changed->startdisp - DCACHE_IMAGES_PER_FILE;
end = seq_changed->enddisp;
seq_disk_cache_delete_invalid_files(disk_cache, scene, seq, invalidate_types, start, end);
BLI_mutex_unlock(&disk_cache->read_write_mutex);
}
static size_t deflate_imbuf_to_file(ImBuf *ibuf,
FILE *file,
int level,
DiskCacheHeaderEntry *header_entry)
{
void *data = (ibuf->rect != NULL) ? (void *)ibuf->rect : (void *)ibuf->rect_float;
/* Apply compression if wanted, otherwise just write directly to the file. */
if (level > 0) {
return BLI_file_zstd_from_mem_at_pos(
data, header_entry->size_raw, file, header_entry->offset, level);
}
fseek(file, header_entry->offset, SEEK_SET);
return fwrite(data, 1, header_entry->size_raw, file);
}
static size_t inflate_file_to_imbuf(ImBuf *ibuf, FILE *file, DiskCacheHeaderEntry *header_entry)
{
void *data = (ibuf->rect != NULL) ? (void *)ibuf->rect : (void *)ibuf->rect_float;
char header[4];
fseek(file, header_entry->offset, SEEK_SET);
if (fread(header, 1, sizeof(header), file) != sizeof(header)) {
return 0;
}
/* Check if the data is compressed or raw. */
if (BLI_file_magic_is_zstd(header)) {
return BLI_file_unzstd_to_mem_at_pos(data, header_entry->size_raw, file, header_entry->offset);
}
fseek(file, header_entry->offset, SEEK_SET);
return fread(data, 1, header_entry->size_raw, file);
}
static bool seq_disk_cache_read_header(FILE *file, DiskCacheHeader *header)
{
BLI_fseek(file, 0LL, SEEK_SET);
const size_t num_items_read = fread(header, sizeof(*header), 1, file);
if (num_items_read < 1) {
BLI_assert_msg(0, "unable to read disk cache header");
perror("unable to read disk cache header");
return false;
}
for (int i = 0; i < DCACHE_IMAGES_PER_FILE; i++) {
if ((ENDIAN_ORDER == B_ENDIAN) && header->entry[i].encoding == 0) {
BLI_endian_switch_uint64(&header->entry[i].frameno);
BLI_endian_switch_uint64(&header->entry[i].offset);
BLI_endian_switch_uint64(&header->entry[i].size_compressed);
BLI_endian_switch_uint64(&header->entry[i].size_raw);
}
}
return true;
}
static size_t seq_disk_cache_write_header(FILE *file, DiskCacheHeader *header)
{
BLI_fseek(file, 0LL, SEEK_SET);
return fwrite(header, sizeof(*header), 1, file);
}
static int seq_disk_cache_add_header_entry(SeqCacheKey *key, ImBuf *ibuf, DiskCacheHeader *header)
{
int i;
uint64_t offset = sizeof(*header);
/* Lookup free entry, get offset for new data. */
for (i = 0; i < DCACHE_IMAGES_PER_FILE; i++) {
if (header->entry[i].size_compressed == 0) {
break;
}
}
/* Attempt to write beyond set entry limit.
* Reset file header and start writing from beginning.
