fix: compiler errors on mac_x86_64_10_9
This commit is contained in:
parent
b9b50c0e39
commit
7eb9091e96
Notes:
blender-bot
2023-07-10 10:12:37 +02:00
Referenced by issue #58026, Eevee: Subsurface radius not affected by nodes plugged into input
|
@ -182,7 +182,7 @@ public:
|
|||
// prerequisites:
|
||||
// animlist_map - map animlist id -> animlist
|
||||
// curve_map - map anim id -> curve(s)
|
||||
Object *AnimationImporter::translate_animation_OLD(COLLADAFW::Node *node,
|
||||
Object *translate_animation_OLD(COLLADAFW::Node *node,
|
||||
std::map<COLLADAFW::UniqueId, Object *>& object_map,
|
||||
std::map<COLLADAFW::UniqueId, COLLADAFW::Node *>& root_map,
|
||||
COLLADAFW::Transformation::TransformationType tm_type,
|
||||
|
|
|
@ -44,7 +44,7 @@ extern "C" {
|
|||
#include "GeometryExporter.h"
|
||||
#include "collada_internal.h"
|
||||
#include "ExportSettings.h"
|
||||
#include "materials.h"
|
||||
#include "Materials.h"
|
||||
|
||||
class MaterialsExporter: COLLADASW::LibraryMaterials
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue