Merge branch 'blender2.8' of git.blender.org:blender into blender2.8

This commit is contained in:
Jeroen Bakker 2018-04-18 10:44:52 +02:00
commit 773205ada0
26 changed files with 237 additions and 308 deletions

View File

@ -3734,11 +3734,11 @@ class VIEW3D_PT_transform_orientations(Panel):
def draw(self, context):
layout = self.layout
view = context.space_data
orientation = view.current_orientation
scene = context.scene
orientation = scene.current_orientation
row = layout.row(align=True)
row.prop(view, "transform_orientation", text="")
row.prop(scene, "transform_orientation", text="")
row.operator("transform.create_orientation", text="", icon='ZOOMIN')
if orientation:

View File

@ -48,6 +48,7 @@ struct ViewLayer;
struct UnitSettings;
struct ViewRender;
struct WorkSpace;
struct TransformOrientation;
typedef enum eSceneCopyMethod {
SCE_COPY_NEW = 0,
@ -211,6 +212,13 @@ void BKE_scene_free_depsgraph_hash(struct Scene *scene);
struct Depsgraph *BKE_scene_get_depsgraph(struct Scene *scene, struct ViewLayer *view_layer, bool allocate);
void BKE_scene_transform_orientation_remove(
struct Scene *scene, struct TransformOrientation *orientation);
struct TransformOrientation *BKE_scene_transform_orientation_find(
const struct Scene *scene, const int index);
int BKE_scene_transform_orientation_get_index(
const struct Scene *scene, const struct TransformOrientation *orientation);
#ifdef __cplusplus
}
#endif

View File

@ -325,9 +325,6 @@ void BKE_screen_manipulator_tag_refresh(struct bScreen *sc);
void BKE_screen_view3d_sync(struct View3D *v3d, struct Scene *scene);
void BKE_screen_view3d_scene_sync(struct bScreen *sc, struct Scene *scene);
void BKE_screen_transform_orientation_remove(
const struct bScreen *screen, const struct WorkSpace *workspace,
const struct TransformOrientation *orientation) ATTR_NONNULL();
bool BKE_screen_is_fullscreen_area(const struct bScreen *screen) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
bool BKE_screen_is_used(const struct bScreen *screen) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();

View File

@ -62,13 +62,6 @@ void BKE_workspace_view_layer_remove_references(
const struct Main *bmain,
const struct ViewLayer *view_layer) ATTR_NONNULL();
void BKE_workspace_transform_orientation_remove(
struct WorkSpace *workspace, struct TransformOrientation *orientation) ATTR_NONNULL();
struct TransformOrientation *BKE_workspace_transform_orientation_find(
const struct WorkSpace *workspace, const int index) ATTR_NONNULL();
int BKE_workspace_transform_orientation_get_index(
const struct WorkSpace *workspace, const struct TransformOrientation *orientation) ATTR_NONNULL();
struct WorkSpaceLayout *BKE_workspace_layout_find(
const struct WorkSpace *workspace, const struct bScreen *screen) ATTR_NONNULL() ATTR_WARN_UNUSED_RESULT;
struct WorkSpaceLayout *BKE_workspace_layout_find_global(
@ -96,7 +89,6 @@ void BKE_workspace_active_screen_set(
struct WorkSpaceInstanceHook *hook, struct WorkSpace *workspace, struct bScreen *screen) SETTER_ATTRS;
struct Base *BKE_workspace_active_base_get(const struct WorkSpace *workspace, const struct Scene *scene);
struct ListBase *BKE_workspace_transform_orientations_get(struct WorkSpace *workspace) GETTER_ATTRS;
struct ViewLayer *BKE_workspace_view_layer_get(
const struct WorkSpace *workspace,
const struct Scene *scene) GETTER_ATTRS;

View File

@ -272,6 +272,7 @@ void BKE_scene_copy_data(Main *bmain, Scene *sce_dst, const Scene *sce_src, cons
}
BLI_duplicatelist(&(sce_dst->markers), &(sce_src->markers));
BLI_duplicatelist(&(sce_dst->transform_spaces), &(sce_src->transform_spaces));
BLI_duplicatelist(&(sce_dst->r.views), &(sce_src->r.views));
BKE_keyingsets_copy(&(sce_dst->keyingsets), &(sce_src->keyingsets));
@ -492,6 +493,7 @@ void BKE_scene_free_ex(Scene *sce, const bool do_id_user)
}
BLI_freelistN(&sce->markers);
BLI_freelistN(&sce->transform_spaces);
BLI_freelistN(&sce->r.views);
BKE_toolsettings_free(sce->toolsettings);
@ -835,6 +837,8 @@ void BKE_scene_init(Scene *sce)
sce->toolsettings->gpencil_seq_align = GP_PROJECT_VIEWSPACE;
sce->toolsettings->gpencil_ima_align = GP_PROJECT_VIEWSPACE;
sce->orientation_index_custom = -1;
/* Master Collection */
sce->collection = MEM_callocN(sizeof(SceneCollection), "Master Collection");
BLI_strncpy(sce->collection->name, "Master Collection", sizeof(sce->collection->name));
@ -2134,3 +2138,36 @@ Depsgraph *BKE_scene_get_depsgraph(Scene *scene,
}
return depsgraph;
}
/* -------------------------------------------------------------------- */
/** \name Scene Orientation
* \{ */
void BKE_scene_transform_orientation_remove(
Scene *scene, TransformOrientation *orientation)
{
const int orientation_index = BKE_scene_transform_orientation_get_index(scene, orientation);
if (scene->orientation_index_custom == orientation_index) {
/* could also use orientation_index-- */
scene->orientation_type = V3D_MANIP_GLOBAL;
scene->orientation_index_custom = -1;
}
BLI_freelinkN(&scene->transform_spaces, orientation);
}
TransformOrientation *BKE_scene_transform_orientation_find(
const Scene *scene, const int index)
{
return BLI_findlink(&scene->transform_spaces, index);
}
/**
* \return the index that \a orientation has within \a scene's transform-orientation list or -1 if not found.
*/
int BKE_scene_transform_orientation_get_index(
const Scene *scene, const TransformOrientation *orientation)
{
return BLI_findindex(&scene->transform_spaces, orientation);
}
/** \} */

