Updated a few comments.

This commit is contained in:
Lukas Tönne 2014-11-06 15:08:25 +01:00
parent 9cd8e9f146
commit 74d6f31879
1 changed files with 1 additions and 7 deletions

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@ -55,15 +55,9 @@
/* Note about array indexing:
* Generally the arrays here are one-dimensional.
* The relation between 3D indices and the array offset is
* offset = x + res_x * y + res_y * z
* offset = x + res_x * y + res_x * res_y * z
*/
/* TODO: This is an initial implementation and should be made much better in due time.
* What should at least be implemented is a grid size parameter and a smoothing kernel
* for bigger grids.
*/
static float I[3][3] = {{1, 0, 0}, {0, 1, 0}, {0, 0, 1}};
BLI_INLINE int hair_grid_size(const int res[3])