GPencil: Make visible Armature modifier in edit mode
This change displays the stroke in the deformed position, but the edition is done in rest position. This is no the final solution, but at least we have some visual feedback in edit mode. The real solution is to create a full system to manage derived strokes in Edit mode, but this needs a lot of work and we haven't resources now to do it.
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@ -178,7 +178,7 @@ GpencilModifierTypeInfo modifierType_Gpencil_Armature = {
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/* structName */ "ArmatureGpencilModifierData",
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/* structSize */ sizeof(ArmatureGpencilModifierData),
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/* type */ eGpencilModifierTypeType_Gpencil,
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/* flags */ 0,
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/* flags */ eGpencilModifierTypeFlag_SupportsEditmode,
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/* copyData */ copyData,
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