View File

@ -812,26 +812,6 @@ void BKE_screen_view3d_scene_sync(bScreen *sc, Scene *scene)
}
}
void BKE_screen_transform_orientation_remove(
const bScreen *screen, const WorkSpace *workspace, const TransformOrientation *orientation)
{
const int orientation_index = BKE_workspace_transform_orientation_get_index(workspace, orientation);
for (ScrArea *area = screen->areabase.first; area; area = area->next) {
for (SpaceLink *sl = area->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
if (v3d->custom_orientation_index == orientation_index) {
/* could also use orientation_index-- */
v3d->twmode = V3D_MANIP_GLOBAL;
v3d->custom_orientation_index = -1;
}
}
}
}
}
/* magic zoom calculation, no idea what
* it signifies, if you find out, tell me! -zr
*/

View File

@ -171,7 +171,6 @@ void BKE_workspace_free(WorkSpace *workspace)
BLI_freelistN(&workspace->owner_ids);
BLI_freelistN(&workspace->layouts);
BLI_freelistN(&workspace->transform_orientations);
BKE_viewrender_free(&workspace->view_render);
}
@ -272,31 +271,6 @@ void BKE_workspace_view_layer_remove_references(
}
}
void BKE_workspace_transform_orientation_remove(
WorkSpace *workspace, TransformOrientation *orientation)
{
for (WorkSpaceLayout *layout = workspace->layouts.first; layout; layout = layout->next) {
BKE_screen_transform_orientation_remove(BKE_workspace_layout_screen_get(layout), workspace, orientation);
}
BLI_freelinkN(&workspace->transform_orientations, orientation);
}
TransformOrientation *BKE_workspace_transform_orientation_find(
const WorkSpace *workspace, const int index)
{
return BLI_findlink(&workspace->transform_orientations, index);
}
/**
* \return the index that \a orientation has within \a workspace's transform-orientation list or -1 if not found.
*/
int BKE_workspace_transform_orientation_get_index(
const WorkSpace *workspace, const TransformOrientation *orientation)
{
return BLI_findindex(&workspace->transform_orientations, orientation);
}
WorkSpaceLayout *BKE_workspace_layout_find(
const WorkSpace *workspace, const bScreen *screen)
{
@ -423,11 +397,6 @@ Base *BKE_workspace_active_base_get(const WorkSpace *workspace, const Scene *sce
return view_layer->basact;
}
ListBase *BKE_workspace_transform_orientations_get(WorkSpace *workspace)
{
return &workspace->transform_orientations;
}
ViewLayer *BKE_workspace_view_layer_get(const WorkSpace *workspace, const Scene *scene)
{
return workspace_relation_get_data_matching_parent(&workspace->scene_viewlayer_relations, scene);

View File

@ -2902,7 +2902,6 @@ static void direct_link_workspace(FileData *fd, WorkSpace *workspace, const Main
link_list(fd, BKE_workspace_layouts_get(workspace));
link_list(fd, &workspace->hook_layout_relations);
link_list(fd, &workspace->scene_viewlayer_relations);
link_list(fd, BKE_workspace_transform_orientations_get(workspace));
link_list(fd, &workspace->owner_ids);
for (WorkSpaceDataRelation *relation = workspace->hook_layout_relations.first;
@ -6258,7 +6257,7 @@ static void direct_link_scene(FileData *fd, Scene *sce, Main *bmain)
}
link_list(fd, &(sce->markers));
link_list(fd, &(sce->transform_spaces)); /* only for old files */
link_list(fd, &(sce->transform_spaces));
link_list(fd, &(sce->r.layers));
link_list(fd, &(sce->r.views));

