Fix T72948: Smooth active tool gizmo vibrates
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Notes:
blender-bot
2023-07-10 10:12:37 +02:00
Referenced by issue #93606, drawing of (addon defined) gizmos, while a modal operator runs Referenced by issue #72948, Smooth active tool gizmo vibrates
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@ -22,6 +22,7 @@
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#include "BLI_utildefines.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "ED_screen.h"
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#include "ED_transform.h"
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@ -61,6 +62,11 @@ static bool WIDGETGROUP_tool_generic_poll(const bContext *C, wmGizmoGroupType *g
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return false;
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}
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/* Without this, refreshing the gizmo jitters in some cases with edit-mesh smooth. See T72948. */
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if (G.moving & G_TRANSFORM_EDIT) {
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return false;
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}
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return true;
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}
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@ -26,6 +26,7 @@
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#include "BLI_string.h"
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#include "BKE_context.h"
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#include "BKE_global.h"
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#include "BKE_layer.h"
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#include "RNA_access.h"
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@ -176,6 +177,8 @@ static void op_generic_value_exit(wmOperator *op)
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MEM_freeN(cd->objects_xform);
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MEM_freeN(cd);
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}
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G.moving &= ~G_TRANSFORM_EDIT;
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}
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static void op_generic_value_restore(wmOperator *op)
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@ -228,6 +231,8 @@ static int op_generic_value_invoke(bContext *C, wmOperator *op, const wmEvent *e
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op->customdata = cd;
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WM_event_add_modal_handler(C, op);
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G.moving |= G_TRANSFORM_EDIT;
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return OPERATOR_RUNNING_MODAL;
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}
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