*/
if (i == DCACHE_IMAGES_PER_FILE) {
i = 0;
memset(header, 0, sizeof(*header));
}
/* Calculate offset for image data. */
if (i > 0) {
offset = header->entry[i - 1].offset + header->entry[i - 1].size_compressed;
}
if (ENDIAN_ORDER == B_ENDIAN) {
header->entry[i].encoding = 255;
}
else {
header->entry[i].encoding = 0;
}
header->entry[i].offset = offset;
header->entry[i].frameno = key->frame_index;
/* Store colorspace name of ibuf. */
const char *colorspace_name;
if (ibuf->rect) {
header->entry[i].size_raw = ibuf->x * ibuf->y * ibuf->channels;
colorspace_name = IMB_colormanagement_get_rect_colorspace(ibuf);
}
else {
header->entry[i].size_raw = ibuf->x * ibuf->y * ibuf->channels * 4;
colorspace_name = IMB_colormanagement_get_float_colorspace(ibuf);
}
BLI_strncpy(
header->entry[i].colorspace_name, colorspace_name, sizeof(header->entry[i].colorspace_name));
return i;
}
static int seq_disk_cache_get_header_entry(SeqCacheKey *key, DiskCacheHeader *header)
{
for (int i = 0; i < DCACHE_IMAGES_PER_FILE; i++) {
if (header->entry[i].frameno == key->frame_index) {
return i;
}
}
return -1;
}
static bool seq_disk_cache_write_file(SeqDiskCache *disk_cache, SeqCacheKey *key, ImBuf *ibuf)
{
char path[FILE_MAX];
seq_disk_cache_get_file_path(disk_cache, key, path, sizeof(path));
BLI_make_existing_file(path);
FILE *file = BLI_fopen(path, "rb+");
if (!file) {
file = BLI_fopen(path, "wb+");
if (!file) {
return false;
}
seq_disk_cache_add_file_to_list(disk_cache, path);
}
DiskCacheFile *cache_file = seq_disk_cache_get_file_entry_by_path(disk_cache, path);
DiskCacheHeader header;
memset(&header, 0, sizeof(header));
/* #BLI_make_existing_file() above may create an empty file. This is fine, don't attempt reading
* the header in that case. */
if (cache_file->fstat.st_size != 0 && !seq_disk_cache_read_header(file, &header)) {
fclose(file);
seq_disk_cache_delete_file(disk_cache, cache_file);
return false;
}
int entry_index = seq_disk_cache_add_header_entry(key, ibuf, &header);
size_t bytes_written = deflate_imbuf_to_file(
ibuf, file, seq_disk_cache_compression_level(), &header.entry[entry_index]);
if (bytes_written != 0) {
/* Last step is writing header, as image data can be overwritten,
* but missing data would cause problems.
*/
header.entry[entry_index].size_compressed = bytes_written;
seq_disk_cache_write_header(file, &header);
seq_disk_cache_update_file(disk_cache, path);
fclose(file);
return true;
}
return false;
}
static ImBuf *seq_disk_cache_read_file(SeqDiskCache *disk_cache, SeqCacheKey *key)
{
char path[FILE_MAX];
DiskCacheHeader header;
seq_disk_cache_get_file_path(disk_cache, key, path, sizeof(path));
BLI_make_existing_file(path);
FILE *file = BLI_fopen(path, "rb");
if (!file) {
return NULL;
}
if (!seq_disk_cache_read_header(file, &header)) {
fclose(file);
return NULL;
}
int entry_index = seq_disk_cache_get_header_entry(key, &header);
/* Item not found. */
if (entry_index < 0) {
fclose(file);
return NULL;
}
ImBuf *ibuf;
uint64_t size_char = (uint64_t)key->context.rectx * key->context.recty * 4;
uint64_t size_float = (uint64_t)key->context.rectx * key->context.recty * 16;
size_t expected_size;
if (header.entry[entry_index].size_raw == size_char) {
expected_size = size_char;
ibuf = IMB_allocImBuf(key->context.rectx, key->context.recty, 32, IB_rect);
IMB_colormanagement_assign_rect_colorspace(ibuf, header.entry[entry_index].colorspace_name);
}
else if (header.entry[entry_index].size_raw == size_float) {
expected_size = size_float;
ibuf = IMB_allocImBuf(key->context.rectx, key->context.recty, 32, IB_rectfloat);
IMB_colormanagement_assign_float_colorspace(ibuf, header.entry[entry_index].colorspace_name);
}
else {
fclose(file);
return NULL;
}
size_t bytes_read = inflate_file_to_imbuf(ibuf, file, &header.entry[entry_index]);
/* Sanity check. */
if (bytes_read != expected_size) {
fclose(file);
IMB_freeImBuf(ibuf);
return NULL;
}
BLI_file_touch(path);
seq_disk_cache_update_file(disk_cache, path);
fclose(file);
return ibuf;
}
#undef DCACHE_FNAME_FORMAT
#undef DCACHE_IMAGES_PER_FILE
#undef COLORSPACE_NAME_MAX
#undef DCACHE_CURRENT_VERSION
