Correct rigidbody stub

This commit is contained in:
Campbell Barton 2018-06-19 16:18:23 +02:00
parent 1c6ca9dc90
commit 7c3ecbf040
1 changed files with 1 additions and 1 deletions

View File

@ -1677,7 +1677,7 @@ void BKE_rigidbody_world_id_loop(struct RigidBodyWorld *rbw, RigidbodyWorldIDFun
struct RigidBodyOb *BKE_rigidbody_create_object(Scene *scene, Object *ob, short type) { return NULL; }
struct RigidBodyCon *BKE_rigidbody_create_constraint(Scene *scene, Object *ob, short type) { return NULL; }
struct RigidBodyWorld *BKE_rigidbody_get_world(Scene *scene) { return NULL; }
void BKE_rigidbody_remove_object(Scene *scene, Object *ob) {}
void BKE_rigidbody_remove_object(struct Main *bmain, Scene *scene, Object *ob) {}
void BKE_rigidbody_remove_constraint(Scene *scene, Object *ob) {}
void BKE_rigidbody_sync_transforms(RigidBodyWorld *rbw, Object *ob, float ctime) {}
void BKE_rigidbody_aftertrans_update(Object *ob, float loc[3], float rot[3], float quat[4], float rotAxis[3], float rotAngle) {}