Freestyle: Unnecessary repeats of Cycles property copying.

As a follow-up to the commit rB354f92a49458795c69f857de927c5b1531cd3618
for fixing Freestyle crash when using Cycles (thanks Brecht for the fix), this revision
applies a related bugfix addressed partly in D3040 (item #2 in the description).
This commit is contained in:
Tamito Kajiyama 2018-02-06 09:11:59 +09:00
parent 9810f4a11c
commit 78c6684ee9
1 changed files with 8 additions and 9 deletions

View File

@ -129,6 +129,14 @@ BlenderStrokeRenderer::BlenderStrokeRenderer(Render *re, int render_count) : Str
freestyle_scene->id.properties = IDP_CopyProperty_ex(old_scene->id.properties, 0);
}
if (STREQ(freestyle_scene->view_render.engine_id, RE_engine_id_CYCLES)) {
/* Render with transparent background. */
PointerRNA freestyle_scene_ptr;
RNA_id_pointer_create(&freestyle_scene->id, &freestyle_scene_ptr);
PointerRNA freestyle_cycles_ptr = RNA_pointer_get(&freestyle_scene_ptr, "cycles");
RNA_boolean_set(&freestyle_cycles_ptr, "film_transparent", 1);
}
if (G.debug & G_DEBUG_FREESTYLE) {
printf("%s: %d thread(s)\n", __func__, BKE_render_num_threads(&freestyle_scene->r));
}
@ -487,15 +495,6 @@ void BlenderStrokeRenderer::RenderStrokeRepBasic(StrokeRep *iStrokeRep) const
ma = BlenderStrokeRenderer::GetStrokeShader(freestyle_bmain, nt, false);
BLI_ghash_insert(_nodetree_hash, nt, ma);
}
if (STREQ(freestyle_scene->view_render.engine_id, RE_engine_id_CYCLES)) {
/* Render with transparent background. */
PointerRNA freestyle_scene_ptr;
RNA_id_pointer_create(&freestyle_scene->id, &freestyle_scene_ptr);
PointerRNA freestyle_cycles_ptr = RNA_pointer_get(&freestyle_scene_ptr, "cycles");
RNA_boolean_set(&freestyle_cycles_ptr, "film_transparent", 1);
}
iStrokeRep->setMaterial(ma);
}
else {