View File

@ -95,7 +95,6 @@ static void do_version_workspaces_create_from_screens(Main *bmain)
Scene *scene = screen->scene;
WorkSpace *workspace;
ViewLayer *layer = BKE_view_layer_from_scene_get(scene);
ListBase *transform_orientations;
if (screen_parent) {
/* fullscreen with "Back to Previous" option, don't create
@ -116,9 +115,6 @@ static void do_version_workspaces_create_from_screens(Main *bmain)
BLI_strncpy(workspace->view_render.engine_id, RE_engine_id_BLENDER_EEVEE,
sizeof(workspace->view_render.engine_id));
#endif
transform_orientations = BKE_workspace_transform_orientations_get(workspace);
BLI_duplicatelist(transform_orientations, &scene->transform_spaces);
}
}
@ -750,25 +746,6 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *main)
}
if (!MAIN_VERSION_ATLEAST(main, 280, 2)) {
if (!DNA_struct_elem_find(fd->filesdna, "View3D", "short", "custom_orientation_index")) {
for (bScreen *screen = main->screen.first; screen; screen = screen->id.next) {
for (ScrArea *area = screen->areabase.first; area; area = area->next) {
for (SpaceLink *sl = area->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
if (v3d->twmode >= V3D_MANIP_CUSTOM) {
v3d->custom_orientation_index = v3d->twmode - V3D_MANIP_CUSTOM;
v3d->twmode = V3D_MANIP_CUSTOM;
}
else {
v3d->custom_orientation_index = -1;
}
}
}
}
}
}
if (!DNA_struct_elem_find(fd->filesdna, "Lamp", "float", "cascade_max_dist")) {
for (Lamp *la = main->lamp.first; la; la = la->id.next) {
la->cascade_max_dist = 1000.0f;
@ -923,17 +900,13 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *main)
}
}
}
}
if (!MAIN_VERSION_ATLEAST(main, 280, 6)) {
if (!DNA_struct_elem_find(fd->filesdna, "LightProbe", "float", "intensity")) {
for (LightProbe *probe = main->lightprobe.first; probe; probe = probe->id.next) {
probe->intensity = 1.0f;
}
}
}
if (!MAIN_VERSION_ATLEAST(main, 280, 6)) {
for (Object *ob = main->object.first; ob; ob = ob->id.next) {
bConstraint *con, *con_next;
con = ob->constraints.first;
@ -947,16 +920,16 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *main)
con = con_next;
}
}
}
if (!MAIN_VERSION_ATLEAST(main, 280, 6)) {
bScreen *sc;
ScrArea *sa;
SpaceLink *sl;
if (!DNA_struct_elem_find(fd->filesdna, "Scene", "int", "orientation_index_custom")) {
for (Scene *scene = main->scene.first; scene; scene = scene->id.next) {
scene->orientation_index_custom = -1;
}
}
for (sc = main->screen.first; sc; sc = sc->id.next) {
for (sa = sc->areabase.first; sa; sa = sa->next) {
for (sl = sa->spacedata.first; sl; sl = sl->next) {
for (bScreen *sc = main->screen.first; sc; sc = sc->id.next) {
for (ScrArea *sa = sc->areabase.first; sa; sa = sa->next) {
for (SpaceLink *sl = sa->spacedata.first; sl; sl = sl->next) {
if (sl->spacetype == SPACE_VIEW3D) {
View3D *v3d = (View3D *)sl;
v3d->drawtype_solid = OB_LIGHTING_STUDIO;

View File

@ -2648,6 +2648,11 @@ static void write_scene(WriteData *wd, Scene *sce)
writestruct(wd, DATA, TimeMarker, 1, marker);
}
/* writing dynamic list of TransformOrientations to the blend file */
for (TransformOrientation *ts = sce->transform_spaces.first; ts; ts = ts->next) {
writestruct(wd, DATA, TransformOrientation, 1, ts);
}
/* writing MultiView to the blend file */
for (SceneRenderView *srv = sce->r.views.first; srv; srv = srv->next) {
writestruct(wd, DATA, SceneRenderView, 1, srv);
@ -3625,14 +3630,12 @@ static void write_cachefile(WriteData *wd, CacheFile *cache_file)
static void write_workspace(WriteData *wd, WorkSpace *workspace)
{
ListBase *layouts = BKE_workspace_layouts_get(workspace);
ListBase *transform_orientations = BKE_workspace_transform_orientations_get(workspace);
writestruct(wd, ID_WS, WorkSpace, 1, workspace);
writelist(wd, DATA, WorkSpaceLayout, layouts);
writelist(wd, DATA, WorkSpaceDataRelation, &workspace->hook_layout_relations);
writelist(wd, DATA, WorkSpaceDataRelation, &workspace->scene_viewlayer_relations);
writelist(wd, DATA, wmOwnerID, &workspace->owner_ids);
writelist(wd, DATA, TransformOrientation, transform_orientations);
}
/* Keep it last of write_foodata functions. */

View File

@ -119,7 +119,7 @@ static void workbench_solid_studio_cache_finish(void *UNUSED(vedata))
static void workbench_solid_studio_draw_scene(void *vedata)
{
WORKBENCH_Data * data = (WORKBENCH_Data *)vedata;
// WORKBENCH_Data *data = (WORKBENCH_Data *)vedata;
WORKBENCH_PassList *psl = ((WORKBENCH_Data *)vedata)->psl;
DRW_draw_pass(psl->depth_pass);

View File

@ -130,7 +130,7 @@ void BIF_createTransformOrientation(struct bContext *C, struct ReportList *repor
const char *name, const bool use_view,
const bool activate, const bool overwrite);
void BIF_selectTransformOrientation(struct bContext *C, struct TransformOrientation *ts);
void BIF_selectTransformOrientationValue(struct View3D *v3d, int orientation);
void BIF_selectTransformOrientationValue(struct Scene *scene, int orientation);
void ED_getTransformOrientationMatrix(const struct bContext *C, float orientation_mat[3][3], const short around);

View File

@ -225,10 +225,6 @@ WorkSpace *ED_workspace_duplicate(
bmain, workspace_old->id.name + 2, scene,
BKE_workspace_view_layer_get(workspace_old, scene),
&workspace_old->view_render);
ListBase *transform_orientations_old = BKE_workspace_transform_orientations_get(workspace_old);
ListBase *transform_orientations_new = BKE_workspace_transform_orientations_get(workspace_new);
BLI_duplicatelist(transform_orientations_new, transform_orientations_old);
workspace_new->tool = workspace_old->tool;

View File

@ -348,7 +348,7 @@ static SpaceLink *view3d_new(const bContext *C)
v3d->twflag |= U.manipulator_flag & V3D_MANIPULATOR_DRAW;
v3d->twtype = V3D_MANIP_TRANSLATE;
v3d->around = V3D_AROUND_CENTER_MEAN;
v3d->custom_orientation_index = -1;
scene->orientation_index_custom = -1;
v3d->bundle_size = 0.2f;
v3d->bundle_drawtype = OB_PLAINAXES;

View File

@ -333,7 +333,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
if (v3d->twflag & V3D_MANIPULATOR_DRAW) {
uiItemR(row, &v3dptr, "transform_manipulators", UI_ITEM_R_ICON_ONLY, "", ICON_NONE);
}
uiItemR(row, &v3dptr, "transform_orientation", 0, "", ICON_NONE);
uiItemR(row, &sceneptr, "transform_orientation", 0, "", ICON_NONE);
}
if (obedit == NULL && v3d->localvd == NULL) {

View File

@ -62,6 +62,7 @@
#include "BKE_constraint.h"
#include "BKE_particle.h"
#include "BKE_unit.h"
#include "BKE_scene.h"
#include "BKE_mask.h"
#include "BKE_report.h"
#include "BKE_workspace.h"
@ -2009,13 +2010,10 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
if ((prop = RNA_struct_find_property(op->ptr, "constraint_orientation")) &&
!RNA_property_is_set(op->ptr, prop))
{
View3D *v3d = t->view;
v3d->twmode = t->current_orientation;
BLI_assert(((v3d->custom_orientation_index == -1) && (t->custom_orientation == NULL)) ||
(BKE_workspace_transform_orientation_get_index(
CTX_wm_workspace(C), t->custom_orientation) == v3d->custom_orientation_index));
t->scene->orientation_type = t->current_orientation;
BLI_assert(((t->scene->orientation_index_custom == -1) && (t->custom_orientation == NULL)) ||
(BKE_scene_transform_orientation_get_index(
t->scene, t->custom_orientation) == t->scene->orientation_index_custom));
}
}
}
@ -2040,12 +2038,11 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
short orientation = (t->con.mode & CON_APPLY) ? t->con.orientation : t->current_orientation;
if (orientation == V3D_MANIP_CUSTOM) {
WorkSpace *workspace = CTX_wm_workspace(C);
const int custom_orientation_index = BKE_workspace_transform_orientation_get_index(
workspace, t->custom_orientation);
const int orientation_index_custom = BKE_scene_transform_orientation_get_index(
t->scene, t->custom_orientation);
/* Maybe we need a t->con.custom_orientation? Seems like it would always match t->custom_orientation. */
orientation = V3D_MANIP_CUSTOM + custom_orientation_index;
orientation = V3D_MANIP_CUSTOM + orientation_index_custom;
BLI_assert(orientation >= V3D_MANIP_CUSTOM);
}
RNA_enum_set(op->ptr, "constraint_orientation", orientation);

View File

@ -83,6 +83,7 @@
#include "BKE_mask.h"
#include "BKE_workspace.h"
#include "BKE_layer.h"
#include "BKE_scene.h"
#include "DEG_depsgraph.h"
@ -1328,9 +1329,9 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
t->around = V3D_AROUND_CURSOR;
}
t->current_orientation = v3d->twmode;
t->custom_orientation = BKE_workspace_transform_orientation_find(
CTX_wm_workspace(C), v3d->custom_orientation_index);
t->current_orientation = t->scene->orientation_type;
t->custom_orientation = BKE_scene_transform_orientation_find(
t->scene, t->scene->orientation_index_custom);
/* exceptional case */
if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
@ -1429,8 +1430,8 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
orientation = V3D_MANIP_GLOBAL;
}
else {
custom_orientation = BKE_workspace_transform_orientation_find(
CTX_wm_workspace(C), orientation - V3D_MANIP_CUSTOM);
custom_orientation = BKE_scene_transform_orientation_find(
t->scene, orientation - V3D_MANIP_CUSTOM);
orientation = V3D_MANIP_CUSTOM;
}
}

View File

@ -59,6 +59,7 @@
#include "BKE_editmesh.h"
#include "BKE_lattice.h"
#include "BKE_gpencil.h"
#include "BKE_scene.h"
#include "BKE_workspace.h"
#include "BIF_gl.h"
@ -619,7 +620,7 @@ static int calc_manipulator_stats(
* if we could check 'totsel' now, this should be skipped with no selection. */
if (ob && !is_gp_edit) {
switch (v3d->twmode) {
switch (scene->orientation_type) {
case V3D_MANIP_GLOBAL:
{
@ -672,8 +673,8 @@ static int calc_manipulator_stats(
}
case V3D_MANIP_CUSTOM:
{
TransformOrientation *custom_orientation = BKE_workspace_transform_orientation_find(
CTX_wm_workspace(C), v3d->custom_orientation_index);
TransformOrientation *custom_orientation = BKE_scene_transform_orientation_find(
scene, scene->orientation_index_custom);
float mat[3][3];
if (applyTransformOrientation(custom_orientation, mat, NULL)) {
@ -1133,9 +1134,9 @@ static void manipulator_xform_message_subscribe(
RNA_pointer_create(&screen->id, &RNA_SpaceView3D, sa->spacedata.first, &space_ptr);
{
extern PropertyRNA rna_SpaceView3D_transform_orientation;
extern PropertyRNA rna_Scene_transform_orientation;
const PropertyRNA *props[] = {
&rna_SpaceView3D_transform_orientation,
&rna_Scene_transform_orientation,
};
for (int i = 0; i < ARRAY_SIZE(props); i++) {
WM_msg_subscribe_rna(mbus, &space_ptr, props[i], &msg_sub_value_mpr_tag_refresh, __func__);

