Weld Modifier: Use KD Tree in detecting the geometry to be welded

This commit replaces the BVH Tree currently used by the Weld Modifier
with the KD Tree used by `Merge > By Distance`.

This changes the result of the Weld Modifier to more closely match
`Merge > By Distance`.

There is also a big performance advantage.

Here is an overview (models in D8995):

| 2.90 (Duplicate Limit = 0) | 2.90 (Duplicate Limit = 1) | master (BVH) (Duplicate Limit = 1) | patch (KD) |
| 1.69s| 0.17s | 0.12s | 0.029s |

Differential Revision: https://developer.blender.org/D8995
This commit is contained in:
Henrik Dick 2020-09-24 15:16:50 -03:00 committed by Germano Cavalcante
parent 6877a7b3ff
commit 744f81c936
3 changed files with 122 additions and 138 deletions

View File

@ -1978,12 +1978,11 @@ typedef struct WeldModifierData {
/* The limit below which to merge vertices. */
float merge_dist;
unsigned int max_interactions;
/* Name of vertex group to use to mask, MAX_VGROUP_NAME. */
char defgrp_name[64];
short flag;
char _pad[6];
char _pad[2];
} WeldModifierData;
/* WeldModifierData->flag */

View File

@ -6332,15 +6332,6 @@ static void rna_def_modifier_weld(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Merge Distance", "Limit below which to merge vertices");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
prop = RNA_def_property(srna, "max_interactions", PROP_INT, PROP_UNSIGNED);
RNA_def_property_int_sdna(prop, NULL, "max_interactions");
RNA_def_property_ui_text(
prop,
"Duplicate Limit",
"For a better performance, limits the number of elements found per vertex. "
"(0 makes it infinite)");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
prop = RNA_def_property(srna, "vertex_group", PROP_STRING, PROP_NONE);
RNA_def_property_string_sdna(prop, NULL, "defgrp_name");
RNA_def_property_ui_text(

View File

@ -27,12 +27,17 @@
* - Review weight and vertex color interpolation.;
*/
//#define USE_WELD_DEBUG
//#define USE_WELD_NORMALS
//#define USE_BVHTREEKDOP
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
#include "BLI_alloca.h"
#include "BLI_kdopbvh.h"
#include "BLI_bitmap.h"
#include "BLI_kdtree.h"
#include "BLI_math.h"
#include "BLT_translation.h"
@ -43,7 +48,10 @@
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "BKE_bvhutils.h"
#ifdef USE_BVHTREEKDOP
# include "BKE_bvhutils.h"
#endif
#include "BKE_context.h"
#include "BKE_deform.h"
#include "BKE_mesh.h"
@ -60,9 +68,6 @@
#include "MOD_modifiertypes.h"
#include "MOD_ui_common.h"
//#define USE_WELD_DEBUG
//#define USE_WELD_NORMALS
/* Indicates when the element was not computed. */
#define OUT_OF_CONTEXT (uint)(-1)
/* Indicates if the edge or face will be collapsed. */
@ -136,9 +141,6 @@ typedef struct WeldMesh {
/* Group of vertices to be merged. */
struct WeldGroup *vert_groups;
uint *vert_groups_buffer;
/* From the original index of the vertex, this indicates which group it is or is going to be
* merged. */
uint *vert_groups_map;
/* Group of edges to be merged. */
struct WeldGroupEdge *edge_groups;
@ -202,21 +204,6 @@ static bool weld_iter_loop_of_poly_begin(WeldLoopOfPolyIter *iter,
static bool weld_iter_loop_of_poly_next(WeldLoopOfPolyIter *iter);
static void weld_assert_vert_dest_map_setup(const BVHTreeOverlap *overlap,
const uint overlap_len,
const uint *vert_dest_map)
{
const BVHTreeOverlap *overlap_iter = &overlap[0];
for (uint i = overlap_len; i--; overlap_iter++) {
uint indexA = overlap_iter->indexA;
uint indexB = overlap_iter->indexB;
uint va_dst = vert_dest_map[indexA];
uint vb_dst = vert_dest_map[indexB];
BLI_assert(va_dst == vb_dst);
}
}
static void weld_assert_edge_kill_len(const WeldEdge *wedge,
const uint wedge_len,
const uint supposed_kill_len)
@ -383,56 +370,10 @@ static void weld_assert_poly_len(const WeldPoly *wp, const WeldLoop *wloop)
* \{ */
static void weld_vert_ctx_alloc_and_setup(const uint mvert_len,
const BVHTreeOverlap *overlap,
const uint overlap_len,
uint *r_vert_dest_map,
WeldVert **r_wvert,
uint *r_wvert_len,
uint *r_vert_kill_len)
uint *r_wvert_len)
{
range_vn_u(r_vert_dest_map, mvert_len, 0);
uint vert_kill_len = 0;
const BVHTreeOverlap *overlap_iter = &overlap[0];
for (uint i = 0; i < overlap_len; i++, overlap_iter++) {
uint indexA = overlap_iter->indexA;
uint indexB = overlap_iter->indexB;
BLI_assert(indexA < indexB);
uint va_dst = r_vert_dest_map[indexA];
while (va_dst != r_vert_dest_map[va_dst]) {
va_dst = r_vert_dest_map[va_dst];
}
uint vb_dst = r_vert_dest_map[indexB];
while (vb_dst != r_vert_dest_map[vb_dst]) {
vb_dst = r_vert_dest_map[vb_dst];
}
if (va_dst == vb_dst) {
continue;
}
if (va_dst > vb_dst) {
SWAP(uint, va_dst, vb_dst);
}
vert_kill_len++;
r_vert_dest_map[vb_dst] = va_dst;
}
/* Fix #r_vert_dest_map for next step. */
for (uint i = 0; i < mvert_len; i++) {
if (i == r_vert_dest_map[i]) {
r_vert_dest_map[i] = OUT_OF_CONTEXT;
continue;
}
uint v = i;
while (v != r_vert_dest_map[v] && r_vert_dest_map[v] != OUT_OF_CONTEXT) {
v = r_vert_dest_map[v];
}
r_vert_dest_map[v] = v;
r_vert_dest_map[i] = v;
}
/* Vert Context. */
uint wvert_len = 0;
@ -450,13 +391,8 @@ static void weld_vert_ctx_alloc_and_setup(const uint mvert_len,
}
}
#ifdef USE_WELD_DEBUG
weld_assert_vert_dest_map_setup(overlap, overlap_len, r_vert_dest_map);
#endif
*r_wvert = MEM_reallocN(wvert, sizeof(*wvert) * wvert_len);
*r_wvert_len = wvert_len;
*r_vert_kill_len = vert_kill_len;
}
static void weld_vert_groups_setup(const uint mvert_len,
@ -1382,8 +1318,8 @@ static void weld_poly_loop_ctx_setup(const MLoop *mloop,
* \{ */
static void weld_mesh_context_create(const Mesh *mesh,
BVHTreeOverlap *overlap,
const uint overlap_len,
uint *vert_dest_map,
const uint vert_kill_len,
WeldMesh *r_weld_mesh)
{
const MEdge *medge = mesh->medge;
@ -1394,19 +1330,13 @@ static void weld_mesh_context_create(const Mesh *mesh,
const uint mloop_len = mesh->totloop;
const uint mpoly_len = mesh->totpoly;
uint *vert_dest_map = MEM_mallocN(sizeof(*vert_dest_map) * mvert_len, __func__);
uint *edge_dest_map = MEM_mallocN(sizeof(*edge_dest_map) * medge_len, __func__);
struct WeldGroup *v_links = MEM_callocN(sizeof(*v_links) * mvert_len, __func__);
WeldVert *wvert;
uint wvert_len;
weld_vert_ctx_alloc_and_setup(mvert_len,
overlap,
overlap_len,
vert_dest_map,
&wvert,
&wvert_len,
&r_weld_mesh->vert_kill_len);
r_weld_mesh->vert_kill_len = vert_kill_len;
weld_vert_ctx_alloc_and_setup(mvert_len, vert_dest_map, &wvert, &wvert_len);
uint *edge_ctx_map;
WeldEdge *wedge;
@ -1449,7 +1379,6 @@ static void weld_mesh_context_create(const Mesh *mesh,
&r_weld_mesh->edge_groups_buffer,
&r_weld_mesh->edge_groups);
r_weld_mesh->vert_groups_map = vert_dest_map;
r_weld_mesh->edge_groups_map = edge_dest_map;
MEM_freeN(v_links);
MEM_freeN(wvert);
@ -1461,7 +1390,6 @@ static void weld_mesh_context_free(WeldMesh *weld_mesh)
{
MEM_freeN(weld_mesh->vert_groups);
MEM_freeN(weld_mesh->vert_groups_buffer);
MEM_freeN(weld_mesh->vert_groups_map);
MEM_freeN(weld_mesh->edge_groups);
MEM_freeN(weld_mesh->edge_groups_buffer);
@ -1620,6 +1548,7 @@ static void customdata_weld(
/** \name Weld Modifier Main
* \{ */
#ifdef USE_BVHTREEKDOP
struct WeldOverlapData {
const MVert *mvert;
float merge_dist_sq;
@ -1635,6 +1564,7 @@ static bool bvhtree_weld_overlap_cb(void *userdata, int index_a, int index_b, in
}
return false;
}
#endif
static Mesh *weldModifier_doWeld(WeldModifierData *wmd, const ModifierEvalContext *ctx, Mesh *mesh)
{
@ -1672,48 +1602,114 @@ static Mesh *weldModifier_doWeld(WeldModifierData *wmd, const ModifierEvalContex
}
}
/* Get overlap map. */
/* TODO: For a better performanse use KD-Tree. */
struct BVHTreeFromMesh treedata;
BVHTree *bvhtree = bvhtree_from_mesh_verts_ex(&treedata,
mvert,
totvert,
false,
v_mask,
v_mask_act,
wmd->merge_dist / 2,
2,
6,
0,
NULL,
NULL);
/* From the original index of the vertex.
* This indicates which vert it is or is going to be merged. */
uint *vert_dest_map = MEM_malloc_arrayN(totvert, sizeof(*vert_dest_map), __func__);
uint vert_kill_len = 0;
#ifdef USE_BVHTREEKDOP
{
/* Get overlap map. */
struct BVHTreeFromMesh treedata;
BVHTree *bvhtree = bvhtree_from_mesh_verts_ex(&treedata,
mvert,
totvert,
false,
v_mask,
v_mask_act,
wmd->merge_dist / 2,
2,
6,
0,
NULL,
NULL);
if (bvhtree) {
struct WeldOverlapData data;
data.mvert = mvert;
data.merge_dist_sq = square_f(wmd->merge_dist);
uint overlap_len;
BVHTreeOverlap *overlap = BLI_bvhtree_overlap_ex(bvhtree,
