Fix: Keyframe click-selection threshold in Dopesheet was still hardcoded to 7px

This commit is contained in:
Joshua Leung 2016-07-08 00:32:05 +12:00
parent f3b3eb70a6
commit 7f03c9de7e
1 changed files with 9 additions and 3 deletions

View File

@ -1351,6 +1351,7 @@ static void mouse_action_keys(bAnimContext *ac, const int mval[2], short select_
bool found = false;
float frame = 0.0f; /* frame of keyframe under mouse - NLA corrections not applied/included */
float selx = 0.0f; /* frame of keyframe under mouse */
float key_hsize;
float x, y;
rctf rectf;
@ -1362,9 +1363,14 @@ static void mouse_action_keys(bAnimContext *ac, const int mval[2], short select_
UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y);
UI_view2d_listview_view_to_cell(v2d, 0, ACHANNEL_STEP(ac), 0, (float)ACHANNEL_HEIGHT_HALF(ac), x, y, NULL, &channel_index);
/* x-range to check is +/- 7 (in screen/region-space) on either side of mouse click (size of keyframe icon) */
UI_view2d_region_to_view(v2d, mval[0] - 7, mval[1], &rectf.xmin, &rectf.ymin);
UI_view2d_region_to_view(v2d, mval[0] + 7, mval[1], &rectf.xmax, &rectf.ymax);
/* x-range to check is +/- 7px for standard keyframe under standard dpi/y-scale (in screen/region-space),
* on either side of mouse click (size of keyframe icon)
*/
key_hsize = ACHANNEL_HEIGHT(ac) * 0.8f; /* standard channel height (to allow for some slop) */
key_hsize = roundf(key_hsize / 2.0f); /* half-size (for either side), but rounded up to nearest int (for easier targetting) */
UI_view2d_region_to_view(v2d, mval[0] - (int)key_hsize, mval[1], &rectf.xmin, &rectf.ymin);
UI_view2d_region_to_view(v2d, mval[0] + (int)key_hsize, mval[1], &rectf.xmax, &rectf.ymax);
/* filter data */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS);