Cleanup: style

This commit is contained in:
Campbell Barton 2018-12-27 13:14:37 +11:00
parent ff0285c476
commit 73c4643179
4 changed files with 6 additions and 4 deletions

View File

@ -152,7 +152,8 @@ static bool pointer_to_component_node_criteria(
*subdata = pchan->name;
/* But B-Bone properties should connect to the actual operation. */
if (!ELEM(NULL, pchan->bone, prop) && pchan->bone->segments > 1 &&
STRPREFIX(RNA_property_identifier(prop), "bbone_")) {
STRPREFIX(RNA_property_identifier(prop), "bbone_"))
{
*operation_code = DEG_OPCODE_BONE_SEGMENTS;
}
}

View File

@ -225,7 +225,7 @@ void deg_iterator_objects_step(BLI_Iterator *iter, DEG::IDDepsNode *id_node)
if (ob_visibility & OB_VISIBLE_INSTANCES) {
if ((data->flag & DEG_ITER_OBJECT_FLAG_DUPLI) &&
(object->transflag & OB_DUPLI))
(object->transflag & OB_DUPLI))
{
data->dupli_parent = object;
data->dupli_list = object_duplilist(data->graph, data->scene, object);

View File

@ -839,7 +839,8 @@ void workbench_deferred_solid_cache_populate(WORKBENCH_Data *vedata, Object *ob)
}
}
else if (ELEM(wpd->shading.color_type,
V3D_SHADING_SINGLE_COLOR, V3D_SHADING_OBJECT_COLOR, V3D_SHADING_RANDOM_COLOR)) {
V3D_SHADING_SINGLE_COLOR, V3D_SHADING_OBJECT_COLOR, V3D_SHADING_RANDOM_COLOR))
{
/* Draw solid color */
material = get_or_create_material_data(vedata, ob, NULL, NULL, wpd->shading.color_type);
if (is_sculpt_mode) {

View File

@ -8449,7 +8449,7 @@ static void createTransGPencil(bContext *C, TransInfo *t)
/* only copy center in local origins.
* This allows get interesting effects also when move using proportional editing */
if ((gps->flag & GP_STROKE_SELECT) &&
(ts->transform_pivot_point == V3D_AROUND_LOCAL_ORIGINS))
(ts->transform_pivot_point == V3D_AROUND_LOCAL_ORIGINS))
{
copy_v3_v3(td->center, center);
}