bvhtree,
&overlap_len,
bvhtree_weld_overlap_cb,
&data,
1,
BVH_OVERLAP_RETURN_PAIRS);
free_bvhtree_from_mesh(&treedata);
if (overlap) {
range_vn_u(vert_dest_map, totvert, 0);
const BVHTreeOverlap *overlap_iter = &overlap[0];
for (uint i = 0; i < overlap_len; i++, overlap_iter++) {
uint indexA = overlap_iter->indexA;
uint indexB = overlap_iter->indexB;
BLI_assert(indexA < indexB);
uint va_dst = vert_dest_map[indexA];
while (va_dst != vert_dest_map[va_dst]) {
va_dst = vert_dest_map[va_dst];
}
uint vb_dst = vert_dest_map[indexB];
while (vb_dst != vert_dest_map[vb_dst]) {
vb_dst = vert_dest_map[vb_dst];
}
if (va_dst == vb_dst) {
continue;
}
if (va_dst > vb_dst) {
SWAP(uint, va_dst, vb_dst);
}
vert_kill_len++;
vert_dest_map[vb_dst] = va_dst;
}
/* Fix #r_vert_dest_map for next step. */
for (uint i = 0; i < totvert; i++) {
if (i == vert_dest_map[i]) {
vert_dest_map[i] = OUT_OF_CONTEXT;
}
else {
uint v = i;
while (v != vert_dest_map[v] && vert_dest_map[v] != OUT_OF_CONTEXT) {
v = vert_dest_map[v];
}
vert_dest_map[v] = v;
vert_dest_map[i] = v;
}
}
MEM_freeN(overlap);
}
}
}
#else
{
vert_dest_map = MEM_malloc_arrayN(totvert, sizeof(*vert_dest_map), __func__);
KDTree_3d *tree = BLI_kdtree_3d_new(totvert);
for (i = 0; i < totvert; i++) {
if (!(v_mask && !BLI_BITMAP_TEST(v_mask, i))) {
BLI_kdtree_3d_insert(tree, i, mvert[i].co);
}
vert_dest_map[i] = OUT_OF_CONTEXT;
}
BLI_kdtree_3d_balance(tree);
vert_kill_len = BLI_kdtree_3d_calc_duplicates_fast(
tree, wmd->merge_dist, false, (int *)vert_dest_map);
BLI_kdtree_3d_free(tree);
}
#endif
if (v_mask) {
MEM_freeN(v_mask);
}
if (bvhtree == NULL) {
return result;
}
struct WeldOverlapData data;
data.mvert = mvert;
data.merge_dist_sq = square_f(wmd->merge_dist);
uint overlap_len;
BVHTreeOverlap *overlap = BLI_bvhtree_overlap_ex(bvhtree,
bvhtree,
&overlap_len,
bvhtree_weld_overlap_cb,
&data,
wmd->max_interactions,
BVH_OVERLAP_RETURN_PAIRS);
free_bvhtree_from_mesh(&treedata);
if (overlap_len) {
if (vert_kill_len) {
WeldMesh weld_mesh;
weld_mesh_context_create(mesh, overlap, overlap_len, &weld_mesh);
weld_mesh_context_create(mesh, vert_dest_map, vert_kill_len, &weld_mesh);
mloop = mesh->mloop;
mpoly = mesh->mpoly;
@ -1732,7 +1728,7 @@ static Mesh *weldModifier_doWeld(WeldModifierData *wmd, const ModifierEvalContex
/* Vertices */
uint *vert_final = weld_mesh.vert_groups_map;
uint *vert_final = vert_dest_map;
uint *index_iter = &vert_final[0];
int dest_index = 0;
for (i = 0; i < totvert; i++, index_iter++) {
@ -1905,7 +1901,7 @@ static Mesh *weldModifier_doWeld(WeldModifierData *wmd, const ModifierEvalContex
weld_mesh_context_free(&weld_mesh);
}
MEM_freeN(overlap);
MEM_freeN(vert_dest_map);
return result;
}
@ -1920,7 +1916,6 @@ static void initData(ModifierData *md)
WeldModifierData *wmd = (WeldModifierData *)md;
wmd->merge_dist = 0.001f;
wmd->max_interactions = 1;
wmd->defgrp_name[0] = '\0';
}
@ -1946,7 +1941,6 @@ static void panel_draw(const bContext *UNUSED(C), Panel *panel)
uiLayoutSetPropSep(layout, true);
uiItemR(layout, ptr, "merge_threshold", 0, IFACE_("Distance"), ICON_NONE);
uiItemR(layout, ptr, "max_interactions", 0, NULL, ICON_NONE);
modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", NULL);
modifier_panel_end(layout, ptr);