Use size_t to calculate size of tiles for rendering
This commit is contained in:
parent
7232157357
commit
734fb30bda
|
@ -486,7 +486,7 @@ static RenderPass *render_layer_add_pass(RenderResult *rr, RenderLayer *rl, int
|
|||
const size_t view_id = BLI_findstringindex(&rr->views, viewname, offsetof(RenderView, name));
|
||||
const char *typestr = name_from_passtype(passtype, -1);
|
||||
RenderPass *rpass = MEM_callocN(sizeof(RenderPass), typestr);
|
||||
int rectsize = rr->rectx * rr->recty * channels;
|
||||
size_t rectsize = rr->rectx * rr->recty * channels;
|
||||
|
||||
BLI_addtail(&rl->passes, rpass);
|
||||
rpass->passtype = passtype;
|
||||
|
|
Loading…
Reference in New Issue