static bool seq_cmp_render_data(const SeqRenderData *a, const SeqRenderData *b)
{
@ -785,7 +158,7 @@ static float seq_cache_timeline_frame_to_frame_index(Sequence *seq, float timeli
return timeline_frame - seq->start;
}
static float seq_cache_frame_index_to_timeline_frame(Sequence *seq, float frame_index)
float seq_cache_frame_index_to_timeline_frame(Sequence *seq, float frame_index)
{
return frame_index + seq->start;
}
@ -1131,28 +504,6 @@ static void seq_cache_set_temp_cache_linked(Scene *scene, SeqCacheKey *base)
}
}
static void seq_disk_cache_create(Main *bmain, Scene *scene)
{
BLI_mutex_lock(&cache_create_lock);
SeqCache *cache = seq_cache_get_from_scene(scene);
if (cache == NULL) {
return;
}
if (cache->disk_cache != NULL) {
return;
}
cache->disk_cache = MEM_callocN(sizeof(SeqDiskCache), "SeqDiskCache");
cache->disk_cache->bmain = bmain;
BLI_mutex_init(&cache->disk_cache->read_write_mutex);
seq_disk_cache_handle_versioning(cache->disk_cache);
seq_disk_cache_get_files(cache->disk_cache, seq_disk_cache_base_dir());
cache->disk_cache->timestamp = scene->ed->disk_cache_timestamp;
BLI_mutex_unlock(&cache_create_lock);
}
static void seq_cache_create(Main *bmain, Scene *scene)
{
BLI_mutex_lock(&cache_create_lock);
@ -1246,9 +597,7 @@ void seq_cache_destruct(Scene *scene)
BLI_mutex_end(&cache->iterator_mutex);
if (cache->disk_cache != NULL) {
BLI_freelistN(&cache->disk_cache->files);
BLI_mutex_end(&cache->disk_cache->read_write_mutex);
MEM_freeN(cache->disk_cache);
seq_disk_cache_free(cache->disk_cache);
}
MEM_freeN(cache);
@ -1297,7 +646,7 @@ void seq_cache_cleanup_sequence(Scene *scene,
}
if (seq_disk_cache_is_enabled(cache->bmain) && cache->disk_cache != NULL) {
seq_disk_cache_invalidate(scene, seq, seq_changed, invalidate_types);
seq_disk_cache_invalidate(cache->disk_cache, scene, seq, seq_changed, invalidate_types);
}
seq_cache_lock(scene);
@ -1434,12 +783,10 @@ struct ImBuf *seq_cache_get(const SeqRenderData *context,
/* Try disk cache: */
if (seq_disk_cache_is_enabled(context->bmain)) {
if (cache->disk_cache == NULL) {
seq_disk_cache_create(context->bmain, context->scene);
cache->disk_cache = seq_disk_cache_create(context->bmain, context->scene);
}
BLI_mutex_lock(&cache->disk_cache->read_write_mutex);
ibuf = seq_disk_cache_read_file(cache->disk_cache, &key);
BLI_mutex_unlock(&cache->disk_cache->read_write_mutex);
if (ibuf == NULL) {
return NULL;
@ -1550,9 +897,7 @@ void seq_cache_put(
seq_disk_cache_create(context->bmain, context->scene);
}
BLI_mutex_lock(&cache->disk_cache->read_write_mutex);
seq_disk_cache_write_file(cache->disk_cache, key, i);
BLI_mutex_unlock(&cache->disk_cache->read_write_mutex);
seq_disk_cache_enforce_limits(cache->disk_cache);
}
}

View File

@ -27,15 +27,29 @@
extern "C" {
#endif
#include "SEQ_render.h" /* Needed for #eSeqTaskId. */
struct ImBuf;
struct Main;
struct Scene;
struct SeqRenderData;
struct Sequence;
#ifdef __cplusplus
}
#endif
typedef struct SeqCacheKey {
struct SeqCache *cache_owner;
void *userkey;
struct SeqCacheKey *link_prev; /* Used for linking intermediate items to final frame. */
struct SeqCacheKey *link_next; /* Used for linking intermediate items to final frame. */
struct Sequence *seq;
struct SeqRenderData context;
float frame_index; /* Usually same as timeline_frame. Mapped to media for RAW entries. */
float timeline_frame; /* Only for reference - used for freeing when cache is full. */
float cost; /* In short: render time(s) divided by playback frame duration(s) */
bool is_temp_cache; /* this cache entry will be freed before rendering next frame */
/* ID of task for assigning temp cache entries to particular task(thread, etc.) */
eSeqTaskId task_id;
int type;
} SeqCacheKey;
struct ImBuf *seq_cache_get(const struct SeqRenderData *context,
struct Sequence *seq,
@ -67,6 +81,7 @@ void seq_cache_cleanup_sequence(struct Scene *scene,
bool force_seq_changed_range);
void seq_cache_thumbnail_cleanup(Scene *scene, rctf *view_area);
bool seq_cache_is_full(void);
float seq_cache_frame_index_to_timeline_frame(struct Sequence *seq, float frame_index);
#ifdef __cplusplus
}