View File

@ -160,12 +160,12 @@ const EnumPropertyItem rna_enum_transform_mode_types[] =
static int select_orientation_exec(bContext *C, wmOperator *op)
{
View3D *v3d = CTX_wm_view3d(C);
Scene *scene = CTX_data_scene(C);
int orientation = RNA_enum_get(op->ptr, "orientation");
BIF_selectTransformOrientationValue(v3d, orientation);
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
BIF_selectTransformOrientationValue(scene, orientation);
WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, NULL);
return OPERATOR_FINISHED;
}
@ -206,12 +206,10 @@ static void TRANSFORM_OT_select_orientation(struct wmOperatorType *ot)
static int delete_orientation_exec(bContext *C, wmOperator *UNUSED(op))
{
View3D *v3d = CTX_wm_view3d(C);
Scene *scene = CTX_data_scene(C);
BIF_removeTransformOrientationIndex(C, scene->orientation_index_custom);
BIF_removeTransformOrientationIndex(C, v3d->custom_orientation_index);
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
WM_event_add_notifier(C, NC_SCENE | NA_EDITED, CTX_data_scene(C));
WM_event_add_notifier(C, NC_SCENE | NA_EDITED, scene);
return OPERATOR_FINISHED;
}
@ -223,12 +221,12 @@ static int delete_orientation_invoke(bContext *C, wmOperator *op, const wmEvent
static int delete_orientation_poll(bContext *C)
{
View3D *v3d = CTX_wm_view3d(C);
Scene *scene = CTX_data_scene(C);
if (ED_operator_areaactive(C) == 0)
return 0;
return (v3d->twmode >= V3D_MANIP_CUSTOM) && (v3d->custom_orientation_index != -1);
return (scene->orientation_type >= V3D_MANIP_CUSTOM) && (scene->orientation_index_custom != -1);
}
static void TRANSFORM_OT_delete_orientation(struct wmOperatorType *ot)

View File

@ -53,6 +53,7 @@
#include "BKE_report.h"
#include "BKE_main.h"
#include "BKE_screen.h"
#include "BKE_scene.h"
#include "BKE_workspace.h"
#include "BLT_translation.h"
@ -65,16 +66,15 @@
void BIF_clearTransformOrientation(bContext *C)
{
WorkSpace *workspace = CTX_wm_workspace(C);
ListBase *transform_orientations = BKE_workspace_transform_orientations_get(workspace);
Scene *scene = CTX_data_scene(C);
ListBase *transform_orientations = &scene->transform_spaces;
View3D *v3d = CTX_wm_view3d(C);
BLI_freelistN(transform_orientations);
// Need to loop over all view3d
if (v3d && v3d->twmode == V3D_MANIP_CUSTOM) {
v3d->twmode = V3D_MANIP_GLOBAL; /* fallback to global */
v3d->custom_orientation_index = -1;
if (v3d && scene->orientation_type == V3D_MANIP_CUSTOM) {
scene->orientation_type = V3D_MANIP_GLOBAL; /* fallback to global */
scene->orientation_index_custom = -1;
}
}
@ -323,8 +323,8 @@ TransformOrientation *addMatrixSpace(bContext *C, float mat[3][3],
const char *name, const bool overwrite)
{
TransformOrientation *ts = NULL;
WorkSpace *workspace = CTX_wm_workspace(C);
ListBase *transform_orientations = BKE_workspace_transform_orientations_get(workspace);
Scene *scene = CTX_data_scene(C);
ListBase *transform_orientations = &scene->transform_spaces;
char name_unique[sizeof(ts->name)];
if (overwrite) {
@ -351,24 +351,24 @@ TransformOrientation *addMatrixSpace(bContext *C, float mat[3][3],
void BIF_removeTransformOrientation(bContext *C, TransformOrientation *target)
{
BKE_workspace_transform_orientation_remove(CTX_wm_workspace(C), target);
BKE_scene_transform_orientation_remove(CTX_data_scene(C), target);
}
void BIF_removeTransformOrientationIndex(bContext *C, int index)
{
TransformOrientation *target = BKE_workspace_transform_orientation_find(CTX_wm_workspace(C), index);
TransformOrientation *target = BKE_scene_transform_orientation_find(CTX_data_scene(C), index);
BIF_removeTransformOrientation(C, target);
}
void BIF_selectTransformOrientation(bContext *C, TransformOrientation *target)
{
int index = BKE_workspace_transform_orientation_get_index(CTX_wm_workspace(C), target);
View3D *v3d = CTX_wm_view3d(C);
Scene *scene = CTX_data_scene(C);
int index = BKE_scene_transform_orientation_get_index(scene, target);
BLI_assert(index != -1);
v3d->twmode = V3D_MANIP_CUSTOM;
v3d->custom_orientation_index = index;
scene->orientation_type = V3D_MANIP_CUSTOM;
scene->orientation_index_custom = index;
}
/**
@ -377,18 +377,17 @@ void BIF_selectTransformOrientation(bContext *C, TransformOrientation *target)
* \param orientation: If this is #V3D_MANIP_CUSTOM or greater, the custom transform orientation
* with index \a orientation - #V3D_MANIP_CUSTOM gets activated.
*/
void BIF_selectTransformOrientationValue(View3D *v3d, int orientation)
void BIF_selectTransformOrientationValue(Scene *scene, int orientation)
{
const bool is_custom = orientation >= V3D_MANIP_CUSTOM;
v3d->twmode = is_custom ? V3D_MANIP_CUSTOM : orientation;
v3d->custom_orientation_index = is_custom ? (orientation - V3D_MANIP_CUSTOM) : -1;
scene->orientation_type = is_custom ? V3D_MANIP_CUSTOM : orientation;
scene->orientation_index_custom = is_custom ? (orientation - V3D_MANIP_CUSTOM) : -1;
}
int BIF_countTransformOrientation(const bContext *C)
{
WorkSpace *workspace = CTX_wm_workspace(C);
ListBase *transform_orientations = BKE_workspace_transform_orientations_get(workspace);
Scene *scene = CTX_data_scene(C);
ListBase *transform_orientations = &scene->transform_spaces;
return BLI_listbase_count(transform_orientations);
}

