Cleanup: spelling

This commit is contained in:
Campbell Barton 2021-11-03 11:42:07 +11:00
parent 8dbca01531
commit 7996b49cb0
3 changed files with 7 additions and 7 deletions

View File

@ -486,7 +486,7 @@ Array<float> Spline::sample_uniform_index_factors(const int samples_size) const
prev_length = length;
}
/* Zero lengths or float innacuracies can cause invalid values, or simply
/* Zero lengths or float inaccuracies can cause invalid values, or simply
* skip some, so set the values that weren't completed in the main loop. */
for (const int i : IndexRange(i_sample, samples_size - i_sample)) {
samples[i] = float(samples_size);

View File

@ -56,7 +56,7 @@ static void OVERLAY_engine_init(void *vedata)
OVERLAY_shader_library_ensure();
if (!stl->pd) {
/* Alloc transient pointers */
/* Allocate transient pointers. */
stl->pd = MEM_callocN(sizeof(*stl->pd), __func__);
}
@ -235,7 +235,7 @@ BLI_INLINE OVERLAY_DupliData *OVERLAY_duplidata_get(Object *ob, void *vedata, bo
*do_init = true;
}
else if ((*dupli_data)->base_flag != ob->base_flag) {
/* Select state might have change, reinit. */
/* Select state might have change, reinitialize. */
*do_init = true;
}
return *dupli_data;
@ -465,7 +465,7 @@ static void OVERLAY_cache_populate(void *vedata, Object *ob)
break;
case OB_LATTICE: {
/* Unlike the other types above, lattices actually have a bounding box defined, so hide the
* lattice wires if only the boundingbox is requested. */
* lattice wires if only the bounding-box is requested. */
if (ob->dt > OB_BOUNDBOX) {
OVERLAY_lattice_cache_populate(vedata, ob);
}
@ -478,7 +478,7 @@ static void OVERLAY_cache_populate(void *vedata, Object *ob)
OVERLAY_particle_cache_populate(vedata, ob);
}
/* Relationship, object center, bounbox ... */
/* Relationship, object center, bounding-box... etc. */
if (!pd->hide_overlays) {
OVERLAY_extra_cache_populate(vedata, ob);
}
@ -581,7 +581,7 @@ static void OVERLAY_draw_scene(void *vedata)
OVERLAY_extra_blend_draw(vedata);
OVERLAY_volume_draw(vedata);
/* These overlays are drawn here to avoid artifacts with wireframe opacity. */
/* These overlays are drawn here to avoid artifacts with wire-frame opacity. */
switch (pd->ctx_mode) {
case CTX_MODE_SCULPT:
OVERLAY_sculpt_draw(vedata);

View File

@ -290,7 +290,7 @@ class NodeTreeRef : NonCopyable, NonMovable {
struct ToposortResult {
Vector<const NodeRef *> sorted_nodes;
/**
* There can't be a correct topologycal sort of the nodes when there is a cycle. The nodes will
* There can't be a correct topological sort of the nodes when there is a cycle. The nodes will
* still be sorted to some degree. The caller has to decide whether it can handle non-perfect
* sorts or not.
*/