View File

@ -1481,7 +1481,10 @@ typedef struct Scene {
struct AudioData audio;
ListBase markers;
ListBase transform_spaces DNA_DEPRECATED;
ListBase transform_spaces;
int orientation_index_custom;
int orientation_type;
void *sound_scene;
void *playback_handle;

View File

@ -197,7 +197,7 @@ typedef struct View3D {
char gridflag;
/* transform manipulator info */
char twtype, twmode, twflag;
char twtype, _pad5, twflag;
short flag3;
@ -211,9 +211,7 @@ typedef struct View3D {
char multiview_eye; /* multiview current eye - for internal use */
/* The active custom transform orientation of this 3D view. */
short custom_orientation_index;
char pad3[2];
char pad3[4];
/* note, 'fx_settings.dof' is currently _not_ allocated,
* instead set (temporarily) from camera */
@ -363,7 +361,7 @@ enum {
#define V3D_MANIP_ROTATE 2
#define V3D_MANIP_SCALE 4
/* View3d->twmode */
/* Scene.orientation_type */
#define V3D_MANIP_GLOBAL 0
#define V3D_MANIP_LOCAL 1
#define V3D_MANIP_NORMAL 2

View File

@ -95,9 +95,6 @@ typedef struct WorkSpace {
/* Feature tagging (use for addons) */
ListBase owner_ids DNA_PRIVATE_WORKSPACE_READ_WRITE; /* wmOwnerID */
/* Custom transform orientations */
ListBase transform_orientations DNA_PRIVATE_WORKSPACE;
int pad;
int flags DNA_PRIVATE_WORKSPACE; /* enum eWorkSpaceFlags */

View File

@ -37,6 +37,8 @@
#include "DNA_userdef_types.h"
#include "DNA_world_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_view3d_types.h"
#include "DNA_screen_types.h" /* TransformOrientation */
#include "IMB_imbuf_types.h"
@ -71,6 +73,7 @@
#endif
#include "ED_render.h"
#include "ED_transform.h"
#include "WM_api.h"
#include "WM_types.h"
@ -438,6 +441,18 @@ static const EnumPropertyItem rna_enum_gpencil_interpolation_mode_items[] = {
#endif
static const EnumPropertyItem transform_orientation_items[] = {
{V3D_MANIP_GLOBAL, "GLOBAL", 0, "Global", "Align the transformation axes to world space"},
{V3D_MANIP_LOCAL, "LOCAL", 0, "Local", "Align the transformation axes to the selected objects' local space"},
{V3D_MANIP_NORMAL, "NORMAL", 0, "Normal",
"Align the transformation axes to average normal of selected elements "
"(bone Y axis for pose mode)"},
{V3D_MANIP_GIMBAL, "GIMBAL", 0, "Gimbal", "Align each axis to the Euler rotation axis as used for input"},
{V3D_MANIP_VIEW, "VIEW", 0, "View", "Align the transformation axes to the window"},
// {V3D_MANIP_CUSTOM, "CUSTOM", 0, "Custom", "Use a custom transform orientation"},
{0, NULL, 0, NULL, NULL}
};
#ifdef RNA_RUNTIME
#include "DNA_anim_types.h"
@ -1627,6 +1642,8 @@ static void rna_Scene_sync_mode_set(PointerRNA *ptr, int value)
}
}
static TimeMarker *rna_TimeLine_add(Scene *scene, const char name[], int frame)
{
TimeMarker *marker = MEM_callocN(sizeof(TimeMarker), "TimeMarker");
@ -2013,6 +2030,71 @@ static void rna_ViewLayer_remove(
}
}
static int rna_Scene_transform_orientation_get(PointerRNA *ptr)
{
Scene *scene = ptr->data;
/* convert to enum value */
return (scene->orientation_type == V3D_MANIP_CUSTOM) ?
(scene->orientation_type + scene->orientation_index_custom) : scene->orientation_type;
}
void rna_Scene_transform_orientation_set(PointerRNA *ptr, int value)
{
Scene *scene = ptr->data;
BIF_selectTransformOrientationValue(scene, value);
}
static PointerRNA rna_Scene_current_orientation_get(PointerRNA *ptr)
{
Scene *scene = ptr->data;
TransformOrientation *orientation;
if (scene->orientation_type < V3D_MANIP_CUSTOM) {
orientation = NULL;
}
else {
orientation = BKE_scene_transform_orientation_find(scene, scene->orientation_index_custom);
}
return rna_pointer_inherit_refine(ptr, &RNA_TransformOrientation, orientation);
}
const EnumPropertyItem *rna_TransformOrientation_itemf(
bContext *C, PointerRNA *ptr, PropertyRNA *UNUSED(prop), bool *r_free)
{
EnumPropertyItem tmp = {0, "", 0, "", ""};
EnumPropertyItem *item = NULL;
int i = V3D_MANIP_CUSTOM, totitem = 0;
RNA_enum_items_add(&item, &totitem, transform_orientation_items);
Scene *scene = CTX_data_scene(C);
if (ptr->type == &RNA_Scene) {
scene = ptr->data;
}
else {
scene = CTX_data_scene(C);
}
const ListBase *transform_orientations = &scene->transform_spaces;
if (transform_orientations && (BLI_listbase_is_empty(transform_orientations) == false)) {
RNA_enum_item_add_separator(&item, &totitem);
for (TransformOrientation *ts = transform_orientations->first; ts; ts = ts->next) {
tmp.identifier = ts->name;
tmp.name = ts->name;
tmp.value = i++;
RNA_enum_item_add(&item, &totitem, &tmp);
}
}
RNA_enum_item_end(&item, &totitem);
*r_free = true;
return item;
}
#else
/* Grease Pencil Interpolation tool settings */
@ -2281,6 +2363,24 @@ static void rna_def_gpencil_brushes(BlenderRNA *brna, PropertyRNA *cprop)
RNA_def_property_ui_text(prop, "Active Brush Index", "Index of active brush");
}
static void rna_def_transform_orientation(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "TransformOrientation", NULL);
prop = RNA_def_property(srna, "matrix", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_float_sdna(prop, NULL, "mat");
RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_3x3);
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_struct_name_property(srna, prop);
RNA_def_property_ui_text(prop, "Name", "Name of the custom transform orientation");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
}
static void rna_def_tool_settings(BlenderRNA *brna)
{
StructRNA *srna;
@ -6278,6 +6378,20 @@ void RNA_def_scene(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Timeline Markers", "Markers used in all timelines for the current scene");
rna_def_timeline_markers(brna, prop);
/* Orientations */
prop = RNA_def_property(srna, "transform_orientation", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "orientation_type");
RNA_def_property_enum_items(prop, transform_orientation_items);
RNA_def_property_enum_funcs(prop, "rna_Scene_transform_orientation_get", "rna_Scene_transform_orientation_set",
"rna_TransformOrientation_itemf");
RNA_def_property_ui_text(prop, "Transform Orientation", "Transformation orientation");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
prop = RNA_def_property(srna, "current_orientation", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "TransformOrientation");
RNA_def_property_pointer_funcs(prop, "rna_Scene_current_orientation_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Current Transform Orientation", "Current transformation orientation");
/* Audio Settings */
prop = RNA_def_property(srna, "use_audio", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_funcs(prop, "rna_Scene_use_audio_get", "rna_Scene_use_audio_set");
@ -6387,6 +6501,7 @@ void RNA_def_scene(BlenderRNA *brna)
rna_def_statvis(brna);
rna_def_unit_settings(brna);
rna_def_scene_image_format_data(brna);
rna_def_transform_orientation(brna);
rna_def_selected_uv_element(brna);
rna_def_display_safe_areas(brna);
RNA_define_animate_sdna(true);

View File

@ -158,18 +158,6 @@ static const EnumPropertyItem draw_channels_items[] = {
{0, NULL, 0, NULL, NULL}
};
static const EnumPropertyItem transform_orientation_items[] = {
{V3D_MANIP_GLOBAL, "GLOBAL", 0, "Global", "Align the transformation axes to world space"},
{V3D_MANIP_LOCAL, "LOCAL", 0, "Local", "Align the transformation axes to the selected objects' local space"},
{V3D_MANIP_NORMAL, "NORMAL", 0, "Normal",
"Align the transformation axes to average normal of selected elements "
"(bone Y axis for pose mode)"},
{V3D_MANIP_GIMBAL, "GIMBAL", 0, "Gimbal", "Align each axis to the Euler rotation axis as used for input"},
{V3D_MANIP_VIEW, "VIEW", 0, "View", "Align the transformation axes to the window"},
// {V3D_MANIP_CUSTOM, "CUSTOM", 0, "Custom", "Use a custom transform orientation"},
{0, NULL, 0, NULL, NULL}
};
#ifndef RNA_RUNTIME
static const EnumPropertyItem autosnap_items[] = {
{SACTSNAP_OFF, "NONE", 0, "No Auto-Snap", ""},
@ -435,77 +423,6 @@ static void rna_Space_view2d_sync_update(Main *UNUSED(bmain), Scene *UNUSED(scen
}
}
static int rna_View3D_transform_orientation_get(PointerRNA *ptr)
{
const View3D *v3d = (View3D *)ptr->data;
/* convert to enum value */
return (v3d->twmode == V3D_MANIP_CUSTOM) ? (v3d->twmode + v3d->custom_orientation_index) : v3d->twmode;
}
void rna_View3D_transform_orientation_set(PointerRNA *ptr, int value)
{
View3D *v3d = (View3D *)ptr->data;
BIF_selectTransformOrientationValue(v3d, value);
}
static PointerRNA rna_View3D_current_orientation_get(PointerRNA *ptr)
{
View3D *v3d = (View3D *)ptr->data;
TransformOrientation *orientation;
if (v3d->twmode < V3D_MANIP_CUSTOM) {
orientation = NULL;
}
else {
WorkSpace *workspace;
bScreen *screen = ptr->id.data;
BKE_workspace_layout_find_global(G.main, screen, &workspace);
orientation = BKE_workspace_transform_orientation_find(workspace, v3d->custom_orientation_index);
}
return rna_pointer_inherit_refine(ptr, &RNA_TransformOrientation, orientation);
}
const EnumPropertyItem *rna_TransformOrientation_itemf(
bContext *C, PointerRNA *ptr, PropertyRNA *UNUSED(prop), bool *r_free)
{
WorkSpace *workspace;
ListBase *transform_orientations;
EnumPropertyItem tmp = {0, "", 0, "", ""};
EnumPropertyItem *item = NULL;
int i = V3D_MANIP_CUSTOM, totitem = 0;
RNA_enum_items_add(&item, &totitem, transform_orientation_items);
if (ptr->type == &RNA_SpaceView3D) {
bScreen *screen = ptr->id.data;
BKE_workspace_layout_find_global(G.main, screen, &workspace);
}
else {
/* can't use scene from ptr->id.data because that enum is also used by operators */
workspace = C ? CTX_wm_workspace(C) : NULL;
}
transform_orientations = workspace ? BKE_workspace_transform_orientations_get(workspace) : NULL;
if (transform_orientations && (BLI_listbase_is_empty(transform_orientations) == false)) {
RNA_enum_item_add_separator(&item, &totitem);
for (TransformOrientation *ts = transform_orientations->first; ts; ts = ts->next) {
tmp.identifier = ts->name;
tmp.name = ts->name;
tmp.value = i++;
RNA_enum_item_add(&item, &totitem, &tmp);
}
}
RNA_enum_item_end(&item, &totitem);
*r_free = true;
return item;
}
/* Space 3D View */
static void rna_SpaceView3D_camera_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
@ -2570,19 +2487,6 @@ static void rna_def_space_view3d(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Transform Manipulators", "Transformation manipulators");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
prop = RNA_def_property(srna, "transform_orientation", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, NULL, "twmode");
RNA_def_property_enum_items(prop, transform_orientation_items);
RNA_def_property_enum_funcs(prop, "rna_View3D_transform_orientation_get", "rna_View3D_transform_orientation_set",
"rna_TransformOrientation_itemf");
RNA_def_property_ui_text(prop, "Transform Orientation", "Transformation orientation");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
prop = RNA_def_property(srna, "current_orientation", PROP_POINTER, PROP_NONE);
RNA_def_property_struct_type(prop, "TransformOrientation");
RNA_def_property_pointer_funcs(prop, "rna_View3D_current_orientation_get", NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Current Transform Orientation", "Current transformation orientation");
prop = RNA_def_property(srna, "lock_camera_and_layers", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "scenelock", 1);
RNA_def_property_boolean_funcs(prop, NULL, "rna_SpaceView3D_lock_camera_and_layers_set");

View File

@ -71,18 +71,6 @@ static PointerRNA rna_workspace_screens_item_get(CollectionPropertyIterator *ite
return rna_pointer_inherit_refine(&iter->parent, &RNA_Screen, screen);
}
void rna_workspace_transform_orientations_begin(CollectionPropertyIterator *iter, PointerRNA *ptr)
{
WorkSpace *workspace = ptr->id.data;
rna_iterator_listbase_begin(iter, BKE_workspace_transform_orientations_get(workspace), NULL);
}
static PointerRNA rna_workspace_transform_orientations_item_get(CollectionPropertyIterator *iter)
{
TransformOrientation *transform_orientation = rna_iterator_listbase_get(iter);
return rna_pointer_inherit_refine(&iter->parent, &RNA_TransformOrientation, transform_orientation);
}
/* workspace.owner_ids */
static wmOwnerID *rna_WorkSpace_owner_ids_new(
@ -204,13 +192,6 @@ static void rna_def_workspace(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Active Tool Index", "Tool group index");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
prop = RNA_def_property(srna, "orientations", PROP_COLLECTION, PROP_NONE);
RNA_def_property_collection_sdna(prop, NULL, "transform_orientations", NULL);
RNA_def_property_struct_type(prop, "TransformOrientation");
RNA_def_property_collection_funcs(prop, "rna_workspace_transform_orientations_begin", NULL, NULL,
"rna_workspace_transform_orientations_item_get", NULL, NULL, NULL, NULL);
RNA_def_property_ui_text(prop, "Transform Orientations", "");
prop = RNA_def_property(srna, "owner_ids", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_type(prop, "wmOwnerID");
RNA_def_property_ui_text(prop, "UI Tags", "");
@ -244,29 +225,10 @@ static void rna_def_workspace(BlenderRNA *brna)
RNA_def_property_update(prop, 0, "rna_window_update_all");
}
static void rna_def_transform_orientation(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "TransformOrientation", NULL);
prop = RNA_def_property(srna, "matrix", PROP_FLOAT, PROP_MATRIX);
RNA_def_property_float_sdna(prop, NULL, "mat");
RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_3x3);
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_struct_name_property(srna, prop);
RNA_def_property_ui_text(prop, "Name", "Name of the custom transform orientation");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
}
void RNA_def_workspace(BlenderRNA *brna)
{
rna_def_workspace_owner(brna);
rna_def_workspace(brna);
rna_def_transform_orientation(brna);
}
#endif /* RNA_RUNTIME */